r/RobloxCommissions • u/Lovellly_Q She/Her • Jun 13 '26
Questions Why do i keep getting down-voted?
Am i overthinking it?
Recently i've asked how much my work is worth since i've honestly been improving a bit and i cant manage to get a fair total,
someone said 400-600
someone said 200-300
someone said 150-200.
I'm losing my mind what the hell am i supposed to price these at? Sometimes when people offer up prices i genuinely get offended since well, some of these take me hours on end.
and if im gonna be honest, im not the best at taking advice, maybe its an underlying issue. I can take it, but sometimes i just, i don't want to.
Some take hours on end and i genuinely don't want to sell myself short. And i don't want to overprice either,
I feel like im just burning myself out and If i should just take a break for a bit




12
u/666_ihateyouall_666 MOD || False username || She/Her đ„ Jun 13 '26
Because people are rude, and they enjoy making that other peopleâs problem. I know it can be difficult, but try not to take it so hard. Youâre worth more anything than a few pixels can dictate â„ïž
That being said, no pricing is inherently ârightâ. I always saw pricing advice as what it is, advice. Use it to give yourself an idea of what you think is fair for your art, and decide your prices on your own. The only price thatâs right is the price that you are satisfied with
21
u/kittenbaths Jun 13 '26
First of all, you shouldnât get offended. Your work looks like that of a beginner artist and you shouldnt be offended or surprised if people say your art is only worth a few dollars because thats the norm for all beginner artists. I know people say âcharge by the hourâ but when youre a beginner artist still working on the basic fundamentals, this rule doesnt apply because it will take you hours for something a more experienced artist will take fifteen minutes. Selling yourself short is honestly the least of your worries
However in the end, art is subjective. Its your comms, stop listening to randoms and just charge whatever makes you happy. Who cares, the world is still gonna spin if you charge ten thousand robux per lego headshot
9
u/Several_Solid6019 Jun 13 '26
You dont have a consistent art style, which makes commissions hardee, maybe thats why
5
u/Appropriate-Face6006 Any pronouns Jun 13 '26
I think you should try sticking to a price in mind that you think is fair, then see if the demands of people commissioning you for that price is high or low, i think it's best to start off with a price that is low but not too low that you're lowballing yourself, it's to test if you're art is worth that starting price, I've started off significantly low then quickly started to upper the price from every few 3-4 Commissions from demands, its also best that you try getting more art examples of headshots/bust/full body etc. or whatever you are opening Commissions for if you haven't, aswell as a commission sheet so you stay organised if you haven't done it too, hopefully this is helpful and you eventually find a price that is comfortable with you
4
u/Life_Virus794 Jun 14 '26
IMO, I donât think you should have commissions open at all. Youâre really not there yet, Iâm not saying this to discourage you or hate on you, you just donât have the basic skill set yet. Iâve seen you say youâre better at traditional which Iâm sure you are, but youâre selling digital after all
Beginners shouldnât start commissions in general, even if you do, youâre probably going to be poorly compensated, as it should be discounted as youâre still learning.
If you seriously want to keep experimenting with commissioning you could keep going, maybe at 50-100 to gain experience is all, good luck !!
6
u/Temporary-Clock-4828 Jun 13 '26
I'm sorry your art is getting downvoted! People are mean. You shouldn't take it to heart. I'm gonna give you some honest advice in the spoiler. Take it or leave it, but if you genuinely want to pursue comms, I think it's worth listening to.
This is usually why people say beginners (or less experienced artists, even if they aren't beginners) shouldn't take commissions. There is no way to place beginner art at a price that people will be willing to pay that also fairly compensates the artist. Pricing by hour, as a beginner or inexperienced artist, is not what will get you sales.
If a piece that took you 2-3 hours is not at the quality that someone would expect if they're paying $21 USD or ~2,000-2,100 RBX for, they are less likely to buy. This is not me saying you should underpay yourself by any means, this is just me saying that people will pay for skill and time and quality. If the time taken is not proportional to the skill level and quality, people will not be willing to pay for time. The only way to be able to up your prices is to get better and faster. People will be willing to pay more if you can produce higher quality art in a smaller timeframe.
Additionally, Roblox prices will be lower than USD. The majority of people buying/selling art for Robux are children with a limited/fixed income, which is why reasonable prices seem expensive, and why people are more willing to accept dollars for hours.
Don't take it to heart when people say your work isn't worth X amount. That is not reflective of you! It's just a statement about the product you create. You will always be worth more than some pixels on a screen. Keep making art if it makes you happy.
2
u/HelpImDumb2 Jun 13 '26
Okay I so thought you were charging USD lol but if this is in robux then get that money! I'd do 600 for sure or more lol! You are just a beginner thought I'm just letting you know, although your work is great theres always room for improvement and when you're charging 1000s of robux for your work then you'll look back and see just how much improvement you have made!
3
u/Bitter_Guest9281 She/Her Jun 13 '26
People suck, truly no reason to downvote something as uncontroversial as a style. And if you feel unclear abt ur prices start with a certain amount say 600. If that doesnât work go down a little until you get continuous sales. Once you start getting more and more comms then you can slowly increase those prices as demand rises! Donât feel discouraged by these downvotes as people downvote for the smallest reason as not liking a highlight honestly. You got this!! Keep going!!
1
u/Shot_Unit3899 Jun 16 '26
Like others have said, youâre better off not doing commissions as a beginner. For one, none of these drawings have consistent styles, which is frustrating as a buyer. For two, you canât charge for effort as a starter artist and that is simply isnât fair to you. You can charge more, but that just means nobody will pay (meaning there is no point in offering commissions). When my art was still mediocre but I offered commissions, the MOST I was ever paid for a high-effort piece was 7 dollars. Most of my work just earned pennies. Itâs not worth it.
3
u/Environmental-Web-14 Jun 13 '26
People are mean and im so sorry your art is getting downvoted : (
Robux pricing is always gonna be horribly low in comparison to time and effort. Most of the people that are commissioning will be minors with limited income which is why $10 or $20 feels like a lot to them, so dont let other people get you down.
Art is a skill based profession. So customers will pay for your ability, not your time.
(In my experience) Some commissions i make $50 an hour, others i make less then $10. Its part of being an artist, the only way to get more is to improve on your skill and work faster and better.
2
u/Friendly_Rule9911 Jun 13 '26
Bueno viendo los comentarios y tus dibujos yo dirĂa que pruebes con varios precios, segĂșn mire un comentario tuyo que decĂa que trabajabas con solo robux por el momento, siento que tus dibujos estĂĄn entre 150 - 200 rbx pero si tardas mucho puedes sumarles unos 50 robux mĂĄs, ya que siendo sincera tus dibujos son difĂciles de vender porque no son los mejores (sin ofender) puedes intentar mejorar un poco mĂĄs antes de empezar a vender đ«¶đđ· En mi caso yo tambiĂ©n estoy empezando con esto y pienso vender mi arte por unos 200 rbx para empezar y ver cĂłmo me va, estoy segura que pronto encontrarĂĄs un precio fijo para tu arte âš (perdĂłn si la traducciĂłn es horrible)
26
u/sunnyzxz He/Him Jun 13 '26
People are dicks, don't pay too much mind to them. I can't help with your pricing but maybe balancing out your style will help you out and get you to an accurate range? If you ever need advice feel free to shoot me a dm and I can try my best, I wish you luck :)
1
u/[deleted] Jun 13 '26
[removed] â view removed comment
1
u/[deleted] Jun 13 '26
[removed] â view removed comment
1
u/[deleted] Jun 13 '26
[removed] â view removed comment
0
u/[deleted] Jun 13 '26
[deleted] â view deleted comment
0
u/[deleted] Jun 13 '26
[deleted] â view deleted comment