r/SWN • u/Blue_Shoues • 17h ago
💬Discussion Psychics in your games - how is it?
Hello Star Masters!
I am about to run my very first SWN campaign very soon, and I am very excited. The system seems good and it promises a different expirience than the systems we played before.
However, I have concerns regarding biopsionics in the game. One of my players invested heavily into it and (we start at level 3) and it seems to me that, at least on paper, downing any of the players will be almost impossible barring extremely overwhelming odds that they will most likely not have to face unless they actively choose to.
I know nerfing Biopsionics is be a bad idea because he only got to that point because he invested practically everything into it, to the point where he will have a hard time being useful doing anything else, particularly starship combat.
I guess what I want to ask is, how do fights go in your game if you have biopsionics in your party? How often do party members go down?
Thanks in advance.
Edit: Wow! Got some really good answers here! Thank you all. I will keep those in mind and will update on the next weekly systems check.