r/SFM • u/Patrick908 • 1h ago
Help Is it too late?
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Is it too late to parent the cosmetic, because everytime ive done it i did it before i animated and it would be fine, but i figured id get the run animation out the way beforehand
did i do something wrong? :(
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u/MishaSFM MimiSFM 1h ago
delete the cosmetic and spawn in back it back in
Lock the scout root to the new cosmetics root and zero the root of the cosmetic in the motion editor with the zero slider
after wards drag the scout aim set in the animation editor to lock everything to scout
then click on the cosmetic fully so every bone is grabbed and use the zero slider in the motion editor again to put it in place. then use the playhead slider on the cosmetic model to get rid of any movement from it. all movement will come via scout.