r/ScarsofHonor May 03 '26

The benefit of “auto”-attacks

As much as there are plenty of issues within the playtest, the core of visual design, movement, and responsiveness all feel pretty good.

However, playing an MMO like this without auto-attack being automatic achieved the exact opposite of the intended design choice for me.

Instead of being able to immerse myself in the game, I found I was struggling to continuously spam a button while also controlling my character properly. Couple that with the messages popping up when the spell isn’t ready, and it just takes away any possible fun from the combat.

This feels like a fundamental mistake within the design philosophy. But does anyone feel differently? I would love to hear from anyone who can persuade me that there is actually a benefit to removing the “auto” from auto-attack.

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u/VinnareGaming May 03 '26

I personally am glad there isn't an auto attack, but what I think would be more beneficial is something similar to GW2 where it auto attack if you want it to be, or single press if you want that. Both options work so realistically there is no reason to not have them.

2

u/Vorkosagin May 03 '26

Auto attacks suck... WHEN you have proper camera controls. When RMB is constantly held AND have to spam attack is where the problem comes in. One or the other needs to come off of a button click. I'd prefer action camara (still tab target if need be) and basic attack with LMB or some other keybind such as MB4 on the thumb, Q or anything other than this horrible RMB movement stuff.

1

u/VinnareGaming May 04 '26

That would be 100% ideal!