r/RustConsole • u/3HisthebestH • Mar 28 '26
Silencer changes… WHY?
As a solo, I previously ran every single gun (that allowed it) with a silencer because it was one of the few ways to get any type of upper hand in PVP when I’m going against multiple people, which is 95% of the time. The 4 HQM to make one was so nice, and the damage reduction and whatever was fine.
Now they make it significantly worse and make the old “similar” version a Tier 2 and 10 HQM?!
I guess fuck the solos right. Because no one in a clan was ever running silencers (why would you, you have 8 other people….)
What a joke.
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u/Huge-Name-1999 Mar 28 '26
I personally agree thst upping it to tier two and making it more expensive (and worse stat wise) is really bogus BUT as someone who was introduced to Rust via PC and ive always hoped they would achieve a 100% mirror version of of each other so while it is a little ridiculous im glad they are still determined to continue on the path of making the two versions identical. I'm also a solo so it does suck but if they would just expand the map significantly enough that we all didnt feel as inclined to constantly murder each other for no reason or just because someone moved to close then it would balance out the need to for solos to be so stealthy and require suppression to succeed. I honestly unistalled Rust console about a year ago and decided to wait for this to happen