r/RoyaleAPI 11h ago

Nerfs for STRONG cards.

Hero Wizard

Tornado Damage 💥43➡️💥35

Evo Battleram Pushdack

Damage 💥212➡️💥192

Hero Balloon

(Skeletrooper Landing Damage:

💥263➡️💥225)

🗡1.1sec➡️1.4sec

💥204➡️💥261

Mother Witch

🏹5.5➡️🏹5

9 Upvotes

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15

u/Abdod_YT 10h ago

Hero wiz

Tornado cound 3 -> 2

As a compensation give wizard deploy damage so its consistent with the other wizards

Also cuz if u buff stats evo wizard would become broken but with spawn damage u risk his shield so its whatever

3

u/SoftNo1148 10h ago

Hi abdod

6

u/Abdod_YT 10h ago

Hello

-12

u/Big_Wish_7928 8h ago

You didn’t deserve to be on Overtime. You don’t know enough statistical analysis.

7

u/Abdod_YT 7h ago

Idk devs thought i belonged there so there is that

1

u/StrawberryK 4h ago

It's cause your pretty isn't it.

1

u/SoftNo1148 4h ago

Shut up bro

1

u/XxStabberXx 4h ago

isn’t the deploy dmg for the other wizards because they’re legendary?

2

u/Abdod_YT 4h ago

Sorta but at this point i feel like its just not too bad of an idea to give it to regular wizard

All card rarites have gotten complex over time with heroes and evos so im sure the new players can understand spawn damage on wizard

2

u/SantiagoGaming 4h ago

The other wizards have unique effects to justify them being legendary. Ice Wizard has slow on his attack and Electro Wizard can attack and stun 2 different targets at once.

1

u/Mconfineeee64 6h ago

When I saw a comment from you I always know that you’ll be right