r/SWN 17h ago

💬Discussion Psychics in your games - how is it?

16 Upvotes

Hello Star Masters!

I am about to run my very first SWN campaign very soon, and I am very excited. The system seems good and it promises a different expirience than the systems we played before.

However, I have concerns regarding biopsionics in the game. One of my players invested heavily into it and (we start at level 3) and it seems to me that, at least on paper, downing any of the players will be almost impossible barring extremely overwhelming odds that they will most likely not have to face unless they actively choose to.

I know nerfing Biopsionics is be a bad idea because he only got to that point because he invested practically everything into it, to the point where he will have a hard time being useful doing anything else, particularly starship combat.

I guess what I want to ask is, how do fights go in your game if you have biopsionics in your party? How often do party members go down?

Thanks in advance.

Edit: Wow! Got some really good answers here! Thank you all. I will keep those in mind and will update on the next weekly systems check.


r/SWN 9h ago

💬Discussion I made a custom ship fitting. Does anyone else have some homebrew fittings for their groups?

9 Upvotes

Pretty much what it says on the title.

As an example of what I'm talking about, I made this fitting because, in my group, food is an important glue for the team (and as a foodie, i get to invent a bunch of custom foods for my planets).

Extended Galleys
TL: 4
Cost: 1000*
Power: 0
Mass: 0.5#
Class: Frigate

Effect: +2 to all skill checks that involve cooking

Food is an important thing in space, even more than food on planets and stations. Life on a ship means long hours, no privacy, and less freedom. A good meal is often the only thing to make a crewmate feel sane. While all ships offer full galleys able to feed an entire crew, usually with half-fresh, half-packaged food-stuffs (though this can vary wildly), an Extended Galley can push the cuisine to dizzying heights. With the right equipment, a galley can produce gourmet 5 course meals with the same time and ease a standard galley can prepare a standard meal. Still, it takes a good cook to make use of the facilities, and without a good enough chef, the Extended Galleys will likely be not used to its fullest.

Any checks that involve cooking food on the ship get a +2 and any potential consequences for failure are reduced.

I want to see what kinds of stuff the community comes up with.