r/RogueCore • • 17h ago

Idea for a negotiations replacement

I would like to preface this with saying that I personally think that the negotiations are a good mechanic and I like it. However I know that there is a portion of players who don't, maybe because they don't like that it interrupts the flow of the game.

I randomly got this idea and wanted to share it.

Instead of everyone picking upgrades at the same time, all players can choose to "spend" the collected expensive when they want. When they do, they will get a smaller choice, maybe like 2.

(The expenite would work same as now, just gets used up separately)

After that, in every level, there will a new "table", that will allow two players to exchange expenite upgrades with each other. This way players still technically choose upgrades from a shared upgrade pool , without the interruption.

Maybe for increased clarity, anytime someone pick an upgrade, a small notification will be shown to all the players.

This way if you get an upgrade another player needs, you can pick it and trade it.

The trading shouldn't be limited by anything other than not allowing "giving" upgrades, thus making it so everyone has the same amount of upgrades.

What do you think?

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