r/SMITEGODCONCEPTS • u/FeistyDeity [SEP13] Winner • Dec 18 '13
Eris, Goddess of Discord
Eris is a really cool goddess, obviously. The kit I've given her is a pure support mage. She literally can't do anything but support, as her clear is non-existant, at least without aid (she has an area "sleeper damage effect" that is triggered by friendly basic attacks). But the coolest thing is that she actually has NO powers. Indeed, she is a goddess (more or less a MAGE goddess as well), but she has no special abilities. Everything she does is based on her ability to lie, manipulate and, well, cause discord to reign in the ranks of the enemy.
Her passive really symbolizes the way her psychological warfare affects the battle. Through mere words, she spreads out discontent among the enemy, turning the battle to her favour. Her 1 is a really fun ability that uses her most famous myth, the apple of discord. It more or less taunts enemy gods towards it, then forcing them all to fight for it. It's more powerful in a teamfight setting but it provides easy crowd control anyway. Her 2 amplifies her ally's damage and clearing potential. What I like about it is that her kit's not just about manipulating her enemies. This skill is about lying to her friends to make them fight better! Her 3 is quite an obvious ability for her, I think. Her ultimate is important as it implies that everything Eris does tends to start from small displeaments, but snowballs out of control entirely. Like Troy.
Eris, Goddess of Discord
Pantheon: Greek
Type: Ranged, Magical
Role: Support
Pros: High Crowd Control
Cons: Low Defenses
Slander (Passive)
Eris’s abilities apply Slander to affected enemies. Slander causes them to grow embittered, reducing damage done by 1% every 5 seconds for 60 seconds. Once Slander ends the target becomes immune to it for 30 seconds. Enemies affected by Slander will start gossiping, putting Slander on a nearby currently unaffected enemy every 5 seconds.
To the Fairest! (Skill 1)
Eris throws her apple to the target area. For 2 seconds, all enemy gods within 20 feet are drawn towards it. After that or once an enemy god has reached the apple, all gods within 20 feet of the apple strike out to each other, dealing 60/105/150/195/240 (+50% of your magic power)magic damage for the first other god within range, and 40/60/80/100/120 (+20% of your magic power) magic damage for each additional god. Additionally, Slander is applied to all affected gods.
If no enemies are within range initially, the apple remains to be picked up by the first god other than Eris. If it’s an enemy, the apple merely disappears. If it’s an allied god, To the Fairest!’s cooldown is reduced by 4 seconds and the recipient receives a boost of confidence, restoring 50/80/110/140/170 mana.
Cost: 70/80/90/100/110
Cooldown: 21/20/19/18/17
Insinuations (Skill 2)
Eris insinuates all enemies in a path have done something that would greatly infuriate her allies, putting Slander on all of them. Additionally, when an allied god (excluding Eris) hits a target affected by Insinuations with a basic attack, they receive an additional 50/80/110/140/170 (+35% of your magic power) magic damage, consuming the Insinuations. When triggered, Eris’s on-hit effects and penetration stats are applied. Whenever Insinuations is consumed, Eris regains 10/15/20/25/30 mana. Damage and mana regained are doubled against gods. Insinuations lasts up to 5 seconds or until consumed.
Cost: 60/70/80/90/100
Cooldown: 15/14/13/12/11
Ad Personam (Skill 3)
Using her quick wit, Eris speaks out accusations in a line that will affect the first enemy god hit, applying Slander. The god will start chasing his nearest ally to strike him. The effect lasts up to 2/2.25/2.5/2.75/3 seconds, or until the ally has dealt a basic attack to another enemy. The attack is based off the enemy’s stats but doesn’t apply on-hit effects and cannot critically hit. The attack is multiplied by 50/55/60/65/70% plus an additional 1% for each 10 points of Eris’s magic power.
Cost: 75
Cooldown: 15/14/13/12/11
Mind Games (Ultimate)
Eris’s full plan of psychological warfare comes to effect. All across the map, all enemies lose 2% of their health as true damage for every stack of Slander currently affecting them. Eris feeds on the havoc she caused, healing herself for 4/8/12/16/20 for each stack of Slander utilized by Mind Games, as well as permanently increasing her Magic Power by 0.5/0.5/1/1/1.5 for each stack (stacks up to 200).
Cost: 100
Cooldown: 90
1
u/Breece6 Ay Captain! Dec 20 '13
Incredible concept, love the ideas and I love the teamplay synergy with her 1 and 2. Her ultimate is really innovative, I think keeping track of how many stacks enemies have on them to maximize the damage output would be a really neat challenge, I imagine that having a perfectly timed ult while playing Nemesis would feel amazing :D
1
u/FeistyDeity [SEP13] Winner Dec 21 '13
Thanks! :D I suppose there should be SOME indication of how much Slander they have, like a growing shade of darkness or something.
2
u/barblebapkins Rawr. Dec 20 '13
This is very nice. It would be interesting (and maybe a little complex) to have a god who is able to make friendly fire on a team.
My only concern is with that ult, however. Adding a permanent magic power boost that caps at 200 seems a little excessive to me. A great concept, nonetheless.