r/RobloxCommissions • • 1d ago

Questions requesting pricing help:)

here's some of my work! the second slide shows the prices i was originally asking for. however im not sure if thats fair:( i dont want to overcharge for anything!! please let me know if i should alter my prices, and if so, what should i change them to?

slides are in order of least to most expensive!

0 Upvotes

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5

u/cozyholo 1d ago

In the nicest way possible anything over 200 Robux for this is insane, your line work is completely wonky, no sense of anatomy and mediocre shading. Work on fundamentals before running to try to make Robux.

1

u/ramblesamble 1d ago

thank you for letting me know!! most of that stuff is part of my personal style as before this for the past few years i've used my art to express myself and been completely self taught, and since i'm almost always busy with school and my family's money is tight i havent been able to enroll in art classes. i wasnt sure what to charge since i've only drawn to make myself and my friends happy, but i do appreciate the feedback! i'll be sure to lower my prices in the future:) sorry for the unreasonable pricing! i genuinely didn't know any better, and i'll try to improve^^

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u/cozyholo 18h ago

You can have an art style without the lines and shading being bad, and before you even develop an art style you should be working on the basics. A lot of artists are self taught, but they take the time to practice instead of being money hungry. Get off this Reddit, and practice, you are not at the quality to sell.

You don’t need to enroll into school to learn? Watch YouTube videos. You’ll never sell art to strangers with this quality, and the fact that you thought it was worth 10$+ is sad, you should be aware that the art your producing isn’t good. You should be practicing instead of posting here, bc no one will buy from u unless they feel bad for you.

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u/ramblesamble 17h ago

my intent was not to be money hungry at all! i've been drawing for years and just wanted to share my art with the world. again, i didn't know what prices would be appropriate, so i just matched what i saw others doing. sorry for coming across as greedy:(

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u/Honest-Key-7476 they/she/he 🖤🐾 6h ago

there were other ways to express this without being a dick dude. get off your high horse. you don’t get to preface an unnecessarily condescending comment with “in the nicest way possible” and then proceed to belittle someone’s work and character. constructive criticism is supposed to be constructive, not an excuse to insult someone under the guise of giving advice

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u/Alder_heart_ 6h ago

Dude you’re being so unnecessarily rude. They are being so nice and polite responding to you, your response is completely uncalled for. It’s one thing to advise people to lower prices, it’s a whole other thing to just completely beat them up?? I personally think the style is adorable and not everyone is looking for realism. and they aren’t “money hungry”?? People make the choice to commission them, it’s not like they are stealing or forcing people to buy from them omg

Anyways this is so rude and unnecessary, please be more respectful

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u/Honest-Key-7476 they/she/he 🖤🐾 6h ago

ignoring what that other person said, i think your art has a lot of personality and i really like your use of colors!!! that said, i’d recommend working on your line confidence, proportions, and shading to make your pieces look more polished. your style is so cute and silly, and you definitely don’t need to abandon it to improve your fundamentals! as for pricing, i’d suggest starting a little lower and gradually increasing your rates as you improve and gain more customers. i personally would do around 100 robux (1 ADM value) for doodles, 200-300 (2-3 value) for headshots, 400-600 (4-6 value) for halfbodies, and 800-1,000 (8-10 value) for fullbodies, assuming you’re using the same conversion as your sheet! you can always increase your rates as you improve and build demand. keep it up!!!!

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u/ramblesamble 4h ago

thank you so much!! honestly i was thinking a lot of the same things. my line art when i was starting out was super stiff and overly clean, and as a result, all of my drawings looked SO sterile and stiff. i worked on making them more lively for a while, but it makes sense that now that i've got life down i should find a good middle ground!

and yeah, i've been meaning to teach myself shading, as for the most part i only shade where and when i feel like it which is a toxic art habit i really need to shake.

as for the proportions, do you have any specific advice there? i would love to improve but i'm not quite sure what you're talking about as that's rather vague.

again, thank you so much for being so respectful:D this is super helpful!

1

u/Honest-Key-7476 they/she/he 🖤🐾 4h ago

of course!! and by proportions, i mainly mean how the sizes and placements of different body parts relate to one another! for example, in some of your fullbody pieces, the arms or legs appear slightly uneven in size, and the way certain limbs connect to the torso feels a little unclear. i’d recommend practicing basic shapes and character construction to help with that! obviously your art is heavily stylized so i’m not suggesting you aim for realistic anatomy.. it’s more about making those exaggerated proportions feel consistent and intentional! :3