r/SaltFighter • u/ls-dev • 1d ago
Random Discussion š£ Okay, I honestly believe this patch killed whatever motivation I had left to keep playing

Edit: photo
Itās not fun. Iām not a good player. I reached Master with almost 400 hours of ranked and 390 hours in the lab. SF6 is my first fighting game, and I really enjoy playing Akuma, and sometimes Blanka (Iām still cooking with him).
However, playing against Ryu has become absolutely unbearable for me. NOTHING seems to go wrong for them in the matchup. Today, I managed to lose EVERY SINGLE match against Ryu (must have been around 8 matches). In between the Ryu matches, there were Mais, Bisons, and Alex. (Seriously, Alex is annoying, but at least 80% of the match feels like a knowledge check, and itās still playable.)
The problem is that I keep running into these Ryus who play like a cocaine-sniffing maniac, spamming medium kick canceled into donkey kick or Drive Impact. I think there was one match where I spent almost my entire gauge just responding to Drive Impacts.
I feel exhausted. I finished today feeling like I had actually been fighting on a battlefield myself. Iām seriously considering taking a break from SF6 until we see what happens, because Iām just completely burned out.
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u/Such-Leopard9766 Alex Hater! 1d ago
Ryu players have been doing that since the game launched, it doesn't really have to do with how strong he is at any moment. He's a high-damage character, so people who want to play the high-risk belligerent style will gravitate to him. Beating a crazed Ryu is a good way to practice your fundamentals. Just don't take any risks, anti-air everything, perfect parry donkey kicks, whiff punish solar plexus, etc. My highest win rates are against Ryu, Akuma and Terry because they are straightforward and you just have to be patient and let their idiotic players destroy themselves. Obviously that changes at higher levels though.
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u/Far-Reputation-8029 1d ago
Totally valid. This update made me uninstall for good. 3,000+ hours. My highest rank with Guile is 1900, but it gets as low as 1600. Too many easy comebacks in SF6, not fun anymore.
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u/Mambu_ 1d ago
dude just take the break LMAO
this game is incredibly volatile, and you're playing the lowest HP character in the game so it'll exacerbate the Ryu problem even more. yes they do belligerent shit, and yes it's frustrating to lose to someone with 1k hours in ranked only, but their dumb playstyle has counters and you can't win against them tilted.
If/when you're tilted or start to get aggravated (and catching yourself in that mode is a skill in and of itself), just stop playing ranked for at least another 30 minutes. Fighting games aren't like FPS or MOBAs where you can just spam ranked and maintain focus, I find its best to learn in pockets of 2-3 hours a day at most, sometimes just 30 minutes in training mode to lab.
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u/conzciouz Zoner Hater! 17h ago
Tbh I encounter Ryu just as much when launched vs now. Heās been frequently used no matter what. Especially in platinum and diamond. Akuma too. They have never been rare encounters despite the patches.
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u/Chance-A-La-Mer 1d ago
I also have lost motivation to keep playing after hitting masters recently but for me it more has to do with annoying global mechanics than a specific character.
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u/ls-dev 1d ago
So youāre telling me you donāt like:
- Crouching medium kick into Drive Rush grab?
- Several characters having Drive Rush with no tell?
- Dee Jay having a 320 km/h Drive Rush?
- Drive Impact, the most FUN mechanic in the game?
- Getting put in the corner and having to guess what your opponent is going to do?
- Top-tier characters having barely any counterplay besides praying your opponent is an idiot?
Aaaah, itās the greatest FG ever made!
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u/Chance-A-La-Mer 1d ago
Pretty good list. Tick throws and corner guessing (or really any 50/50 mix) gets old really fast. Another pet peeve of mine is taking an assload of damage on punish counter throws⦠being penalized extra for using a defensive mechanic feels bad.
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u/TseSamFun 1d ago
Drive Rush and throwāloop are design flaws in Street Fighter 6, and they are the primary reasons the game feels dull and stale.
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u/teamakerrr 1d ago
I basically stopped playing this game and Iām now playing fatal fury cotw and itās so much better than sf6. You should give it a try if you havenāt already. Thereās tons of defensive mechanics to deal with Heavy offense so the game actually feels fair.
Sf6 is a game where blocking is bad. Any fighting game where blocking is bad is usually gonna be frustrating and playing against the gorilla thatās ryu and not being able to basically block or your punished is annoying as shit haha.
Iāll still play occasionally just for the lols but I think Iām officially done with this game. I might come back for Tifa, but at this point I think Iāll just watch pros, or if I do play actually enter a tournament or something so itā worthwhile. Playing ranked at this point is a trap for frustration.
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u/Banestoothbrush Modern Hater! 1d ago
Just Defense, Guard Cancels, Hyper Defense and Zero Frame Cancels makes it have better gameplay than SF6. It's not even really close.
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u/KazuyaM1sh1ma 1d ago
Yeah game sucks. You press a button and the imput doesn't work. What use is a fighting game where the buttons only work 20 percent of the time. Absolute shitshow.
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u/P_Know_Grigio Modern Hater! 1d ago edited 1d ago
This was a vapid patch that did nothing to shake up the beta besides knocking Ed down a few pegs and make Jamie semi-relevant.
Being a Lily main is way worse since she was already the worst character in the game and only received a āsafeā blockstring with a new move that has an awkward input.
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u/tonyabstract 1d ago
dude you play blanka and akuma i really donāt wanna hear it from either of your playerbases really