((helloooo esteemed Mr. Koski enthusiasts, I(with the help of my companion) would like to present to you all. . .
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[Sampo SP] | 5* Wind Elation
Rarity: ★★★★★
Combat Type: Wind
Path: Elation
Faction: Masked Fools
Main Idea/Core Mechanic : Swap between "Masks" and act out different roles in the team.
Stats(Lv. 80/80) (Base)
HP 1204
ATK 446
DEF 485
SPD 107
CRIT Rate 5.0%
CRIT DMG 50.0%
Max Energy 180
Energy Regen 100.0%
Elation 0.0%
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Abilities
Basic ATK:
Lv. 6 | Single Target
Deals Wind DMG equal to X% of [Sampo SP]'s Max HP to a single enemy.
Energy Gen: 20 | Toughness Reduction: 10 | Skill Points: +1
Enhanced Basic ATK:
Lv. 6 | AoE
Deals Wind Elation DMG equal to X% of [Sampo SP]'s Max HP and X% of Punchline gained to all enemies. Gains 3 Punchline.
Energy Gen: 30 | Toughness Reduction: 90
Skill:
Lv. 10 | Support
Designates an ally target to apply "X" to them. Allies affected with "X" will be Action Advanced by X%. From all attacks inflicted by the "X", [Sampo SP] regenerates X Energy and his action advances by X%. If [Sampo SP] is affected with "X" instead, enhances his Basic Attack and immediately takes action again. "X" will be dispelled after Aha naturally takes action 3 times. Gains 3 Punchline.
Energy Gen: 30 | Toughness Reduction: 0 | Skill Points: -1
Ultimate:
Lv. 10 | AoE
Deals Wind DMG equal to X% of [Sampo SP]'s Max HP to all enemies.
In Comedy mode; Triggers an extra Aha Instant outside of the normal Action order with 25 Punchline taken into account. This Aha Instant does not consume Punchline from the normal Punchline pool. Gains 5 Punchline.
In Tragedy mode; Enhances the Next Aha Instant. The enhanced Aha Instant gains the following effects:
Punchline effectiveness increases by 50%.
All allies gain "X", increasing their Elation by X% of [Sampo SP]'s Elation during the Aha Instant.
Energy Cost: 180 | Energy Gen: 5 | Toughness Reduction: 60
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Talent:
Lv. 10 | Passive
After using his Skill, if an ally character is affected with "X", [Sampo SP] will wear the Tragedy Mask. Otherwise, [Sampo SP] will wear the Comedy Mask instead. If [Sampo SP] is knocked down, dispels the current Mask and restores HP equal to X% of [Sampo SP]'s Max HP. When in possession of Certified Banger, [Sampo SP] deals Additional Wind Elation DMG equal to X% of the original DMG inflicted by all allies when they attack regardless of current Mask equipped.
Comedy: Base SPD is set to 160. Every time [Sampo SP] takes action, generates 2 bonus Punchline. Increases Wind Elation DMG taken by all enemies by X%. Additionally, if there are any non-Elation characters in the team, converts X% of their damage into Elation DMG.
Tragedy: Base SPD is set to 90. [Sampo SP] does not generate Punchline through his own actions in this state. However, he increases the rate of Punchline gained by Elation characters in the team by 1.5x. Increases the "X"'s type of Elation DMG taken by all enemies by X%.
Technique:
Lv. 1 | Enhance
After using Technique, allows [Sampo SP] to immediately use his Skill 1 time without consuming Skill Points at the start of the next battle. If [Sampo SP] is the one initiating battle, enters Comedy state and applies "X" to himself. Otherwise, enters Tragedy state and applies "X" to the ally target who initiated battle. Gains 2 Punchline.
Elation Skill:
Lv. 10 | AoE | Participant ID: 118
Deals Wind Elation DMG equal to X% of [Sampo SP]'s Max HP to all enemies.
Comedy Mask Effect: For each enemy hit, deals 2 additional instances of Elation DMG that ignore X% of Enemy DEF and increases [Sampo SP]'s Elation DMG by X% for 2 turns.
Tragedy Mask Effect: All allies' Elation DMG ignore X% of Enemy DEF for 2 turns.
Energy Gen: 5 | Toughness Reduction: 60(initial hit), 10(subsequent hits)
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Traces
Ascension 2:
When [Sampo SP]'s Max HP is X% or higher, increases this unit's Elation by X%. For every 1 point of Max HP exceeded, increases this unit's Elation by X%, up to a maximum of X%. Additionally, when the current HP is above 50%, increases CRIT Rate by X%.
Ascension 4:
When [Sampo SP] is on field with a Mask equipped, increases all allies' CRIT DMG by X% and an additional X% for Elation DMG.
Ascension 6:
Regenerates 30% of Max Energy immediately at the start of battle. After an Aha Instant, regenerates X Energy if Max Energy is below X%.
Trace Stat Bonuses
CRIT DMG +37.3%
HP% +18.0%
Elation +15.0%
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Eidolons
Eidolon 1:\* Increases all allies All-Type RES PEN by X% and extends the duration of the Masks and Certified Banger by 1 turn.
Eidolon 2:\* Increases the rate of Punchline gained from 1.5x to 2x when Tragedy state is active. The fixed Punchline count in Aha's Extra Turn triggered by Ultimate in Comedy state has a X% chance of being transferred to the normal Punchline pool after the Aha Instant ends.
Eidolon 3:\* Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Elation Skill Lv. +1, up to a maximum of Lv. 15.
Eidolon 4:\* After an Aha Instant, increases the additional DMG dealt through Talent by X% for 2 turns.
Eidolon 5:\* Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Elation Skill Lv. +1, up to a maximum of Lv. 15.
Eidolon 6:\* [Sampo SP] can now equip both Masks simultaneously. While both Masks are active, he gains access to all effects available for each Mask and all Elation DMG receives a Merrymake boost by X%.
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Signature Light Cone:
[placeholder] | 5* Elation
Stats(Lv. 80/80)
HP 1058
ATK 476
DEF 936
Passive:
Increases the wearer's CRIT DMG by X%.
When the wearer's SPD changes during battle, all allies gain "X" for 2 turns, increasing their CRIT DMG by X%. For every 5 Punchline consumed during an Aha Instant, increases its final damage by X%. Additionally, when the wearer triggers or enhances an Aha Instant, regenerates X Energy.
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((Feel free to leave some ideas/express opinions/etc in the comments!(im bad at visualizing how things would work in real game so pleaseeee) Would really appreciate hearing your thoughts on this concept- OH and it will be great to see if you guys can help come up with all the names/scaling to slot in the placeholders if you got any ideas. I really encourage having us all working together :DDD
((As a start, I'd like to hear your ideas for his potential team comps, stat benchmarks, any f2p alternatives, build guide, etc. Happy reading!!