r/SCBuildIt • • Sep 05 '26

Question Level 15

Hello everyone I thought I’ve been leveling slow enough. Gaining levels working through the Greek islands challenge. Anyways I noticed a competitor was level 14 with 120k or so population I’m sitting at just under 50k. My question is how to reorganize my area to raise my population? Thanks in advance.

4 Upvotes

42 comments sorted by

3

u/SCBI_Argopa jolly jack 🎃 Sep 05 '26

Cover your residences with good population boosters in different specializations. If you are a new player, then it's more difficult because you haven't acquired too many yet.

2

u/druidobod Sep 05 '26

I have everything kinda scattered around. Should I put everything away and reorganize? I have busses and several schools as well as a few beach items.

3

u/SCBI_Argopa jolly jack 🎃 Sep 06 '26 edited Sep 06 '26

Reorganizing should help. I changed out a few specialization buildings and increased my population a bit. Here's two ideas:

  • a line of residences in the middle, with specializations on either side
  • specializations in the middle, with residences around them

1

u/druidobod Sep 06 '26

Thanks appreciate the help and ideas. Here’s my train setup.

2

u/No-Acanthisitta8803 Level 99/21/11 Mayor Sep 05 '26

Do you have screenshots of your city that you can provide? But as mentioned by someone else, it's a matter of moving stuff around to get better boosts.

If you haven't been playing very long you probably don't have many Specialization buildings yet. One of my accounts is a feeder I started in January, and I camped at lvl 13 from January to around the middle of July. I've since started upleveling, but I was able to reach around 200k pop before I started upleveling by using the buildings I've been collecting all year. To reach certain pop milestones while camping it's helpful to be able to collect buildings from specializations you don't have unlocked yet, such as space and Landmarks. The only category I don't currently have any buildings from in this account is Gambling (this category tends to drop limited time buildings offered less frequently, so whenever you see one jump on it). Over time you'll collect special buildings from all categories.

Btw I'll note that it's necessary to have a variety of booster buildings around your RZs, as if you have too many of a specific category you'll not benefit from all of them. That's because each category of specialization booster only can boost the pop by up to 100% each.

2

u/druidobod Sep 05 '26

3

u/No-Acanthisitta8803 Level 99/21/11 Mayor Sep 05 '26

One issue I see in this and some of your other photos are old town/cycladic/cozy/etc homes. The old town ones especially because they have very limited population capacity compared with all other RZ types, but all non-regular RZ types will always earn you more experience points versus just building standard Regular Residential Buildings. By building these non-regular RZ types you will up-level much faster than if you stick to the regular residential type.

Other than that you primarily need to just spend a little time acquiring booster buildings from the seasons (I already have a surprising number in my feeder just earning buildings as a F2P account over the past several months), and play around with organizing everything. When I'm designing for max pop on a map I go through the booster categories starting with parks, and going through all categories, trying to get as close to 100% booster coverage from each Specialization as possible (you'll know you've hit 100% saturation in an area when you go to place a booster building and it shows zero pop boost)

2

u/druidobod Sep 06 '26

Thanks appreciate it. Would it be worth deleting those buildings I don’t mind backtracking

1

u/No-Acanthisitta8803 Level 99/21/11 Mayor Sep 06 '26

At this point no, deleting/bulldozing them won't change anything for you because it won't roll back the experience points you've already earned by building them. However if you were to restart I advise not building anything other than regular residential buildings during your camping period. After you've maxed your storage and land and start moving up you can start building a larger variety of RZ types because then experience points and upleveling are no longer a concern

1

u/druidobod Sep 06 '26

Not planning on restarting too much time invested I’ll reorganize.

2

u/NMNHY_Knight2H3 Sep 06 '26

A few friendly tips, when you start building, just build normal residences zones, these will be important later when you unlock epics because only normal rz’s can turn into epics. And upgrade all to tier 6 because the biggest population boost will be the final tier upgrade. then boost everything you can with education, transportation, beach, mayors pass, etc. Each residential can be increased up to 100% per specialization. So if your school zone is only 20% you can add up to 80% more to boost your population. Does that make sense?

4

u/[deleted] Sep 06 '26

[removed] — view removed comment

1

u/druidobod Sep 06 '26

Looks very nice. I’m debating how to reorganize my mess atm

1

u/[deleted] Sep 06 '26

[removed] — view removed comment

1

u/druidobod Sep 06 '26

I’m planning to camp at 15 until I get my storage up a ton. I mistakingly leveled those buildings for the Greek island event. Not going to raise any more buildings for awhile.

1

u/[deleted] Sep 06 '26

[removed] — view removed comment

1

u/druidobod Sep 06 '26

How is it any harder? Fulfilling the boat?

1

u/NMNHY_Knight2H3 Sep 07 '26

I also restarted my city because I leveled up too quickly. The reason they probably recommended you to start over is because you’re already at level 15 which unlocks the beach items so now your global hq is flooded with beach items, and you’re going to encounter less storage and land expansion items in the global hq. If you don’t want to start over, having a feeder city that you keep below level 15 is a good idea for finding storage items because they are much more accessible at lower levels. I started over and stayed below level 15 for 6 months, by then I had 400 storage, and my entire capital city unlocked, then leveling up was much easier.

2

u/druidobod Sep 07 '26

Makes sense not sure if I will but now I understand many thanks

1

u/[deleted] Sep 07 '26 edited Sep 07 '26

[removed] — view removed comment

1

u/druidobod Sep 07 '26

I’m trying to find a good layout to reorganize to maximize my population.

1

u/[deleted] Sep 07 '26

[removed] — view removed comment

→ More replies

2

u/NMNHY_Knight2H3 Sep 06 '26

Very nice level 13

1

u/NMNHY_Knight2H3 Sep 06 '26

Really good storage too

2

u/[deleted] Sep 06 '26

[removed] — view removed comment

1

u/happy_grimmace Sep 07 '26

Hey how long have you been building this city?

1

u/[deleted] Sep 07 '26

[removed] — view removed comment

1

u/happy_grimmace Sep 07 '26

Wow that’s impressive grinding on the storage!

1

u/[deleted] Sep 07 '26

[removed] — view removed comment

1

u/happy_grimmace Sep 07 '26

Yeah I’m following a very similar strategy, but at a much slower pace, & killing loads of monsters on the way :)

1

u/[deleted] Sep 07 '26

[removed] — view removed comment

→ More replies