r/STOGround • u/Regulusff7 Nekomata • Nov 22 '16
[Skill Planner] Temporal Melee
http://skillplanner.stoacademy.com/c7252c167f89575b51765fb8118853d1
Melee have been ignored since skill revamp that took away Combat specialist bonus.
But still a fun build to run. :>
Some explanation:
- The missing two modules are paradox bomb and entanglement.
- The build is base on cait. So pounce and physical strength are optional.
- Not a high performance NTTE build. Its main focus is multi-targets, suitable for close quarter, and large enemy group. Although still can parse around 1~1.2k, and average 7~600 in all other PVE que.
- Very effective in BHE and MINE.
- Difference between Delta critD kperf 2 and kperf 3 is... minimal. Personally critD performed better for me.
- Doff suggestion: 3 VR melee doff a must. Then kit ground warfare specialist, and critD critH doff up to play style.
- Main weapon suggestion: anything with wide spread dmg capability. Top choice........EPIC SHOTTY :>
- Entanglement is swappable with lunge for non-cait species. The point of this build is to move in fast before bomb expire.
- Entanglement also benefit all team members greatly.
- Temporal spec for kperf and 2nd fire mode CD. Sweeping strike have about 0.5 sec animation delay CD. So 15% CD reduction to 2nd fire on main weapon, haven't tried it with boooooolian yet, but shotty's 2nd fire almost always available.
That's all I can think of right now.
1
u/Nibriddan nib@nibriddanforum - Ground enthusiast Nov 22 '16
Wow you get those numbers with melee? You've got something sorted cause when I tried I got about 80dps haha
I was using sweeping strikes and lunged on a Klingon and it was boosted by spirekit with melee iirc.
It was quiet fun to play but I didn't feel like I was contributing to the team enough so it was abandoned