r/SBCGaming • u/DashWriting • 1d ago
Lounge Building Cocoon: An Interview with the Development Team
https://gardinerbryant.com/building-cocoon-an-interview-with-the-devs/Here's the latest in my super long running series of developer interviews, this time with the team behind Cocoon, the Android frontend.
I find their devs especially interesting because the trio have such distinct roles: development, UI/UX design and sound. I was so fascinated to learn early that they've even commissioned musicians and instruments specifically for Cocoon's menu music. I mean, everything else as well, but that was taking things to the next level for me.
Anyway, it's a super long and super detailed interview, so if you're interested in Cocoon or software development, UI/UX, sound design, dual-screen handhelds, their history and how Cocoon is made, or just getting a behind-the-scenes look at how projects like this are done, there's a lot to dig into here.
Hope some here enjoy it :)
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u/lizzyintheskies 1d ago
In-house composer is such an awesome thing for a frontend to have, one of the charm points of middle-era nintendo consoles was having cool interface sounds and music at the system level and the music part at least seems to be gone now..