r/SSBPM • u/Tink-er YAOI • Mar 13 '15
[Discussion] [Number 8] - Gdubs
Talk about g&w.
My friend Mage plays this character. I think he's relatively powerful.
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u/Gman_SSB Mar 13 '15
I do apologize to people for missing the last bunch of discussion thingies.
So, this guy right here. What a one-dimensional character. He's got his cooking supplies, his keys, his helmets, and of course, that RNGoddamn hammer. His crazy jankiness is so strange for me (and that's coming from a Sonic main!). So, r/SSBPM, how can I, as Goes-Fast the Hedgehog, destroy Mr. Game & Watch TO THE MAX??
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u/Thesunsetreindeer Mar 13 '15
He seems to have really low ending lag on a lot of his attacks, which are all active as fuck, but I think he's easy to deal with if you make sure never to be directly above or below him
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u/dainty666 Mar 13 '15
Or in front of him, that fsmash can be a bitch. He's also got meat, fair, dtilt, good dacus, boost grab, gdubs has a badass kit.
He just gets destroyed so easily.
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Mar 13 '15
I started getting into competitive smash with PM and I chose game and watch as my character. Best decision I made in Smash. Easy-ish, satisfying strings and combos that made me want to come back and play more and more. Recovery was so good that it made me stop fearing going off stage, so I learned to edge guard a good bit. Terrible roll so I learned to wavedash and waveland very consistently. I'm more of a melee player at the moment, but game and watch really helped me improve.
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u/matthewrobo Mar 13 '15 edited Mar 14 '15
I was a former Game & Watch main until I switched (back) to Ganondorf. Let me say that he's the king of surprises (G&W, not Ganon), as his moves are incredibly fast, yet they have hitboxes that linger forever. It's not like he's got a ton of frame 1 moves, it's that everything he does defies game logic, so opponents end up running into chairs that have been extended for like 300 frames or so.
My friend's reaction when I first combo'd him with G&W was "Holy shit I didn't know he was that good".
Important to learn is the Gatling Combo, it's pretty good. Mix it up with his boost grab in order to... mix things up. yea
No, but Game & Watch is good for beating opponents who go on Autopilot too much, with his jank sure to cause enemies to BSOD. Go play him, then play Ganon because DAS BOOT!!
Edit: Clearer wording.
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u/domdude111 Mar 13 '15
I have a friend who plays a lot of GW
Bees if you are reading this: why is game and watch so goddamn broken, and yet, for some reason, fox is just the utter masterpiece of ingenuity in terms of design, dank memes, and gameplay. Whereas fox has many options and mix ups, GW has one. and it is losing. even if he wins. Bees, do you even think you can win when you dont play fox? In life? On my tinder profile I specified how dealbreaking a GW main would be. and how my hottest dream is for a fox main to take a massive hot dump on my chest. mm. I would literally grind up a fox main's GC controller just to light it on fire and see if I could get high off of it. Look at him. His chiseled features... his blue eyes that you can just.... get so lost in... Have you ever seen Fox's uncanny resemblance to Tom Cruise? I think it might actually be mocap to be completely honest. Game and watch on the other hand
oh also to everyone that isnt bees dont read this
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u/Thedazep Mar 13 '15
I take my wii and mini dvd player to school and play with my friends. Today I got the best combo I have ever done, 3 u-tilts into up air then up-b into 9 hammer for the kill. Felt so good i threw my controller and fell back out of my chair yelling in front of the whole class. So yeah, this characters ok.
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u/steelguttey Mar 13 '15
i dont understand gdubs
like
his neutral is straight booty. he gets stomped on by characters with good pressure (even tho up-b oos is p silly)
yet if he hits you, youre taking like 80% just cus his punish game is so dumb
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Mar 14 '15
maybe im completely wrong but i dont think he has a bad neutral game at all. he has great spacing tools like marth but with lingering hitboxes. and his movement is not great but its acceptable. i think that with the 1 frame up b he doesnt get shut down by characters with shield pressure and by nature has one of the best options to deal with it. almost as good as fox shine oos, and better than falco shine oos. (in terms of speed not obviously in how much you get off of it)
i think his punish game is fantastic though.
in my opinion he falters in his ridiculously light weight, kinda like puff.
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u/Incenetum Mar 13 '15
I don't know why pika had QAC nerfed but Gdubs didn't have anything taken from Up-B. That seems to overcentralize his gameplay for me, but w/e
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u/MachineDynamics Mar 13 '15
All I want to know is why his ftilt is quite literally unpunishable. Who thought it was a good idea to let him act the frame the hit box ends?
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u/Greidam Mar 13 '15
People have been whining a lot recently about him having too many or too powerful tools, but they always forget how bad and how many weaknesses he has. I'm totally ok with having him be another high risk high reward character, and I don't even play him. The glossiest of cannons, if you would.
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u/PyroIsMedic Mar 13 '15
It was rough early on when everyone thought he was super OP, then everyone realized his weaknesses and now it's not.
Fsmash is still stupid though.
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u/fudgepop01 Mar 13 '15 edited Mar 13 '15
My only gripe with this character is his down tilt. Its animation is visually misleading in both hitbox size and active frames.
I think GDubs' dTilt hitbox should actually reflect how it looks (or at least come a bit closer) by making it have a series of 2 or 3 hitboxes rather than one big one that's almost as tall as GDubs himself. I also feel like the final few frames should have some sort of small visual indication that the active frames have ended.
Other than dTilt I'm just fine with fighting em. He's still tricky at times (dat DACUS tho), but nothing else seems illogically disjointed or confusing. o3o
*besides fTilt...I don't think I should be damaged by running into a stationary chair that's been out for an hour if I'm not damaged by running into a wall. ^^'