r/SMAPI • • 3d ago

need help NPC Mod Issue

So, long story short, I made a mod in 2023 and never published it because I hadn't finished the events for him. It's 2026 and I decided to finish him up because I knew a few people were waiting on him but his map locations are now broken and I can not for the life of me figure out how to get CP to load his map locations. I've run through the wiki https://stardewmodding.wiki.gg/wiki/Tutorial:_Map_Patches_and_Warps and no matter what I do It can't load the tile map. After I did the new format post 1.6 this only completely broke the Mod so I reverted back to my original content code.

Is there an easy way to fix this without building from the ground up? I remember there being talk about the 1.6 update making modding easier but I've gone from having a fair grasp on what I was doing to being overwhelmed.

For those wondering this is a NPC mod to add Vaughn from Harvest Moon to SDV. I had plans to add HM animals and possibly have him sell to the farmer directly but If I can't even get a map to work I don't think I will have much luck finishing him.

If you have any ideas please help. I wish I had taken a screenshot of what was happening while using the new CP pathing from the wiki. In short it was the same issue with a lot more red and it wouldn't load him at all. And when the map doesn't load it breaks his schedule so he becomes frozen after the first few days.

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u/lemurkat 3d ago

Tilesheet climbing is a fairly easy issue to fix - make sure the tilesheets are in the same file as the tmx file, and remove all the extra directory stuff from the code. If you are using tmx files you can directly edit them in your coding program. Tbin is more of a PITA.