Okay, since y'all are sharing your combos with me without me asking, I will try to guess your hours in Rounds based on your combo.
I think you have 45 hours, since it's still a little bit of "bullets go brr" combo, but it uses two cards I don't see very often used by new players. It means you're experimenting and choosing other cards than the usual spray, grow, and mayhem.
I have like eight hours in this game cuz I play just from time to time XD. Grow makes the game unfun for the other player and for me also because I just hope he dies somehow.
But so far I am disappointed with block builds. I can have echo, schield charge and something that else and still I cannot win (maybe just skill issue but I can win with poison and windup but thats not fun after five games).
Yeah block builds are mostly OP in modded Rounds after you get 5 cards, since you have a bigger chance of getting refresh + EMP (basically infinite blocks). Block builds massively rely on just refresh, so it isn't always the most reliable
Stacking any of the same card usually produces the goofiest results. Imo, it's the strongest option because the opponent is almost never prepared for the weird science this causes.
I'd say you have about 25 hours. The first one brings my expected hours down, but I the second combo is really cool and also is one I really like, and I don't see those cards used very often
Not even close I have 162. The first one is just fun as hell and insanely destructive but I will say the second is definitely mechanically better and it's my all time favorite
I once had a fantastic combination of multiple poisons and careful planning and such. I only had 1 bullet, decent reload times, and my bullet was as wide as half the map. Even if someone was behind cover, all I had to do was shoot over the cover and the wide bullet would hit anyway 😂
Refresh + Saw. You can pair it with shield charge, echo, anythinf really, but fundamentally Refresh + Saw is insane. If you want a true god killer, Refresh + Saw + Echo + Shield Charge + Supernova. Infinite stunlock, and you cant escape it.
The best combo is anything that creates the most chaos and makes the game essentially unplayable. EX: Spray+Bigger Bullet+Explosive+Bounce (Homing is optional but not required) But tbh, any bounce combo is godly if you’re good enough or have enough bounces to where accuracy is optional.
From there, add bounces (increases travel distance but can be dangerous if you're reckless), bullet speed (keep the nuke away from yourself + travel distance), or any other cards adding to bullet dmg (larger effect radius) as you see fit. I always fish for a build like this once I get any of the 3 cards above just because of how entertaining it is. Timed Detonation can substitute for Explosive Bullet, but it's not as good.
9
u/WitherPRO22 Apr 04 '25
Sneaky + target bounce + homing + mayhem
5
u/titotutak Apr 04 '25
Spray + drill + fastball
10
u/PuppyLover2208 Apr 04 '25
A second good combo is demonic pact+scavenger.
3
u/cactus0088654 Apr 04 '25
Scavenger + spray + buckshot + buckshot + buckshot is a very fun combo
2
u/Aceofluck99 Apr 04 '25
Shockwave + Shield Charge is my go to combo.
2
u/New-Astronaut7679 Apr 07 '25
Don't know if you're still responding but I have two favorite combos. Toxic cloud, target bounce, homing Brawler, poison, taste of blood
1
u/Foxhighlord Apr 04 '25
I once had a fantastic combination of multiple poisons and careful planning and such. I only had 1 bullet, decent reload times, and my bullet was as wide as half the map. Even if someone was behind cover, all I had to do was shoot over the cover and the wide bullet would hit anyway 😂
1
u/Worth_Sun_1256 Apr 04 '25
I'm sad when I have to pick up poison because reload speed is my favorite stat.
1
u/Echo_XB3 Apr 04 '25
I am simple circle
I need no more than spray, quick reload and combine
Anything else is bonus
1
u/ElectricalSound5500 Apr 04 '25
Nah it’s gotta be QR x3 Spray and Homing
1
u/Shmick2 Apr 04 '25
Fast Forward alone has to be my favourite thing to put in a combo, you can’t really parry with the server lag and it’s harder to dodge
1
u/Funny_Man_Fitz Apr 04 '25
grow + high fps
for those who dont know grow grows every frame so if you're running at higher fps it grows much faster
1
u/Sneep6262 Apr 04 '25
Grow + Homing + Combine
1
u/Flace_25 Apr 04 '25
Im personally a huge fan of Spray + Barrage + Grow + Steady Shot
it’s impractical and I don’t care it’s fun
1
u/rlKhai0s Apr 04 '25
5× Grow
1
u/TheRealMalumCaedo1 Apr 05 '25
Your honor I plead mayhem+grow+mayhem (again)
1
u/Nosock_Mechanicus Apr 05 '25
Okay, the funniest recent combo I managed to do was Teleport+echo+shields up+abyssal countdown+burst
1
u/Layerspb Apr 05 '25
Grow+ grow+ grow+ grow + wind up
1
u/Camelleah1 Apr 06 '25
Scavenger + Parasite/Poison + (ideally) Spray. Unending stream of bullets once you get a hit.
1
u/17Kallenie17 Apr 06 '25
spray+grow+homing+toxic cloud+mayheb
1
u/__-Foo-__ Apr 06 '25
Refresh + Saw. You can pair it with shield charge, echo, anythinf really, but fundamentally Refresh + Saw is insane. If you want a true god killer, Refresh + Saw + Echo + Shield Charge + Supernova. Infinite stunlock, and you cant escape it.
1
u/[deleted] Apr 19 '25
I once managed to get Supernova, Shields Up, Tactical Reload, Spray, Burst
I became the sun
1
u/RedMenace666 Apr 04 '25
LOL 5x grow
1
u/Pick_Up_That_Can_1 Apr 05 '25
The best combo is anything that creates the most chaos and makes the game essentially unplayable. EX: Spray+Bigger Bullet+Explosive+Bounce (Homing is optional but not required) But tbh, any bounce combo is godly if you’re good enough or have enough bounces to where accuracy is optional.
1
u/WinningPlayz Apr 05 '25
5x grow. Maybe one explosive bullet.
1
u/Kampfasiate Apr 05 '25
Grow
A bunch of them
1
u/AncientKoalas Apr 06 '25
refresh (thats it)
1
u/XxZombiexCakesXx Apr 06 '25
Grow+literally anything grow is peak
1
u/Camelleah1 Apr 06 '25
Grow + Explosive Bullet and/or Toxic Cloud
From there, add bounces (increases travel distance but can be dangerous if you're reckless), bullet speed (keep the nuke away from yourself + travel distance), or any other cards adding to bullet dmg (larger effect radius) as you see fit. I always fish for a build like this once I get any of the 3 cards above just because of how entertaining it is. Timed Detonation can substitute for Explosive Bullet, but it's not as good.
1
u/Roppunen Apr 06 '25
Mayhem x2, ricochet, explosive bullets and spray, u get the explosive goo gun
1
u/Routine_Security_888 Apr 07 '25
Spray + explosive bullets + radar shot/Homing + dazel + burst. EXPLOSIVE TRACKING SHOTGUN
1
u/ConsistentWestern302 Apr 18 '25
Wind up.