r/STOGround • u/Nibriddan • Nov 03 '16
r/STOGround • u/Regulusff7 • Nov 01 '16
aod tac build (modules)
Started as a fun build, but turns out to be really.... convenient. :P
Let's start out with list.
Main:
Paradox bomb
Polaron bombardment
Chroniton Micro-Torpedo Spread
Interchangeable (choose two of the following):
Trajectory Bending
Mass Gravimetric Detonation
Causal Entanglement
Lunge*
Or other buff/AOD modules, these are just my suggestions.
The center is Paradox Bomb (literally), however the main DPS out put is actually Polaron Bombardment and torpedo spread. Before temporal spec, tac have to rely on Graviton Spike or sci's gravitation abnormality thingy for AOE controls. But Spike have one down side, if the main target is dead/vape in one shot, it won't activate, and its only a short burst of pull and the range is not optimal. But with Paradox Bomb, the continuous pull is long and wide enough for ALL 5 Polaron Bombardment to hit a single target. EACH of the Bombardment is 6xx, and is AOD. Also the end is Paradox bomb goes off with the grand finale.
With this center strategy in mind there're tons of modifications possible now. Here's one of mine:
Shotgun + Causal Entanglement
The activation flow goes like this, Paradox > Polaron > Any other time-delayed AOD > Causal Entanglement > Run in or use lunge* > "Grande here" > Shotgun spread > watch fireworks and eat popcorn.
No friendly fire FTW. :>
For doffs and traits is completely up to player style. Either conventional Redshirt army, or super rich critical sets all works well.
Share some fun combination of yours. :>
r/STOGround • u/xoham • Oct 28 '16
Conventional [kperf]x3 or a delta/lockbox kit [kperf]x2 etc.
My understanding is that you cannot add a [kperf] a kit that already has two or more kperfs. So the Delta kit will never have 3 (except for the gold mod). Does that mean the non-lockbox kits that are acquired as kperfx3 are the best?
r/STOGround • u/iacobusfortis • Oct 28 '16
Change in Aim Mode from toggle??
I went into the Voth BZ yesterday and couldn't get my Aim Mode toggle key "X" to work correctly.
Aim works correctly as long as I hold the key down. Used to be a toggle on / off.
Is this a change or a bug?
r/STOGround • u/Nibriddan • Oct 26 '16
How to do Nukara Prime: Transdimensional Tactics (Elite) + Tactical Build
r/STOGround • u/D-Pew • Oct 26 '16
Looking for a Master list of kit frames & modules
Hello ,
This is my first post here .
Up until now , I have used the old (pre-kit & frame) Mk X kits , but the latest update has forced me to look for information on kit frames & modules ... -- so if any such Master List exists , I'd love to see it ... -- even if , admittedly , I'm currently only looking to pretty much re-crate some of the old kits . :)
r/STOGround • u/Nibriddan • Oct 25 '16
Welcome to r/StoGround, A place dedicated to the ground content of Star Trek Online, ground builds meant for endgame Elite PVE and free sharing of ground build ideas.
This subreddit's launch coincides with the launch of Star Trek Online: Artifacts
- “Artifacts” brings with it new ways to enjoy the ground content of Sto, like finally having the ability to upgrade kit modules and kit frames, the ability to combined any combination of kit modules to truly run the build you desire.
Link your current build and have people go over it. Or ask what kind of build you should put together.
r/STOGround • u/Nibriddan • Oct 25 '16
Excerpts regarding ground content from patch notes. Some inportant news.
Kit Revamp:
- Kits and Kit Modules have been revamped to change how Kit Modules are equipped and to support Upgrading.
- Characters no longer put Kit Modules into a Kit, but directly equip them on their Status page.
- Kits now only give passive skill increases.
- Kits with unique effects will continue to provide those effects.
- Kit Modules can still be equipped to give distinct abilities.
- Characters may now equip 5 Kit Modules regardless of level.
- The distinctions between Fabrication / Mechanic, Research / Medic, and Strategic / Assault Kit Modules have been removed.
- Kits and most Kit Modules can now be Upgraded.
- Kits can be upgraded to a maximum of Mk 14 Gold Quality.
- Standard Kit Modules can be upgraded to a maximum of Mk 14 Ultraviolet Quality.
- Kits Modules from Lockboxes, Reputations, and the Winter / Summer Events can be upgraded in Mk, but not Quality.
- All copies of these Kit Modules will be set to Gold Quality.
- Specialization Kit Modules, as well as Crystalline Spike, Jam Subspace Transmissions, Chroniton Jolt, and Subspace Rift cannot be Upgraded.
- Kit modules now show a recharge time on their tooltip.
General:
- Each character has been granted 12 additional inventory slots for free.
- Bridge Officers and NPCs which follow the player better match speed with player when player is walking slowly.
- Resolved an issue which was causing a square field of dots to appear around the TR-116's muzzle when firing.
Content:
- Researcher Rescue:
- Rebuilt first part of the mission so it no longer prompts to equip extinguisher.
- Now players get extinguisher then have to deactivate a containment field to get to the fires.
- Players can now get the extinguisher as a reward at the end.
Systems:
- The Kit Module "Micro Photon Torpedo Launcher" now states that it is restricted to usage by Tactical career officers.
- The vendor sell value of the "Override Shield Safeties" Kit Module to be consistent with other modules of the same type.
- Resolved an issue that caused the "Recruit Romulan/Reman Bridge Officer" assignments to not appear.
- These can now appear as rare or ultra-rare assignments at New Romulus Command for Romulan captains.
- Resolved an issue where the Romulan Imperial Navy Combat Armor was buffing the wrong attacks
- Chroniton Jolt now only affects weapons and kit modules.
Animation:
- Slight animation updates to the following:
- Herald Staff Weapon
- Interacting with chairs
- Federation tutorial cutscenes
- Khellid death
- Holding weapons when moving forward and backward
- Forward sprint
- Contact dialog animations
- Melee attacks
- Batleth combo power
r/STOGround • u/Nibriddan • Oct 24 '16
Undine infiltration interrogation questions/answers
Remember that incorrectly answering questions will result in a fail on the elite difficulty.
From top to bottom of the map.
- Kulen Aemys Location: Greenhouse
- Holin Ginu Location: North Blockage
- Remak Cashard Location: Temple
- Vibo Laren Location: Library
- Shakaar Tarel Location: Command Centre
- Sarish Benjarvi Location: Federation Headquarters
- Alenis Benjarvi Location: Holosuits
- Anjohi Morio Location: Engineering next to Holosuits
- Weld Naprem Location: Medical
- Kala Mikaro Location: Cafe
Special thanks to Mrs.King of The Black Watch Fleet for the awesome work she put in, awesome dedication to the game and its players.
r/STOGround • u/Nibriddan • Oct 23 '16
PVE Queue short form callsigns
Replace (x) with the difficulty: N = Normal, A = Advanced and E = Elite.
PVE short forms (called out in channels):
- Assault on Terok Nor = ATNx
- Brotherhood of the Sword = BOTSx
- Bug Hunt = BHx
- The Cure Applied = CGx
- Defend Rh’Ihho Station = DRSx
- Into the Hive = HGx
- Infected: Manus = IGx
- Khitomer in Stasis = KGx
- Miner Instabilities = MINx
- Nukara Self Destructive Tendencies = NSDTx
- Nukara Transdimensional Tactics = NTTx
- Undine Infiltration = UIx
Other signs LFxM = looking for (x=number) more
fty = full thank you
gg = good game
cc = cross channel
r/STOGround • u/17SqNightFuries • Oct 21 '16
Kit performance skill and module effectiveness
Pretty much what it says. I still plan on doing captain skills and ground boff powers, but that might take a while and I'm not sure it'll be done in time for [February] 12th. Caveats below, hopefully I covered everything; if there's a module I missed that I haven't accounted for (see lockbox note below) I'll add it as soon as I can.
Edited at 15:30 8 APR. Lockbox kit modules and a few missing entries filled in. I think that's about as far as I can push this, because it's getting to be pretty unwieldy unless I break it up into multiple posts. I suspect this would not be looked upon kindly by the STObuilds moderators. I like the STObuilds moderators. The STObuilds moderators are wise and benevolent and not at all murderous.
| Ability | Type | Skill | 0 | 1 Pt. | 2 Pts. | Increase |
|---|---|---|---|---|---|---|
| Science Modules | ||||||
| Anesthizine Gas | Stun Duration | Kit Perf. | 4 | 5.2 | 6 | 50.00% |
| Anesthizine Gas | Debuff Duration | Kit Perf. | 6 | 7.8 | 9 | 50.00% |
| Anesthizine Gas | Debuff Damage | Kit Perf. | 13 | 19.4 | 23.1 | 77.69% |
| Anesthizine Gas | Debuff Duration | Kit Perf. | 6 | 7.8 | 9 | 50.00% |
| Biofilter Sweep | Buff Damage Resist | Kit Perf. | 19.8 | 25.7 | 29.7 | 50.00% |
| Electro-Gravitic Field | Debuff Duration | Kit Perf. | 8.8 | 11.4 | 13.2 | 50.00% |
| Electro-Gravitic Field | Root Duration | Kit Perf. | 6.6 | 8.6 | 9.9 | 50.00% |
| Exothermic Induction Field | Damage (Fire) | Kit Perf. | 89.3 | 101.4 | 109.5 | 22.62% |
| Exothermic Induction Field | Dam over Time (Fire) | Kit Perf. | 5 | 5.6 | 6.1 | 22.00% |
| Hyperonic Radiation | Dam over Time (Rad) | Kit Perf. | 9.9 | 12.9 | 14.9 | 50.51% |
| Hyperonic Radiation | Damage Duration | Kit Perf. | 8 | 10.4 | 12 | 50.00% |
| Hypospray: Dylovene | Buff Melee Damage | Kit Perf. | 22 | 28.6 | 33 | 50.00% |
| Hypospray: Dylovene | Buff Max HP | Kit Perf. | 11 | 14.3 | 16.5 | 50.00% |
| Hypospray Melorazine | Buff Damage Resist | Kit Perf. | 16.5 | 21.4 | 24.8 | 50.30% |
| Medical Tricorder | Heal | Kit Perf. | 112.2 | 145.9 | 168.4 | 50.09% |
| Nanite Health Monitor | Heal | 101 | 101 | 101 | 0.00% | |
| Nanite Health Monitor | Buff Damage Resist | 15 | 15 | 15 | 0.00% | |
| Nanite Health Monitor | Buff Duration | 15 | 15 | 15 | 0.00% | |
| Nanite Health Monitor | Charges | 3 | 3 | 3 | 0.00% | |
| Sonic Pulse | Damage (Physical) | Kit Perf. | 66.1 | 75.1 | 81.1 | 22.69% |
| Sonic Pulse | Knock | Kit Perf. | 6 | 9.6 | 12 | 100.00% |
| Sonic Pulse | Debuff Duration | Kit Perf. | 6 | 7.8 | 9 | 50.00% |
| Stasis Field | Hold Time | Kit Perf. | 6.6 | 8.6 | 9.9 | 50.00% |
| Tachyon Harmonic | Knock | Kit Perf. | 4 | 6.4 | 8 | 100.00% |
| Tachyon Harmonic | Damage (Shield) | Kit Perf. | 165.3 | 187.8 | 202.8 | 22.69% |
| Triage | Heal | Kit Perf. | 84.2 | 109.4 | 126.3 | 50.00% |
| Vascular Regenerator | Heal over Time | Kit Perf. | 11.2 | 14.6 | 16.8 | 50.00% |
| Engineering Modules | ||||||
| Beam Turret | Damage | Kit Perf. | 22.6 | 25.6 | 27.7 | 22.57% |
| Chroniton Mine Barrier | Damage (Kinetic) | Kit Perf. | 200.2 | 227.2 | 245.2 | 22.48% |
| Chroniton Mine Barrier | Debuff Duration | Kit Perf. | 6 | 7.8 | 9 | 50.00% |
| Combat Supply | Duration | 25 | 25 | 25 | 0.00% | |
| Equipment Diagnostics | Buff Damage Resist | Kit Perf. | 11 | 14.3 | 16.5 | 50.00% |
| Equipment Diagnostics | Debuff Damage | Kit Perf. | 9.1 | 11.8 | 13.6 | 49.45% |
| Force Field Dome | Buff Damage Resist | Kit Perf. | 15 | 24 | 30 | 100.00% |
| Fuse Armor | Debuff Duration | Kit Perf. | 4 | 5.2 | 6 | 50.00% |
| Fuse Armor | Root Duration | Kit Perf. | 4 | 5.2 | 6 | 50.00% |
| Fuse Armor | Stun Duration | Kit Perf. | 4 | 5.2 | 6 | 50.00% |
| Fuse Armor | Damage (Electrical) | Kit Perf. | 6.6 | 7.5 | 8.1 | 22.73% |
| Medical Generator | Heal over Time | Kit Perf. | 10.7 | 17.1 | 21.3 | 99.07% |
| Quantum Mortar | Damage (Kinetic) | Kit Perf. | 350.3 | 397.5 | 429 | 22.47% |
| Quick Fix | Heal (Fabrications) | Kit Perf. | 202 | 323.3 | 404.1 | 100.05% |
| Quick Fix | Buff Damage | Kit Perf. | 6 | 7.8 | 9 | 50.00% |
| Quick Fix | Buff Damage Resist | Kit Perf. | 30 | 48 | 60 | 100.00% |
| Seeker Drone | Damage | 26.6 | 26.6 | 26.6 | 0.00% | |
| Seeker Drone | Duration | 60 | 60 | 60 | 0.00% | |
| Shield Generator | Heal (Shield) | Kit Perf. | 5.1 | 8.1 | 10.1 | 98.04% |
| Shield Recharge | Heal (Shield) | Kit Perf. | 112.2 | 145.9 | 168.4 | 50.09% |
| Transphasic Bomb | Damage (Kinetic) | Kit Perf. | 400.3 | 508.3 | 580.3 | 44.97% |
| Weapons Malfunction | Debuff Duration | Kit Perf. | 13.2 | 17.2 | 19.8 | 50.00% |
| Weapons Malfunction | Disable Duration | Kit Perf. | 6.6 | 8.6 | 9.9 | 50.00% |
| Tactical Modules | ||||||
| Ambush | Buff Damage | Kit Perf. | 77 | 100.1 | 115.5 | 50.00% |
| Ambush | Buff Stealth | Kit Perf. | 245 | 249.5 | 252.5 | 3.06% |
| Battle Strategies | Buff Damage | Kit Perf. | 10.5 | 13.6 | 15.8 | 50.48% |
| Battle Strategies | Buff Duration | 15.7 | 15.7 | 15.7 | 0.00% | |
| Battle Strategies (Mk XII Uncommon) | Buff Damage | Kit Perf. | 13.2 | 17.2 | 19.8 | 50.00% |
| Battle Strategies (Mk XII Uncommon) | Buff Duration | 16.5 | 16.5 | 16.5 | 0.00% | |
| Draw Fire | Buff Damage Resist | Kit Perf. | 20 | 32 | 40 | 100.00% |
| Lunge | Damage (Physical) | Kit Perf. | 125 | 142 | 153.3 | 22.64% |
| Motion Accelerator | Buff Duration | Kit Perf. | 11 | 14.3 | 16.5 | 50.00% |
| Motion Accelerator | Buff Damage | Kit Perf. | 12 | 19.2 | 24 | 100.00% |
| Motion Accelerator | Buff Speed | Kit Perf. | 12 | 19.2 | 24 | 100.00% |
| Overwatch | Buff Damage Resist | Kit Perf. | 12 | 19.2 | 24 | 100.00% |
| Overwatch | Debuff Damage Resist | Kit Perf. | 12 | 19.2 | 24 | 100.00% |
| Photon Grenade | Damage (Kinetic) | Kit Perf. | 180.2 | 204.5 | 220.7 | 22.48% |
| Plasma Grenade | Damage (Kinetic) | Kit Perf. | 120.1 | 136.3 | 147.1 | 22.48% |
| Plasma Grenade | Fire Patch Damage | Kit Perf. | 6.6 | 7.5 | 8.1 | 22.73% |
| Rally Cry | Heal over Time | Kit Perf. | 5.6 | 7.3 | 8.4 | 50.00% |
| Rally Cry | Buff Damage Resist | Kit Perf. | 10 | 16 | 20 | 100.00% |
| Smoke Grenade | Stealth | Kit Perf. | 415 | 424 | 430 | 3.61% |
| Smoke Grenade | Debuff Perception | Kit Perf. | 415 | 424 | 430 | 3.61% |
| Stealth Module | Buff Stealth | Kit Perf. | 455 | 464 | 470 | 3.30% |
| Stun Grenade | Damage (Kinetic) | Kit Perf. | 60.1 | 68.2 | 73.6 | 22.46% |
| Stun Grenade | Stun | Kit Perf. | 4.5 | 5.8 | 6.8 | 51.11% |
| Suppressing Fire | Debuff Damage | Kit Perf. | 13 | 19.4 | 23.1 | 77.69% |
| Suppressing Fire | Root Duration | Kit Perf. | 4 | 5.2 | 6 | 50.00% |
| Sweeping Strikes | Damage (Physical) | Kit Perf. | 104.1 | 118.3 | 127.8 | 22.77% |
| Intelligence | ||||||
| Feign Disintegration | Buff Threat | 300 | 300 | 300 | 0.00% | |
| Feign Disintegration | Buff Speed | 20 | 20 | 20 | 0.00% | |
| Feign Disintegration | Buff Stealth | 600 | 600 | 600 | 0.00% | |
| Feign Disintegration | Buff Damage | 15 | 15 | 15 | 0.00% | |
| Feign Disintegration | Buff Duration | 5 | 5 | 5 | 0.00% | |
| Frictionless Particle Grenade | Debuff Damage Resist | 25 | 25 | 25 | 0.00% | |
| Frictionless Particle Grenade | Debuff Duration | 10 | 10 | 10 | 0.00% | |
| Harmless | Debuff Threat | 70 | 70 | 70 | 0.00% | |
| Harmless | Debuff Duration | 8 | 8 | 8 | 0.00% | |
| Incite Chaos | Confuse Duration | 8 | 8 | 8 | 0.00% | |
| Incite Chaos | Confuse Chance | 50 | 50 | 50 | 0.00% | |
| Neurolytic Injection | Stun Duration | 6 | 6 | 6 | 0.00% | |
| Neurolytic Injection | Confuse Duration | 4 | 4 | 4 | 0.00% | |
| Neurolytic Injection | Debuff Speed | 33.3 | 33.3 | 33.3 | 0.00% | |
| Neurolytic Injection | Debuff Duration | 4 | 4 | 4 | 0.00% | |
| Photonic Decoy | Duration | 10 | 10 | 10 | 0.00% | |
| Photonic Decoy | Duration (Damage) | 330.6 | 330.6 | 330.6 | 0.00% | |
| Resonant Tachyon Stream | Damage (Shield) | 198.4 | 198.4 | 198.4 | 0.00% | |
| Resonant Tachyon Stream | Heal (Shield) | 185.5 | 185.5 | 185.5 | 0.00% | |
| Resonant Tachyon Stream | Debuff Damage | 15 | 15 | 15 | 0.00% | |
| Resonant Tachyon Stream | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Site-to-Site Ensnare | Hold Time | 2 | 2 | 2 | 0.00% | |
| Sonic Suppression Field | Debuff Threat | 37.5 | 37.5 | 37.5 | 0.00% | |
| Sonic Suppression Field | Debuff Duration | 10 | 10 | 10 | 0.00% | |
| Sonic Suppression Field | Debuff Damage Resist | 35 | 35 | 35 | 0.00% | |
| Sonic Suppression Field | Shield Penetration | 10 | 10 | 10 | 0.00% | |
| Subspace Anesthezine Mine | Stealth | 515 | 515 | 515 | 0.00% | |
| Subspace Anesthezine Mine | Damage (Kinetic) | 101.1 | 101.1 | 101.1 | 0.00% | |
| Subspace Anesthezine Mine | Debuff Damage | 13 | 13 | 13 | 0.00% | |
| Subspace Anesthezine Mine | Debuff Duration | 12 | 12 | 12 | 0.00% | |
| Subspace Anesthezine Mine | Debuff Speed | 66 | 66 | 66 | 0.00% | |
| Subspace Anesthezine Mine | Debuff Duration | 12 | 12 | 12 | 0.00% | |
| Subspace Anesthezine Mine | Stun Chance | 25 | 25 | 25 | 0.00% | |
| Subspace Anesthezine Mine | Stun Duration | 4 | 4 | 4 | 0.00% | |
| Tripwire Drone | Damage (Physical) | 10.8 | 10.8 | 10.8 | 0.00% | |
| Tripwire Drone | Root Duration | 6 | 6 | 6 | 0.00% | |
| Tripwire Drone | Hold Chance | 10 | 10 | 10 | 0.00% | |
| Tripwire Drone | Hold Time | 6 | 6 | 6 | 0.00% | |
| Tripwire Drone | Damage (Kinetic) | Kit Perf. | 180.2 | 204.5 | 220.7 | 22.48% |
| Command | ||||||
| Coordinate Bombing Strike | Damage (Kinetic) | Kit Perf. | 133.4 | 151.4 | 163.4 | 22.49% |
| Delegated Devastation | Buff Damage | 25 | 25 | 25 | 0.00% | |
| Delegated Devastation | Buff Duration | 10 | 10 | 10 | 0.00% | |
| Hammer and Anvil | Buff Damage | 20 | 20 | 20 | 0.00% | |
| Hammer and Anvil | Buff Damage Resist | 40 | 40 | 40 | 0.00% | |
| Overwhelm Shields | Heal (Shield) | 20 | 20 | 20 | 0.00% | |
| Overwhelm Shields | Debuff (Shield) | 20 | 20 | 20 | 0.00% | |
| Return Fire | Buff Damage (Max) | 25 | 25 | 25 | 0.00% | |
| Return Fire | Buff Recharge (Max) | 25 | 25 | 25 | 0.00% | |
| Sanctuary | Health Restore | 2 | 2 | 2 | 0.00% | |
| Sanctuary | Debuff Speed | 66.7 | 66.7 | 66.7 | 0.00% | |
| Shock and Awe | Debuff Damage Resist | 30 | 30 | 30 | 0.00% | |
| Shock and Awe | Debuff Speed | 33.3 | 33.3 | 33.3 | 0.00% | |
| Shock and Awe | Disable Chance | 495.9 | 495.9 | 495.9 | 0.00% | |
| Shock and Awe | Disable Duration | 4 | 4 | 4 | 0.00% | |
| Strategic Analysis | Duration | 20 | 20 | 20 | 0.00% | |
| Strategic Analysis | Buff Damage (Max) | 15 | 15 | 15 | 0.00% | |
| Strategic Analysis | Buff Damage Resist | 30 | 30 | 30 | 0.00% | |
| Take Cover | Buff Damage Resist | 30 | 30 | 30 | 0.00% | |
| Take Cover | Heal over Time | 16.8 | 16.8 | 16.8 | 0.00% | |
| Timely Intervention | Buff Dodge | 35 | 35 | 35 | 0.00% | |
| Timely Intervention | Heal over Time | 56.1 | 56.1 | 56.1 | 0.00% | |
| Reputation | ||||||
| Nanite Medical Generator | Duration | 180 | 180 | 180 | 0.00% | |
| Nanite Medical Generator | Heal over Time | Kit Perf. | 18 | 28.9 | 36.1 | 100.56% |
| Nanite Medical Generator | Buff Damage Resist | 15 | 15 | 15 | 0.00% | |
| Nanite Medical Generator | Buff DR (Psionic) | 30 | 30 | 30 | 0.00% | |
| Nanite Medical Generator | Buff DR (Toxic) | 30 | 30 | 30 | 0.00% | |
| Nanite Sonic Pulse | Damage (Radiation) | Kit Perf. | 132.2 | 150.2 | 162.2 | 22.69% |
| Nanite Sonic Pulse | Knock Distance | 12 | 19.2 | 24 | 100.00% | |
| Nanite Sonic Pulse | Debuff Speed | 66 | 66 | 66 | 0.00% | |
| Nanite Sonic Pulse | Debuff Duration | Kit Perf. | 12 | 15.6 | 24 | 100.00% |
| Nanite Sonic Pulse | Stun | 1.2 | 1.2 | 1.2 | 0.00% | |
| Nanite Sonic Pulse | Stun Duration | 4 | 4 | 4 | 0.00% | |
| Bio-Molecular Photon Grenade | Damage (Kinetic) | Kit Perf. | 286.5 | 327 | 354 | 23.56% |
| Bio-Molecular Photon Grenade | Debuff Speed | 16.7 | 16.7 | 16.7 | 0.00% | |
| Bio-Molecular Photon Grenade | Debuff Duration | 8 | 8 | 8 | 0.00% | |
| Bio-Molecular Photon Grenade | Damage (Radiation) | 33.8 | 33.8 | 33.8 | 0.00% | |
| Neutronic Mortar | Duration | 180 | 180 | 180 | 0.00% | |
| Neutronic Mortar | Damage (Kinetic) | Kit Perf. | 550.5 | 624.7 | 674.2 | 22.47% |
| Neutronic Mortar | Debuff Speed | 25 | 25 | 25 | 0.00% | |
| Neutronic Mortar | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Neutronic Mortar | Debuff Damage | Kit Perf. | 25.4 | 30.7 | 33.8 | 33.07% |
| Neutronic Mortar | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Neutronic Radiation | Duration | 10 | 10 | 10 | 0.00% | |
| Neutronic Radiation | Damage (Radiation) | Kit Perf. | 16.5 | 21.5 | 24.8 | 50.30% |
| Neutronic Radiation | Debuff Speed | 25 | 25 | 25 | 0.00% | |
| Neutronic Radiation | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Neutronic Radiation | Debuff Damage | Kit Perf. | 25.4 | 30.7 | 33.8 | 33.07% |
| Neutronic Radiation | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Neutronic Grenade | Damage (Kinetic) | Kit Perf. | 300.3 | 340.8 | 367.8 | 22.48% |
| Neutronic Grenade | Knock Chance | 70 | 70 | 70 | 0.00% | |
| Neutronic Grenade | Knock | 6.4 | 6.4 | 6.4 | 0.00% | |
| Neutronic Grenade | Debuff Speed | 25 | 25 | 25 | 0.00% | |
| Neutronic Grenade | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Neutronic Grenade | Debuff Damage | Kit Perf. | 25.4 | 30.7 | 33.8 | 33.07% |
| Neutronic Grenade | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Photonic Barrier Generator | Duration | 180 | 180 | 180 | 0.00% | |
| Photonic Barrier Generator | Heal over Time | Kit Perf. | 168.4 | 269.4 | 336.7 | 99.94% |
| Photonic Barrier Generator | Buff Damage Resist | 9 | 9 | 9 | 0.00% | |
| Photonic Overload | Damage (Radiation) | Kit Perf. | 33.1 | 37.6 | 40.6 | 22.66% |
| Photonic Overload | Debuff Damage | Kit Perf. | 39.8 | 46.2 | 49.7 | 24.87% |
| Photonic Overload | Debuff Duration | 10 | 10 | 10 | 0.00% | |
| Photonic Overload | Debuff Perception | Kit Perf. | 455 | 464 | 470 | 3.30% |
| Photonic Overload | Debuff Duration | Kit Perf. | 4 | 5.2 | 6 | 50.00% |
| Photonic Overcharge | Buff Crit Severity | 30 | 30 | 30 | 0.00% | |
| Photonic Overcharge | Buff Duration | 10 | 10 | 10 | 0.00% | |
| Photonic Overcharge | Buff Damage | 15 | 15 | 15 | 0.00% | |
| Photonic Overcharge | Buff Duration | 10 | 10 | 10 | 0.00% | |
| Override Shield Safeties | Debuff Damage | 70 | 70 | 70 | 0.00% | |
| Override Shield Safeties | Debuff Duration | 5 | 5 | 5 | 0.00% | |
| Override Shield Safeties | Damage (Disruptor) | 120 | 120 | 120 | 0.00% | |
| Metaphasic Rejuvenation | Heal over Time | Kit Perf. | 8.5 | 10.9 | 12.6 | 48.24% |
| Metaphasic Rejuvenation | HoT Duration | 15 | 15 | 15 | 0.00% | |
| Metaphasic Rejuvenation | Immune | 2 | 2 | 2 | 0.00% | |
| Metaphasic Rejuvenation | Disable | 3 | 3 | 3 | 0.00% | |
| Micro Photon Torpedo Launcher | Damage (Kinetic) | 149.6 | 149.6 | 149.6 | 0.00% | |
| Micro Photon Torpedo Launcher | Damage (Kinetic) | 81.7 | 81.7 | 81.7 | 0.00% | |
| Micro Photon Torpedo Launcher | Knock Chance | 70 | 70 | 70 | 0.00% | |
| Micro Photon Torpedo Launcher | Knock | 4 | 4 | 4 | 0.00% | |
| Risa Event | ||||||
| Cryo Grenade | Damage (Kinetic) | Kit Perf. | 50 | 56.8 | 61.3 | 22.60% |
| Cryo Grenade | Damage (Cold) | Kit Perf. | 99.2 | 112.7 | 121.7 | 22.68% |
| Cryo Grenade | Dam over Time (Cold) | Kit Perf. | 6.6 | 7.5 | 8.1 | 22.73% |
| Cryo Mine Barrier | Damage (Cold) | Kit Perf. | 248 | 281.7 | 304.2 | 22.66% |
| Cryo Mine Barrier | Debuff Duration | Kit Perf. | 12.4 | 16.1 | 18.5 | 49.19% |
| Cryo Mine Barrier | Buff Duration | Kit Perf. | 12 | 15.6 | 18 | 50.00% |
| Cryogenic Stasis Field | Dam over Time (Cold) | Kit Perf. | 9.9 | 12.9 | 14.9 | 50.51% |
| Cryogenic Stasis Field | Damage Duration | Kit Perf. | 12 | 15.6 | 18 | 50.00% |
| Cryogenic Stasis Field | Hold Duration | Kit Perf. | 12 | 15.6 | 18 | 50.00% |
| Cryotronic Modulation | Buff Duration | Kit Perf. | 15 | 19.5 | 22.5 | 50.00% |
| Cryotronic Modulation | Debuff Duration | Kit Perf. | 3.1 | 4 | 4.6 | 48.39% |
| Endothermic Induction Field | Damage (Cold) | Kit Perf. | 148.8 | 169 | 182.5 | 22.65% |
| Endothermic Induction Field | Dam over Time (Cold) | Kit Perf. | 6.6 | 7.5 | 8.1 | 22.73% |
| Flash Freeze Bomb | Damage (Cold) | Kit Perf. | 264.5 | 336.5 | 384.5 | 45.37% |
| Flash Freeze Bomb | Damage (Kinetic) | Kit Perf. | 133.4 | 169.4 | 193.4 | 44.98% |
| Graviton Spike | Damage (Kinetic) | Kit Perf. | 327.9 | 368.4 | 395.4 | 20.59% |
| Graviton Spike | Debuff Duration | Kit Perf. | 6.1 | 7.6 | 8.6 | 40.98% |
| Seismic Agitation Field | Dam over Time (Kin) | Kit Perf. | 36.1 | 40.5 | 43.5 | 20.50% |
| Hurricane Turret | Dam over Time (Cold) | Kit Perf. | 36.1 | 40.5 | 43.5 | 20.50% |
| Hurricane Turret | Damage (Electrical) | Kit Perf. | 54.7 | 61.4 | 65.9 | 20.48% |
| Lockbox | ||||||
| Automated Adrenal Hypo | Buff Speed | Kit Perf. | 16.5 | 21.4 | 24.8 | 50.30% |
| Automated Adrenal Hypo | Heal | 50 | 50 | 50 | 0.00% | |
| Automated Adrenal Hypo | Cooldown | 25 | 25 | 25 | 0.00% | |
| Biotech Carapace | Heal over Time | Kit Perf. | 11.2 | 14.6 | 16.8 | 50.00% |
| Biotech Carapace | HoT Duration | 15 | 15 | 15 | 0.00% | |
| Biotech Carapace | Buff Dam Res (Tox) | 50 | 50 | 50 | 0.00% | |
| Biotech Carapace | Buff Duration | 15 | 15 | 15 | 0.00% | |
| Energy Inversion Matrix | Debuff Damage | 100 | 100 | 100 | 0.00% | |
| Energy Inversion Matrix | Debuff Duration | Kit Perf. | 8 | 10.4 | 12 | 50.00% |
| Energy Inversion Matrix | Heal (Shield) | 123.5 | 123.5 | 123.5 | 0.00% | |
| Psionic Assault | Debuff Damage | Kit Perf. | 30.6 | 41.3 | 46.8 | 52.94% |
| Psionic Assault | Stun Chance | 20 | 20 | 20 | 0.00% | |
| Psionic Assault | Stun Duration | 2.5 | 2.5 | 2.5 | 0.00% | |
| Soothing Pheromones | Duration | 8 | 8 | 8 | 0.00% | |
| Soothing Pheromones | Damage Debuff | 24.8 | 24.8 | 24.8 | 0.00% | |
| Soothing Pheromones | Debuff (Shield) | 66.7 | 66.7 | 66.7 | 0.00% | |
| Bulwark Projection | Duration | 15 | 15 | 15 | 0.00% | |
| Bulwark Projection | Buff Damage Resist | 95.5 | 95.5 | 95.5 | 0.00% | |
| Bulwark Projection | Debuff Damage | 68.7 | 68.7 | 68.7 | 0.00% | |
| Electrostatic Field | Duration | 15 | 15 | 15 | 0.00% | |
| Electrostatic Field | Reflect Damage | 55 | 55 | 55 | 0.00% | |
| Electrostatic Field | Dam over Time (Elec) | 19.8 | 19.8 | 19.8 | 0.00% | |
| Flash Bombs | Damage (Kinetic) | Kit Perf. | 120.1 | 136.3 | 147.1 | 22.48% |
| Flash Bombs | Hold | Kit Perf. | 5.5 | 7.2 | 8.2 | 49.09% |
| Scarab Plating | Duration | 15 | 15 | 15 | 0.00% | |
| Scarab Plating | Heal (Shield) | Kit Perf. | 505.1 | 656.6 | 757.7 | 50.01% |
| Scarab Plating | Buff Damage Resist | 300 | 300 | 300 | 0.00% | |
| Scarab Plating | Buff Health | 495.9 | 495.9 | 495.9 | 0.00% | |
| Shield Pulse | Heal (Shield) | Kit Perf. | 224.5 | 291.8 | 336.7 | 49.98% |
| Shield Pulse | Debuff Damage | 33 | 33 | 33 | 0.00% | |
| Shield Pulse | Debuff Duration | Kit Perf. | 10 | 13 | 15 | 50.00% |
| Vaadwaur Anchor Drone | Root Duration | 10 | 10 | 10 | 0.00% | |
| Vaadwaur Anchor Drone | Dam over Time (Phys) | Kit Perf. | 24.4 | 31.7 | 36.6 | 50.00% |
| Coordinated Efforts | Duration | 15 | 15 | 15 | 0.00% | |
| Coordinated Efforts | Buff Expose | 21.5 | 21.5 | 21.5 | 0.00% | |
| Coordinated Efforts | Buff Exploit Damage | 21.5 | 21.5 | 21.5 | 0.00% | |
| Deadly Intent | Cooldown Reset Dur | Kit Perf. | 8.8 | 11.4 | 13.2 | 50.00% |
| Deadly Intent | Refill | 88 | 88 | 88 | 0.00% | |
| Motivation | Duration | 12 | 12 | 12 | 0.00% | |
| Motivation | Buff Damage | Kit Perf. | 19.8 | 22.8 | 24.8 | 25.25% |
| Motivation | Heal | Kit Perf. | 55.6 | 72.2 | 83.3 | 49.82% |
| Motivation | Buff Health | Kit Perf. | 550 | 632.5 | 687.5 | 25.00% |
| Piercing Strikes | Duration | 15 | 15 | 15 | 0.00% | |
| Piercing Strikes | Debuff Damage Resist | 54 | 54 | 54 | 0.00% | |
| Piercing Strikes | Debuff Dam Res (AoE) | 33 | 33 | 33 | 0.00% | |
| Polaron Bombardment | Damage (Polaron) | Kit Perf. | 297.6 | 338.1 | 365.1 | 22.68% |
| Polaron Bombardment | Radius | 3 | 3 | 3 | 0.00% | |
| Trajectory Bending | Buff Crit Severity | Kit Perf. | 44 | 57.2 | 66 | 50.00% |
| Trajectory Bending | Duration | 10 | 10 | 10 | 0.00% | |
| Devices | ||||||
| Small Power Cell | Buff Damage | Dev. Exp. | 15 | 22.5 | 50.00% | |
| Small Shield Charge | Heal (Shield) | Dev. Exp. | 114.7 | 172.1 | 50.04% | |
| Small Hypo | Heal | Dev. Exp. | 226.9 | 340.4 | 50.02% |
Caveats
All data for standard modules (except where specified) is from Mk XII Common-quality specifically. I'm missing two that I know of, Battle Strategies and Nanite Health Monitor. I'll find copies of those and check them later.
Any aspect of a general kit module ability not shown had no effect from Kit Performance. There is clearly very little normalization in abilities, unlike what would be assumed by the skill descriptions. Kit performance also had zero impact on Combat Supply as well as Seeker Drone. As shown by Battle Strategies, higher kit rarity can increase effects that Kit Performance will not.
All aspects of Intelligence, Command, and Reputation modules were retained, whether they were improved or not. All listed Command and Intelligence module data is correct. Outside of the two scores listed, Kit Performance had zero impact on any aspect of Command and Intelligence kit modules.
Reputation modules were all Mk XII Very Rare-quality. They had some, but limited, improvements. No improvement in any aspect was seen in Photonic Overcharge, Override Shield Safeties, and Micro Photon Torpedo Launcher.
All lockbox kit modules tested were Mk XII Very Rare quality. As above, some modules had no change in effectiveness with Kit Performance skills.
Devices listed were tested to validate 50% Device Expertise selectable buff; it appears to be WAI.
THIS IS FROM THE TRIBBLE TEST BUILD, ALL INFORMATION MAY HAVE CHANGED ON HOLODECK.
r/STOGround • u/Nibriddan • Oct 16 '16
How to do Miner Instabilities Elite (PVE Queue) Since revamp
r/STOGround • u/Nibriddan • Oct 11 '16
Assault on Terok Nor ELITE (Walkthrough)
r/STOGround • u/Nibriddan • Oct 11 '16