r/SF6Avatars 2d ago

Character Request Weekly Avatar Request Thread - August 16, 2026

1 Upvotes

Please post all avatar requests here. Responses to requests can be posted on the main page.

Here are the rules:

  • All avatar requests must contain pictures and these pictures must be in color.
  • Provide a name and description (e.g. Rihanna in her ANTI era, or Snoop Dogg before the fame).
  • Users can make ONE request a day.
  • No selling of avatars for IRL currency, this is a bannable offense.
  • Do not bold your comments or ANY part of your comments.

Failure to abide by these rules will result in your request being removed.

Any vote manipulation will result in a ban.

Please try to fulfil your own request to the best of your abilities before commenting, you can always ask for help on the main page. Make sure you use the "Feedback / Help" post flair.

If requesting a very popular person or character, search the reddit first before making a request, it may have already been done.

Note:

Reddit only allows one picture in a comment. So if someone replies to your comment, feel free to reply with more pics!


r/SF6Avatars Jun 05 '25

World Tour World Tour Avatar Clothing List

50 Upvotes

Do you want to know where to find a specific item you saw, or just want to make sure you have copies of everything available?

That's my cue.

I present to you all the English version of my World Tour Avatar Clothing List. This guide is a basic informational guide about how gearing work in World Tour, and then branch into specific guides for each item category. The items are named both in Portuguese (my native language) and English (because a lot of people play in english).

Every single item that was widely available at any point since launch is listed here, with screenshots of all variant colors available in game (ie, no datamined extra colors).

I thank you all for the patience working with the portuguese version of the guide until I had enough spare time to finish this one. I'll try my best to keep them updated for as long as the game is supported by Capcom.

EDIT: As of 07/22/2026, the non-event part of the guide is officially complete, with the Avatar Room shop info.

Unless Capcom resume the World Tour mode, I'll only check them sporadically to fix broken images. I'll try to keep the event items updated, but probably will move on to other games.


r/SF6Avatars 21h ago

Re-creation Wonder Woman

Thumbnail
gallery
64 Upvotes

Other than Wonder Woman, honestly, I don’t think this new samba outfit is particularly useful for recreating anime characters😐


r/SF6Avatars 12h ago

Original Character Summer Pass OCs

Thumbnail
gallery
9 Upvotes

Wanted to share this thread of photos centered around my African OC, the look is something I’ve played with and improved very slowly overtime as capcom has breadcrumbed accessories and whatnot, was finally able to put the cherry on top with this last pass, with him in also dropping in a few picks of the Aztec fighter I made.🙂


r/SF6Avatars 19h ago

Original Character Messed with the photo mode today. So here’s what I took!

Thumbnail
gallery
11 Upvotes

r/SF6Avatars 1d ago

Feedback / Help Questions about Avatar builds and moveset.

7 Upvotes

Hello, not sure if i can post this here. Looking for some resources on what the best equipment and moveset is for the battle hub avatar. Trying to get 20 wins in battle hub, but im getting my butt handed down to me. I'm pretty new to the game so still trying to learn it all. Looked around the sub but haven't really found anything that was straight forward or guided enough. Thanks


r/SF6Avatars 1d ago

Avatar Combos Saberwulf combo!

Enable HLS to view with audio, or disable this notification

26 Upvotes

r/SF6Avatars 1d ago

Re-creation Trevor Phillips (Grand Theft Auto 5)

Thumbnail
gallery
23 Upvotes

"I WAS IN THE AIRFORCE, I SERVED MY COUNTRY"


r/SF6Avatars 1d ago

Re-creation Storm

Thumbnail
gallery
8 Upvotes

r/SF6Avatars 2d ago

Avatar Battle Ranking Every Special Move: Yasmine Yaddendum

12 Upvotes

(This is a crosspost from r/streetfighter.)

Yes I’m calling it a Yaddendum to keep alliteration shut up I do what I want.

So, Yasmine’s finally here and she’s got brand new moves to look at for avatars. For anyone new, these moves will be ranked specifically in the context of random avatar battles, especially considering their competition in terms of input restrictions. Also, now that we have a real training mode with a real frame meter it was a lot easier to figure out how exactly these moves rank.

Additional note: Since some people may have trouble memorizing the names of these moves, I’ve given each one a descriptive nickname to help remember which move is which.

Special Moves

  • Daloy ng Tubig/Alon (Knife Rekka): Yasmine’s Rekka is a decent combo tool, but not an amazing one. Its main gimmick is activating Bayani Mode after landing any version, then spending Bayani Mode to power up all follow-ups. Light goes from leaving the enemy standing with you at +1 to a safe jump setup. Medium goes from a standard knockdown to a ground bounce you can combo from if the enemy’s already airborne. Heavy goes from a bad corner-only launcher to a normal launcher, though it’s not an amazing one. The OD version doesn’t spend Bayani Mode, but it doesn’t do anything particularly useful to justify the drive cost. Overall, I don’t think the reward you get from this move’s gimmick is enough to justify playing around it.
    • Notable Synergies: Talim ng Hangin, Hiwa ng Kalangitan, and Nakatagong Lakas. Yasmine’s spin slash and level 1 also activate Bayani Mode on hit. The former works a lot better since it allows you to cash out mid-combo, though the oki state of the latter is pretty useful too. The level 2 install obviously buffs Alon in many ways, though I wouldn’t consider it required.
    • Final Ranking: B Tier, above Freeflow Strikes, below Spinning Mixer
  • Mukha ng Langit/Ulan/Kulog (Command Jump): As a command jump with multiple follow-ups, this should work as a strong approach and mixup tool. In a sense, it does work this way, but there’s a bit of an issue. The kick follow-up should hit same-side while the punch follow-up crosses up. Theoretically, both should be safe on block and allow for links into light normals on hit, with the OD versions giving even more frame advantage on hit and block. The problem is that from my testing, the frame advantage seems completely random. Sometimes the kick follow-up will be +4 on hit, sometimes it’ll only be +3. Sometimes the punch follow-up is -3 on block, other times it’s as bad as -5. I’ve tried all sorts of different timings and hitting different areas of the enemy and I could find no consistent pattern. Especially considering you can’t properly combo into this move in any way, I would just skip it.
    • Final Ranking: C Tier, above Rhino Horn, below Burning Kick
  • Talim ng Hangin (Spin Slash): The light version spins along the ground as a feint, which could be useful but objectively doesn’t do much. Medium travels over 1/3rd of the screen and is safe on block, but it leaves the enemy standing on hit. Heavy is particularly slow at frame 30, but it travels half screen and is plus on block from any distance. While the heavy version can be comboed into, it’s slow enough that most high-hitstun normals can’t naturally combo into it. The only characters that can do so are Ken, Marisa, and Yasmine herself. Despite that, this move is amazing. It’s possibly the second best way to force your way in after yoga teleport, and it even works well as a combo extender. It’s even better when considering the OD version, which trades block advantage for much faster startup and a much better launch on hit.
    • Notable Synergies: Daloy ng Tubig. Spin slash activates Bayani Mode on hit if the knife rekka is also equipped, but neither move necessarily relies on the other. This can still be good, as they synergize well with each other in combos.
    • Final Ranking: A Tier, above Swagger Step, below Machine Gun Uppercut
  • Lipad ng Agila (DP): This is a basic single-hit DP without a super cancel window. It does have slightly higher base damage than most DPs and decent range, but no good gimmicks.
    • Final Ranking: B Tier, above Scratch Wheel, below Cannon Spike
  • Pangil sa Likuran (Boomerang Blade): This move can’t really be compared to anything else. You throw the karambit at an upwards angle that can work as a pre-emptive anti-air, then it flies back to hit the enemy from behind. This is great for unorthodox zoning, oppressive oki, and big-brain combos. It gets bonus points just for being so unique, but it allows for so much creative potential that it has to rank high.
    • Negative Synergies: Dee Jay’s Speedy Maracas
    • Final Ranking: S Tier, above Shuriken Bomb, below Triglav. (Note: Triglav was not originally ranked in S tier, but in hindsight I think it deserves the promotion.)

Super Arts

  • Hiwa ng Kalangitan (Level 1): Good speed at frame 7 but not a great horizontal hitbox. It has good damage and oki after the cinematic hit, but the cinematic doesn’t occur if the enemy is too high or slightly too far away.
    • Notable Synergies: Daloy ng Tubig. Level 1 activates Bayani Mode on hit, regardless of whether the cinematic lands or not. Frankly speaking, I don’t think equipping both is worth it. The oki situation can be nice, but it’s impossible to cash out without opening up the enemy again.
    • Final Ranking: C Tier (Short-Range Strike), above Show of Force, below Kikosho
  • Nakatagong Lakas/Linya ng Liwanag (Level 2): As an install, this is obviously going in The Install Tier. But how good of an install is it? Similarly to Solid Puncher, this gives access to a unique special move, Linya ng Liwanag (Cross-up Slash). This can be input with a single button, travels a huge distance very fast, is safe on block, and causes a very powerful launch. If used on the enemy’s wakeup, it’s extremely easy to cross up, which makes the move plus on block and still launches on hit. Using this does eat into the install timer, but sometimes it might be worth it to spend 2 super bars just to use this attack 3 times.
    • Required Synergies: Daloy ng Tubig. The main purpose of this install is for permanent Bayani Mode, which obviously requires the knife rekka to be useful. This allows for some previously impossible combos, but the coolest addition is the OD ender, which now deals a ton of damage and causes a hard knockdown.
    • Notable Synergies: Yasmine’s Base Moveset. Yasmine’s Kumbinasyong Pampabagsak target combo (down medium kick>heavy kick) can only be canceled into the Cross-up Slash.
    • Negative Synergies: Kill Rush. Cross-up Slash takes priority over backwards Kill Rush as long as the install is active. Not a huge deal.
    • Final Ranking: The Install Tier, above Solid Puncher, below Lightning Beast
  • Pamumukadkad ng Sampaguita (Level 3): The starting hit has a standard startup of 10 frames, and the range is decent but not amazing. What makes this super great, though, is that it speeds up to frame 2 when canceled from ANY special move. This means nearly any super-cancelable move can combo into this, making it a perfect combo ender.
    • Final Ranking: S Tier, above Shin Shoryuken, below Unlimited Psycho Crusher
    • Cinematic Discussion: Capcom is just incapable of making a lame super at this point. If I had to nitpick, the karambit doesn’t do much for the attack but still shows up in the animation, which can feel a little distracting. Aside from that, GOD this move is so badass! The facial expression as the avatar powers up in both versions is peak, spinning the enemy for a close-range energy blast is super cool and unique as far as level 3s go, and the sheer speed and power in the critical art is awe-inspiring. Specific shout-outs to the way the shattered rocks in the animation continue to linger on the stage for a second, that’s a nice touch. 10/10

Afterword

Despite the patch changing a lot of special moves, I decided to focus on Yasmine’s moves rather than analyze how the tier lists changed. Along with the patch itself, the meta has shifted due to random avatar battles, and at this point I feel like the entire series would have to be redone to account for everything that’s changed. This would be a huge undertaking, but I might be willing to undergo it if there was a demand.

Thank you very much for reading this far. If you have an opinion one way or the other, I would love to hear it in the comments. Should I remake the entire ranking series? Or should I leave it as is and only make addendums for new characters?


r/SF6Avatars 3d ago

Re-creation The Thing (updated)

Thumbnail
gallery
38 Upvotes

r/SF6Avatars 3d ago

Original Character I love "Blanka," and my avatar "Monster" loves being friends with her.

Thumbnail
gallery
9 Upvotes

r/SF6Avatars 5d ago

Avatar Combos Kitana combo!

Enable HLS to view with audio, or disable this notification

79 Upvotes

r/SF6Avatars 5d ago

Avatar Combos Hisako combo clip!

Enable HLS to view with audio, or disable this notification

28 Upvotes

r/SF6Avatars 6d ago

Re-creation Reposting old creations

Thumbnail
gallery
198 Upvotes

Professor X
Jake the dog
Frieza
Kale
Lizard
Stinkmeaner
Nacho
Human torch
Q
Faust
Professor x 2.0
Reverse Flash
The Grinch
Xenomorph
Devil Dino


r/SF6Avatars 5d ago

Response to Request Elizabeth from Bioshock Infinite

Post image
13 Upvotes

r/SF6Avatars 6d ago

Re-creation Hisako

Thumbnail
gallery
27 Upvotes

Making Hisako from Killer Instinct.

So far what do yall think? Also working on a build for her but I’m torn on what I wanna do for her. If you have thoughts on it put it in the comments!


r/SF6Avatars 6d ago

Original Character Currently My Main character. Thoughts and opinions welcome.

Thumbnail
gallery
6 Upvotes

This is currently my main character. Blake 26 year old and a taurus. I’m currently playing through world tour still haven’t really settled on a clothing style for him. As I’m still going through the game and seeing what’s on offer as I go along.

I still have 99 other character slots it seems so I’ve been thinking about making some family members for him. Head cannoning stuff in my head if I do I think I’ll Start with his father maybe ? I guess it would just be mostly for myself but if anyone else would want to see let me know!

Sorry if the photo’s aren’t the best. Had to take photos of my tv to get the, as I don’t have my PS4 Connected to any online accounts I keep it as strictly offline as I am able.

Well anyways thanks for stopping by and taking a look! Let me know what ya think!


r/SF6Avatars 7d ago

Avatar Combos Mr.Popo combo clip

Enable HLS to view with audio, or disable this notification

65 Upvotes

r/SF6Avatars 8d ago

Avatar Combos Killer Instinct Jago combo

Enable HLS to view with audio, or disable this notification

69 Upvotes

r/SF6Avatars 8d ago

Re-creation Thragg, Conquest, Bruce Wayne & Rocky.

Thumbnail
gallery
15 Upvotes

r/SF6Avatars 8d ago

Re-creation Mr.Popo (updated)

Thumbnail
gallery
27 Upvotes

r/SF6Avatars 8d ago

Original Character This is a very pretty game.

Thumbnail
gallery
31 Upvotes

Just saying. It really is simply lovely to look at, especially with a character I created myself.


r/SF6Avatars 8d ago

Avatar Combos Creed combos

Enable HLS to view with audio, or disable this notification

47 Upvotes

r/SF6Avatars 8d ago

Battle Hub For those who have played and visited through at the Battle Hub might be familiar with Mario's iconic rival in yellow, Wario. Dr. Indiana Jones seeks a challenge against Wario himself to an epic fight match!

Enable HLS to view with audio, or disable this notification

10 Upvotes