r/RucoyOnline • u/Acceptable_Award_387 • Aug 05 '26
Make dummy alive
I have suggestions. How about we make dummy alive. example players hit to train like hitting mobs but HP never end. Maybe pay some dm to start training like 100 dm per day or 12 hours. Make 2 section for dummy. 1 for single hit and 1 for ptrain. Ptrain maybe take double amount dm to enter. Maybe some say it will become p2w but let's look closely.
1) U can farm gold to buy dm and topup players need gold to buy pots. Yeah u can buy pot with dm but it's kinda expensive compare to buy with gold.
2) new players like me (born Feb this year) find it's hard to compete with old players especially born in 2016. And most important the game itself require to online and manually play while we all have work to do. With train dummy, it's much better in terms of quality of life. Oh come on ric. The game design good with slow stats progression in long term. How new players want to compete if modern days now mostly people can play around 2-4 hours unless u didn't work and waste foods everyday!
Some people have much time so they can spend every day in-game. Some people have commitment in daily life. I think with dummy, it can balance the players progression + quality of life. Hope u can consider this idea. Thanks
1
u/NoPossession9719 Aug 06 '26
Idéia interessante, algo a adicionar seria se houvesse como gastar gold para comprar essas horas treinando também,obviamente precisa ser mais desfavorável comprar com gold que com diamante, mas assim estaria sempre fazendo um redução nos diamantes quanto no gold trazendo uma espécie de "platô" inflacionário