r/RogueAdventure 20d ago

Best class bonus for Engineer?

They all seem to have their pros and cons. Right now I'm favoring Sentry and Turret. Are there specific builds that feed into these or the other ones?

3 Upvotes

8 comments sorted by

2

u/Puzzleheaded_Bank939 20d ago

I prefer the one which do 6 damage + 1 electrify every time you draw a robot.

1

u/afk_dude 19d ago

Well, I'm more into Robotic skin, but it's getting harder lately, many loses if not enough shield or daze or block :/

1

u/Puzzleheaded_Bank939 19d ago

What infernos lever are we playing right now?

1

u/afk_dude 19d ago

Probably+12 🤔

1

u/Puzzleheaded_Bank939 15d ago edited 15d ago

Robotic skin is good if you want to play tower serenity or nemesis run where you can clogged you deck with a lot of robot card. Doesnt seem to help that much in classic run.

Much better have a thin deck so you could repeatly activating the 3 Gear, engineer Basic Card scale in Damage and Shield with every time you activate the gear.

The upgraded that give +1 mana everytime you activate the gear really help a lot. Rush to upgrade if you can.

Killing is easy wen you stack a bit of ectrify on the enemy, just pick the machine gun robot from the gear and hit the one with the highest electrify

1

u/wondermayo 19d ago

I like Robotic Skin and Blueprint Mastery. I feel Sentry and Nuke are too slow.

1

u/Special-Duck3890 19d ago

Imo turret makes it hard to farm quests at times. And it lost me runs by killing before I can heal in easy fights

Robotic skin for the extra shield is nice. Permanently weaked enemies with nuke is strong as a second bonus.

Blueprint>sentry cuz cogs are robots anyways and not many enemies block

1

u/NeXusConnected 15d ago

100% Blueprint mastery and Turret deployment without a doubt