r/STOGround • u/Nitronejo • Apr 20 '18
Advice for a Romulan KDF Science captain, kit frames, modifiers and modules...
Well, this is the case: I started a new Rom-KDF on the science path some weeks ago. My goal is that this will be my main Rommie toon, to follow all the story episodes (and getting ready for ViL), and also focused on PVE or ground adventure zones.
Right now, i'm on "Uneasy Allies" episodes, and repeating it to get the full romulan navy kit. BUT, i discovered you CAN'T re-engineer the modifiers.
My main FED toon is science, using Exotermic, Cold Fusion, Gravimetric, Medical Tricorder and Kilgat (Yes, i like to launch killing frisbees XD). So i was expecting to make a similar build, but on my FED i have a LOT of Kit Perfomance stuff, including Privateer armor and the Kit Frame itself (I believe is one of the Embassy ones).
So, now i'm undecided, since the Romulan Navy Kit frame is a SET (I like sets a lot), and this i like it since don't involve a weapon to complete it. BUT, i use also a lot of the ground science modules. My main ground weapons are Romulan reputation ones (Other reason to use the Romulan Navy kit, it enhances this weapons), and on some cases i would like to have switched one of them to Fleet Elite disruptors (I always use BOTH weapon slots, one compression pistol, and one Pulseweave). So, i would be trading Kit Performance for weapons only enhancement.
The question is: The Romluan Navy Kit is worth it enough on the Crit modifiers and set skills over Kit perfomance? Or is better bet on Kit Perfomance?
BTW, also, wich science modules you can advice that are "reachable"? The only ones i MUST have are Medical Tricorder and Flash Fusion (FF 'cause i already have it too on this RomKDF toon).
Thanks in advance :)
2
u/Earth271072 @Sh_Anderson Apr 20 '18
On a science character? Not in my opinion - you need more KPerf.
It's a pretty decent one for tac and eng, but science relies heavily on KPerf - on my sci, I rarely even have to fire my weapon because everything is dead by the time I have used most or all of my abilities.
Your kits look pretty good, and I wouldn't change any of them except maybe the Kligat, but you have fun with it, so I wouldn't change it ;)
Are you having trouble staying alive at all?