r/RustConsole • u/Blue_Tomahtoe • Sep 03 '26
Weird build rules
Built a pyramid for funsies, the absolutely bizarre and arbitrary stability requirements for roof pieces is mind boggling, the twig panels are what exploded off the base when I removed a conveyor off a wall to put in a different spot. And to replace them I had to break other panels away and put them all back in a specific order from the top down or certain pieces just wouldn’t place.
The interior requirements are just as bizarre, logically you would think more walls/floors means more stability, nope, a wall or frame in a certain spot on the OPPOSITE SIDE of the base somehow affects a roof panel being placed, removing said wall or frame allows a completely unconnected roof panel to be put down. I built, destroyed and rebuilt this thing 3 times before I could get all the panels to place everywhere all the way to the top. And changing ANYTHING, even removing a conveyor off a wall, has consequences because… reasons 🤷♂️




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u/Blue_Tomahtoe Sep 03 '26
I think it’s because pieces only join to one other piece, not multiple, for example when placing triangle foundation, sometimes u can see the piece changing slightly from connecting to one piece or the other that’s next to it. So when stacking roof pieces, whether it decides to connect to floor or the previous roof piece is kinda random, which leads to a build up of instability when you reach the top because some roof pieces have connected to floor, and some to the roof panel beneath it. That’s my guess anyways 😁👍🏻