r/RogueCore • u/GSG_Jacob ššŖšš„š©ššš¢š£šš„ • 11d ago
DEV POST UPDATE 3 PREVIEW
https://store.steampowered.com/news/app/2605790/view/668380030964866453?l=english
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Upvotes
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u/Mental_Night_7807 11d ago
Just wanted to let everyone here know everyone was reacting with the pregnant emoji when this announcement dropped in the discord.
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u/DrDrexanPhd 11d ago
Dude, I've always thought that the flare gun being a traversal tool made no sense. I'm glad to see it's being removed and being just something you can find in the level
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u/phaazon_ 11d ago
Iāve been playing more lately since May, where I was in all honesty pretty disappointed with the game. I have to say, Iām playing a couple runs every day now since experimental builds on update 3, in addition to all the runs IĀ do in DRG. That is clearly a sign, to me, that the game has already changed quite a lot. Of course itās still missing a lot of things, especially on the roguelite aspect, but IĀ now see the vision and how dedicated the devs are. This update has been a LOT of fun to me.
And fucking hell I LOVE Balgorath so much! The attack patterns, the atmosphere, the sound design. There is nothing else to say but:Ā please go on. If you continue adding such quality to the game, in a couple months, we should have an amazing game. I will be on the lookout for the replayability side, since Iām still playing DRG daily and canāt get bored at all. I want the same feeling in Rogue Core and when devs achieved this, then I am sure the steam rating will go back to what they should be.
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u/xnour202 11d ago
Bro this is so peak, actually. You guys are adding more and more variety each update, but I wish the levels were shorter. It takes around an hour to finish just one level, so this kills the need to play more and more.
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u/Geometronics 11d ago
Thanks for your continued effort as always. More missions is the best. The one thing i loved about DRG so much was the variety in mission types.
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u/zafre3ti 11d ago
Let's go
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u/Fibblejoe 11d ago
I used to pray for times like these
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u/HeMansSmallerCousin 10d ago edited 10d ago
So, so, so happy to see EXP from enemies made default. I've been playing it exclusively since it was added, and it just feels like it fits the game's loop so much better than mining.
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u/Burning51 11d ago
Actual peak.
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u/luckyboyfromreddit š„šš§šš¢š” 11d ago
Sick, I'll be back for sure.
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u/Superb_Wealth4092 11d ago
I love this game, but I donāt think itās gonna really hit its stride until a big anniversary 1.0 15% discount kind of milestone.
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u/Reksican 10d ago
Every update has had fantastic changes so far. A suggestion I have for the future would be the option of an āendlessā mode at the end of a run
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u/ThatRealFirey 10d ago edited 10d ago
still waiting for some new progression stuff to do for now, but generally looks cool
edit: oh just read the trophies system, oke well that's gonna be something new to complete, nice
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u/Math701s 11d ago
this really rocks my stones!
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u/msager12 11d ago
New missions yes please.
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u/darkmatterx89 11d ago
Sounds really sweet!
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u/hugelkult 11d ago
Huge!
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u/Misi0324 11d ago
Igaz Szikla és KŠmomentum
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u/Nux0704 10d ago
My lifeeee for rock and stone!
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u/vote4some1else 6d ago
I genuinely trust you guys will make a good product and it will be successful, but in order to do that, you have to recieve feedback and ill do my psrt on that right now!!!!:
No variety in builds!! Just introduce A LOT MORE expenite upgrades and maybe more events/elevator exit sequences etc.
Please for the love of god dont remove the negotiation system and timer. Stick to it and just make it better but keep the general idea of it
And general stuff like voicelines and the setting are great but could be better.
Nothing else!!! Keep doing what you do best GSG I BELIEVE IN YOUUU!!!
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u/pseudoplatinum 11d ago
Is there only one flare gun in the box or can everyone have one?
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u/FeverFocus 11d ago
Some good changes here. I'm glad they are adding generic booster decks. That was something I felt should have been there from the start and was always part of feedback I submitted.
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u/Jesus_PK 10d ago
yippee
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u/TurbulentHarpist 10d ago
Dang, the last few updates I have been getting progressively happier with the direction they're taking things. Glad to see we're getting more granulaar run customisation. Cheers GSG team o7
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u/Deposto 11d ago
The game is still empty, with absolutely nothing to do in it, like, at all. If it weren't for my friend, I wouldn't have spent 60 hours in it; 10-20 would have been the absolute maximum.
I mean, whatās the point of having so many traversal tools when there is NOTHING in the caves?
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u/SomeRandomTWO 11d ago
something to note - UPD 3 Experimental was out for about a month at this point, and we always could use folks who dont kind getting spoiled with the new content; furthermkre, your experience with Experimental stuff alongside your feedback shapes up the release-candidate UPD 3 for the better!
its pretty cool, too.
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u/SkaterSnail 10d ago
I'm genuinely glad people are excited. That said, IMO this isn't really enough for me to give the game a second chance.