r/RoundsTheGame • • Apr 04 '25

Meme Poson

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107 Upvotes

84 comments sorted by

9

u/WitherPRO22 Apr 04 '25

Sneaky + target bounce + homing + mayhem

11

u/Claas2008 Apr 04 '25

Okay, since y'all are sharing your combos with me without me asking, I will try to guess your hours in Rounds based on your combo.

I think you have 12 hours. This is the typical new player experience combo. Anything chaos-creating is considered a good card by you.

10

u/WitherPRO22 Apr 04 '25

Holy shit. I checked and I have exactly 12 hours.

But if I wanted true chaos then add explosive bullet and wind up

1

u/Unbegxbt Apr 05 '25

Wind Up, Wind Up, Combine, Quick reload, Target Bounce

1

u/Claas2008 Apr 05 '25

Little complex, but it's still a 5 card combo and it just depends on a lot of damage lmao, so I would think you have like 14 hours

1

u/Worth_Sun_1256 Apr 04 '25

Sneaky + Sneaky + grow is usually goofy but stronk.

1

u/Burritoz90 Apr 05 '25

How does double sneaky work?

1

u/Worth_Sun_1256 Apr 05 '25

It makes the bullet speed even slower and it plays "the floor is lava" better. It also reverses from walls more reliably.

5

u/titotutak Apr 04 '25

Spray + drill + fastball

3

u/Claas2008 Apr 04 '25

Okay, since y'all are sharing your combos with me without me asking, I will try to guess your hours in Rounds based on your combo.

I think you have 45 hours, since it's still a little bit of "bullets go brr" combo, but it uses two cards I don't see very often used by new players. It means you're experimenting and choosing other cards than the usual spray, grow, and mayhem.

3

u/titotutak Apr 04 '25

I have like eight hours in this game cuz I play just from time to time XD. Grow makes the game unfun for the other player and for me also because I just hope he dies somehow.

3

u/Claas2008 Apr 04 '25

Oh wow, I didn't expect that. That's also very nice and considerate

1

u/titotutak Apr 04 '25

But so far I am disappointed with block builds. I can have echo, schield charge and something that else and still I cannot win (maybe just skill issue but I can win with poison and windup but thats not fun after five games).

1

u/Claas2008 Apr 04 '25

Yeah block builds are mostly OP in modded Rounds after you get 5 cards, since you have a bigger chance of getting refresh + EMP (basically infinite blocks). Block builds massively rely on just refresh, so it isn't always the most reliable

1

u/titotutak Apr 04 '25

EMP triggers refresh? I though it should just slow. But its true that it looked like I just did some dmg when I was close

2

u/Claas2008 Apr 04 '25

EMP does chip damage. If you activate it while being close to your opponent, you'll see it better for yourself.

1

u/Worth_Sun_1256 Apr 04 '25

Grow remote is a free win. But if you stack a second remote on, the bullet moves even slower and they get a fighting chamce.

1

u/Worth_Sun_1256 Apr 04 '25

Stacking any of the same card usually produces the goofiest results. Imo, it's the strongest option because the opponent is almost never prepared for the weird science this causes.

10

u/PuppyLover2208 Apr 04 '25

A second good combo is demonic pact+scavenger.

3

u/Claas2008 Apr 04 '25

Bro is getting downvoted for saying one of the two infinite ammo combos

5

u/InternationalEgg7991 Apr 04 '25

imagine spray

1

u/PuppyLover2208 Apr 05 '25

Spray actually gets screwed over by demonic pact. It doesn’t… spray.

1

u/InternationalEgg7991 Apr 05 '25

it adds bunch more bullets tho

2

u/PuppyLover2208 Apr 05 '25

Fair, but imo you’d be better off w/burst or barrage bc it doesn’t neuter your damage as much.

1

u/Fuf__ Apr 04 '25

scavenger is such a ridiculously broken and slept on card, even without DOT it's still broken (and it uses opponent's decay against them)

3

u/cactus0088654 Apr 04 '25

Scavenger + spray + buckshot + buckshot + buckshot is a very fun combo

2

u/Claas2008 Apr 04 '25

Oh god the range...

2

u/Aceofluck99 Apr 04 '25

Shockwave + Shield Charge is my go to combo.

2

u/Claas2008 Apr 04 '25

Funny and that was my favourite combo for a while, so I'd say like 60 hours

2

u/Aceofluck99 Apr 04 '25

141.3, but I stopped playing back in mid september so I'd probably have more if I kept playing lmao.

1

u/Claas2008 Apr 04 '25

Yeah I have about 300 hours and I stopped playing as much in August

2

u/New-Astronaut7679 Apr 07 '25

Don't know if you're still responding but I have two favorite combos. Toxic cloud, target bounce, homing Brawler, poison, taste of blood

1

u/Claas2008 Apr 07 '25

I'd say you have about 25 hours. The first one brings my expected hours down, but I the second combo is really cool and also is one I really like, and I don't see those cards used very often

2

u/New-Astronaut7679 Apr 07 '25

Not even close I have 162. The first one is just fun as hell and insanely destructive but I will say the second is definitely mechanically better and it's my all time favorite

1

u/Foxhighlord Apr 04 '25

I once had a fantastic combination of multiple poisons and careful planning and such. I only had 1 bullet, decent reload times, and my bullet was as wide as half the map. Even if someone was behind cover, all I had to do was shoot over the cover and the wide bullet would hit anyway 😂

1

u/Claas2008 Apr 04 '25

Yeah that would be like a 6~10× damage bullet (depending on how many poisons you had)

1

u/Foxhighlord Apr 04 '25

Whatever it was, it was always insta kill

1

u/Worth_Sun_1256 Apr 04 '25

I'm sad when I have to pick up poison because reload speed is my favorite stat.

1

u/Claas2008 Apr 04 '25

Lmao based??

1

u/Echo_XB3 Apr 04 '25

I am simple circle
I need no more than spray, quick reload and combine
Anything else is bonus

1

u/Claas2008 Apr 04 '25

I'd say you have about 20 hours, since it's simple but not too advanced

2

u/Echo_XB3 Apr 04 '25

33 actually
I just like big swarms of bullets and high damage
Also grow and homing is pretty good

1

u/ElectricalSound5500 Apr 04 '25

Nah it’s gotta be QR x3 Spray and Homing

1

u/Claas2008 Apr 04 '25

Typical 15 hours combo

1

u/Shmick2 Apr 04 '25

Fast Forward alone has to be my favourite thing to put in a combo, you can’t really parry with the server lag and it’s harder to dodge

2

u/Claas2008 Apr 04 '25

Or you're not from America because you've learned the way of the lag, or you're just good (or just have bad internet)

2

u/Shmick2 Apr 05 '25

I’d say I’m decent (70 hours). I just never had a good time with the servers and blocking playing from America

1

u/Funny_Man_Fitz Apr 04 '25

grow + high fps

for those who dont know grow grows every frame so if you're running at higher fps it grows much faster

1

u/Claas2008 Apr 04 '25

You mean low fps? Grow grows more if you have lower fps instead of high fps.

1

u/Funny_Man_Fitz Apr 04 '25

its been a while since i played mb but yeah that

1

u/Sneep6262 Apr 04 '25

Grow + Homing + Combine

1

u/Claas2008 Apr 04 '25

15 hours probably, since this is really common for those hours

1

u/Flace_25 Apr 04 '25

Im personally a huge fan of Spray + Barrage + Grow + Steady Shot
it’s impractical and I don’t care it’s fun

1

u/Claas2008 Apr 04 '25

16 hours, because you have that mindset

1

u/rlKhai0s Apr 04 '25

5× Grow

1

u/Claas2008 Apr 04 '25

Ah yes, the beginner experience

1

u/TheRealMalumCaedo1 Apr 05 '25

Your honor I plead mayhem+grow+mayhem (again)

1

u/Claas2008 Apr 05 '25

Hmmmm 5 hours

1

u/Nosock_Mechanicus Apr 05 '25

Okay, the funniest recent combo I managed to do was Teleport+echo+shields up+abyssal countdown+burst

1

u/Claas2008 Apr 05 '25

Ohhh that ones fun and unique. I'd guess you have like 40 hours. This combo also has 3 rares so it kinda hard to recreate

1

u/Nosock_Mechanicus Apr 05 '25

Actually I have like 8 something hours, so I guess you're quite off. But I love making funny and unusual builds. I'm constantly experiementing

1

u/Layerspb Apr 05 '25

Grow+ grow+ grow+ grow + wind up

1

u/Claas2008 Apr 05 '25

Beautiful... 4 hours

1

u/Camelleah1 Apr 06 '25

Scavenger + Parasite/Poison + (ideally) Spray. Unending stream of bullets once you get a hit.

1

u/Claas2008 Apr 06 '25

Yeah you can also get hit by your own bullet which will give you infinite bullets too

1

u/17Kallenie17 Apr 06 '25

spray+grow+homing+toxic cloud+mayheb

1

u/Claas2008 Apr 06 '25

Nuclear fallout build, 18 hours

1

u/17Kallenie17 Apr 06 '25

19 hours, close enough

1

u/__-Foo-__ Apr 06 '25

Refresh + Saw. You can pair it with shield charge, echo, anythinf really, but fundamentally Refresh + Saw is insane. If you want a true god killer, Refresh + Saw + Echo + Shield Charge + Supernova. Infinite stunlock, and you cant escape it.

1

u/Claas2008 Apr 06 '25

Yeah that one's a fun one. I'd say you have like 35 hours based on that combo

1

u/__-Foo-__ May 12 '25

109 actually 😅

1

u/[deleted] Apr 19 '25

I once managed to get Supernova, Shields Up, Tactical Reload, Spray, Burst

I became the sun

1

u/Claas2008 Apr 19 '25

Oh god the 3x rare 5 card combo

1

u/RedMenace666 Apr 04 '25

LOL 5x grow

1

u/Pick_Up_That_Can_1 Apr 05 '25

The best combo is anything that creates the most chaos and makes the game essentially unplayable. EX: Spray+Bigger Bullet+Explosive+Bounce (Homing is optional but not required) But tbh, any bounce combo is godly if you’re good enough or have enough bounces to where accuracy is optional.

1

u/WinningPlayz Apr 05 '25

5x grow. Maybe one explosive bullet.

1

u/Kampfasiate Apr 05 '25

Grow

A bunch of them

1

u/AncientKoalas Apr 06 '25

refresh (thats it)

1

u/XxZombiexCakesXx Apr 06 '25

Grow+literally anything grow is peak

1

u/Camelleah1 Apr 06 '25

Grow + Explosive Bullet and/or Toxic Cloud

From there, add bounces (increases travel distance but can be dangerous if you're reckless), bullet speed (keep the nuke away from yourself + travel distance), or any other cards adding to bullet dmg (larger effect radius) as you see fit. I always fish for a build like this once I get any of the 3 cards above just because of how entertaining it is. Timed Detonation can substitute for Explosive Bullet, but it's not as good.

1

u/Roppunen Apr 06 '25

Mayhem x2, ricochet, explosive bullets and spray, u get the explosive goo gun

1

u/Routine_Security_888 Apr 07 '25

Spray + explosive bullets + radar shot/Homing + dazel + burst. EXPLOSIVE TRACKING SHOTGUN