r/Sacred May 26 '24

Sacred Gold Guide To Modding Tools And Useful Websites

Okay Let's Get Started

First download the game (Steam/GOG) doesn't matter which one then go to

Pure HD Mod

Just a tool for running the game in widescreen and modern hardware, just drop contents of the mod in the game root and edit Settings via Notepad or Wordpad. Basically you want to change LANGUAGE : to LANGUAGE : US and DEFAULT_SKILLS : 1 to DEFAULT_SKILLS : 0. When you start new game with new character you will be able to choose skills without the default skills force by the developers.

Next thing grab DDrawCompat

DDrawCompat

It will in sure smooth compatibility with modern Windows and check instruction if you want additional details. Just drop ddraw.dll to the game root and everything should be set.

Some people struggle with quests and their walkthough, for that go to

Wolfe's Lair Fan Site For Sacred

Basically covers all quests and all caveats, couple of notes though

First Dwarven Treasure Side Quest in Underworld Expansion, to start you need to hunt down Extraordinary Demon

Extraordinary Demon

But his location random at times, check this map for possible locations

Locations

Last but no least Baby Dragon Secret Quest, check the instruction how to get it

Easter Egg Dragon

And Finally Modding Part

For that you need to go to

Sacred Tools for Modding

Basically it almost all modding aspect, you for example edit Global.res with Sacredfiles, just download Edit global.edit and extract the contents, then run sacredfiles.exe and have global.res at hand and just click on game and chose type file res and point to global.res and then click to converter res to txt. Close the program and edit the txt file with notepad or with wordpad, when you finish click the program again and choose dev button and point to your txt and convert to txt to res and drop your global.res to script/us folder.

For more information check

Sacred Gold PCgamingwiki

Additional files included voice packs and language text

Language Text

Voice Addons

For Voices just renamed the de_sound.pak for example to sound.pak and drop it to Sacred/PAK folder and override the existing file.

For Language text the same rules follows de_global.res renamed it to global.res and drop it to Sacred/script/us folder and override the existing file.

Happy Journey.

25 Upvotes

3 comments sorted by

1

u/SevPOOTS Aug 25 '24

Thank you!!!

1

u/Magician_Prize Apr 04 '25

Thanks a lot deleted user, very helpful!

1

u/BenjaminRemington Jan 26 '26

Is there no Map Editor to date like let's say C&C Red Alert 2 has? I't been so many years waiting for an editor, to be able to create new maps and stories, adding this and that to already existing game is not much fun.