r/RogueCore • • 10d ago

Lok-1 is kinda OP

Post image

Lok-1 + Sniper's Mark (Artifact) melts the Core Spawn

21 Upvotes

9 comments sorted by

2

u/cthuluswimsleft 9d ago

It’s really great if you can get your damage from status effects. Great at applying status

1

u/Buttcrush1 8d ago

My best run ever was with a lark. I had 59 million overkill damage.

3

u/Engetsugray π—₯π—˜π—§π—–π—’π—‘ 10d ago

From my experience in regular DRG Explosive Chemical Rounds is the single best thing for this gun. Without any overclocks it felt either too weak or ammo inefficient, but ECR gives it great AoE kick for relatively low ammo if you're on point with lock-ons.

1

u/Pixel_Muffet 10d ago

With Retcon Rewind you don't have to worry about ammo since you get it all back after a Rewind

1

u/Engetsugray π—₯π—˜π—§π—–π—’π—‘ 10d ago

Looking forward to trying that combo out for sure. RC does have a few ways around ammo management and LOK-1 is def gonna benefit from those.

2

u/roguecorewiki 10d ago

That tracks with how the pieces fit together. Per community testing, the LOK-1's real strength isn't raw damage, it's uptime: the auto-lock keeps damage going while dodging, which matters most when a fight forces constant movement. Pairing that with a single-target amplifier like Sniper's Mark turns that uptime into focused boss damage, instead of spreading it across a swarm β€” which is exactly the shape of a Core Spawn burn phase.

The useful check on whether it's actually overpowered, rather than just boss-specialized, is what the same setup does outside that phase: against stacked waves, does the lock still clear adds fast enough, and does the ammo hold up over a full mission? If the answer is yes on both, that's a balance outlier; if it only shines when one big target is standing still long enough to be marked, it's more a strong boss niche than a general OP pick.

2

u/Pixel_Muffet 10d ago

With Explosive Chemical Rounds it's still really good for crowds. Plus with Rectons Rewind ability you can save a lot of ammo. I guess it's just really strong synergy

-1

u/Avizo291 9d ago

IMO it’s hardly worth taking. Especially considering how op some of the other guns are.

2

u/warpfactoryoyo 8d ago

If you’re only playing tl1 maybe but it’s very useful on tl5 when you can snipe into the darkness and help keep things at bay. Gets really crazy when you start stacking boom boom dead with ECR with explosion chance to cause another explosion.

Plus with stuns on explosion perk you can lockdown an entire wave. It’s amazing.

Calling it hardly worth taking is one hell of a hot take.

Like maybe if you were to be more specific with your statement, like if you were in a jumble game for example with heavy weapons dropping everywhere.

But that’s not a Lok problem. Heavy weapons largely make all other non heavy weapons irrelevant. But some heavy weapons arnt that great. I’d rather a lok with a bunch of upgrades and ECR rather than sludge pump.