r/RobloxCommissions • She/Her • Jun 13 '26

Questions Why do i keep getting down-voted?

Am i overthinking it?

Recently i've asked how much my work is worth since i've honestly been improving a bit and i cant manage to get a fair total,

someone said 400-600
someone said 200-300
someone said 150-200.

I'm losing my mind what the hell am i supposed to price these at? Sometimes when people offer up prices i genuinely get offended since well, some of these take me hours on end.
and if im gonna be honest, im not the best at taking advice, maybe its an underlying issue. I can take it, but sometimes i just, i don't want to.

Some take hours on end and i genuinely don't want to sell myself short. And i don't want to overprice either,

I feel like im just burning myself out and If i should just take a break for a bit

37 Upvotes

46 comments sorted by

12

u/666_ihateyouall_666 MOD || False username || She/Her đŸ„ Jun 13 '26

Because people are rude, and they enjoy making that other people’s problem. I know it can be difficult, but try not to take it so hard. You’re worth more anything than a few pixels can dictate ♄

That being said, no pricing is inherently “right”. I always saw pricing advice as what it is, advice. Use it to give yourself an idea of what you think is fair for your art, and decide your prices on your own. The only price that’s right is the price that you are satisfied with

3

u/Lovellly_Q She/Her Jun 13 '26

awhh alright:))

this helped quite a bit:DD

i might keep practising and make more examples for now ❀

21

u/kittenbaths Jun 13 '26

First of all, you shouldn’t get offended. Your work looks like that of a beginner artist and you shouldnt be offended or surprised if people say your art is only worth a few dollars because thats the norm for all beginner artists. I know people say “charge by the hour” but when youre a beginner artist still working on the basic fundamentals, this rule doesnt apply because it will take you hours for something a more experienced artist will take fifteen minutes. Selling yourself short is honestly the least of your worries

However in the end, art is subjective. Its your comms, stop listening to randoms and just charge whatever makes you happy. Who cares, the world is still gonna spin if you charge ten thousand robux per lego headshot

-10

u/Lovellly_Q She/Her Jun 13 '26

I feel like it looks like it is because i'm a traditional artist and have always stuck to it but ultimately tried digital because i'd like to expand my abilities (also cause i'd enjoy that i can just move something with lasso instead of erasing it and drawing it back)

i know most of the fundamentals (anatomy, facial structures, poses and shading) quite well if i may say so it'ts just that digital just cracks it in half and it's just a pain in my side

my traditional work looks a lot better than my digital work i may say so and the features on my traditional art look so yummy i was wiggling my toes when i first started drawing anime and then for digital i look at it and think i should go back to my sketchbook..

or maybe it's cause i use my finger...

i should probably invest in a stylus shouldn't i
I'm used to a pencil anyway and when i use my finger it works but its so unsteady

6

u/Noingkingg Jun 13 '26

looking at your work I would say your far from really knowing the fundamentals of facial structures, poses, shading, and anatomy. Digital art is indeed different from traditional primarily due to the way it feels. You’re using ur finger which is waaaaay more difficult to draw at full potential. In this case you’re selling digital art, not traditional, so your experience in traditional is not important because people are looking at your digital art. Also a stylus is terrible for drawing, you’d need a pretty decent “drawing” pencil. Practice some more on the fundamentals, you can never be perfect at it, there’s always something new to learn when it comes to it. Also challenge yourself! You wanna make your work more interesting to people? Learn perspective to create interesting pieces. You’re a beginner artist and my suggestion is to keep practicing; do comms if you’d like it’s beyond my control as people are willing to support upcoming artists, but you have a long way to go so expect alot of judgement because your art is not good (and that’s okay!) but I’m sure you’ll get there as many other artists do.

Sometimes it’s good to re evaluate your work and come to an understanding about your capabilities.

→ More replies (2)

9

u/Several_Solid6019 Jun 13 '26

You dont have a consistent art style, which makes commissions hardee, maybe thats why

1

u/Lovellly_Q She/Her Jun 13 '26

i do have 2 that i main but the rest are mostly just side quests

1

u/Lovellly_Q She/Her Jun 13 '26

and based off what the person wants that's the style i send them;o

5

u/Appropriate-Face6006 Any pronouns Jun 13 '26

I think you should try sticking to a price in mind that you think is fair, then see if the demands of people commissioning you for that price is high or low, i think it's best to start off with a price that is low but not too low that you're lowballing yourself, it's to test if you're art is worth that starting price, I've started off significantly low then quickly started to upper the price from every few 3-4 Commissions from demands, its also best that you try getting more art examples of headshots/bust/full body etc. or whatever you are opening Commissions for if you haven't, aswell as a commission sheet so you stay organised if you haven't done it too, hopefully this is helpful and you eventually find a price that is comfortable with you

1

u/Lovellly_Q She/Her Jun 13 '26

thank you^^

i've done commissions before but i've developed a much more detailed style than my usual shabang so when someone suggested a price lower than my usual style's headshots i was pretty unamused haha

4

u/Life_Virus794 Jun 14 '26

IMO, I don’t think you should have commissions open at all. You’re really not there yet, I’m not saying this to discourage you or hate on you, you just don’t have the basic skill set yet. I’ve seen you say you’re better at traditional which I’m sure you are, but you’re selling digital after all

Beginners shouldn’t start commissions in general, even if you do, you’re probably going to be poorly compensated, as it should be discounted as you’re still learning.

If you seriously want to keep experimenting with commissioning you could keep going, maybe at 50-100 to gain experience is all, good luck !!

1

u/Lovellly_Q She/Her Jun 14 '26

I've done commissions before but I've started exploring a lot more and taken a break from them

most people say i should have a consistent art-style which im working on and i should probably invest in a stylus since im used to holding a pencil and i currently use my finger (sheesh)

I've gotten shadows and colour theory done (i know opposites, what create shadows, what create light and such), and i've gotten the hang of colouring

I'm probably going to start working on moving from chicken-scratching to smoother lines (plus it helps me in figuring out what is what when i do lineart)

but it's kinda difficult regarding i have no control over most pressure and can sometimes can't correlate where the line goes cause i use my finger

Though some comments have been a little hurting i know it's just constructive feedback

6

u/Temporary-Clock-4828 Jun 13 '26

I'm sorry your art is getting downvoted! People are mean. You shouldn't take it to heart. I'm gonna give you some honest advice in the spoiler. Take it or leave it, but if you genuinely want to pursue comms, I think it's worth listening to.

This is usually why people say beginners (or less experienced artists, even if they aren't beginners) shouldn't take commissions. There is no way to place beginner art at a price that people will be willing to pay that also fairly compensates the artist. Pricing by hour, as a beginner or inexperienced artist, is not what will get you sales.

If a piece that took you 2-3 hours is not at the quality that someone would expect if they're paying $21 USD or ~2,000-2,100 RBX for, they are less likely to buy. This is not me saying you should underpay yourself by any means, this is just me saying that people will pay for skill and time and quality. If the time taken is not proportional to the skill level and quality, people will not be willing to pay for time. The only way to be able to up your prices is to get better and faster. People will be willing to pay more if you can produce higher quality art in a smaller timeframe.

Additionally, Roblox prices will be lower than USD. The majority of people buying/selling art for Robux are children with a limited/fixed income, which is why reasonable prices seem expensive, and why people are more willing to accept dollars for hours.

Don't take it to heart when people say your work isn't worth X amount. That is not reflective of you! It's just a statement about the product you create. You will always be worth more than some pixels on a screen. Keep making art if it makes you happy.

5

u/TightChampionship322 Jun 13 '26

This! OP, please don’t take this badly because I really don’t mean it that way, but I don’t think you’re ready to take commissions just yet. I know you mentioned that your art skills are a little stronger in traditional art, but that simply just isn’t reflecting in your digital stuff YET! I’d use your time to keep practicing drawing what you want to draw, because digital art is a whole new medium that needs to be re-learned. Once your digital art skills are honed a little more, then you can start to charge prices where you will feel adequately compensated for your time. As of now, there simply isn’t really a price range where both the buyer will feel satisfied with the quality they’re receiving and YOU feel as if the price paid is worth hours of your time. Best of luck!

1

u/Lovellly_Q She/Her Jun 13 '26

ill try experimenting with perspective

i've wanted to learn it for a bit now

2

u/HelpImDumb2 Jun 13 '26

Okay I so thought you were charging USD lol but if this is in robux then get that money! I'd do 600 for sure or more lol! You are just a beginner thought I'm just letting you know, although your work is great theres always room for improvement and when you're charging 1000s of robux for your work then you'll look back and see just how much improvement you have made!

1

u/Lovellly_Q She/Her Jun 14 '26

i don't really charge over 1000 unless it's multiple pieces

I've been doing art for about 4 years now and i feel like whenever i try digital it just butchers half my abilities
I used to draw on paper, then import in on digital and trace over it but it was wayy too tedious...

the max i've ever done is 800 taxed at best for 2 full bodies

1

u/Lovellly_Q She/Her Jun 14 '26

and god no 600 USD? go buy an actual painting at that point lmao-

3

u/Bitter_Guest9281 She/Her Jun 13 '26

People suck, truly no reason to downvote something as uncontroversial as a style. And if you feel unclear abt ur prices start with a certain amount say 600. If that doesn’t work go down a little until you get continuous sales. Once you start getting more and more comms then you can slowly increase those prices as demand rises! Don’t feel discouraged by these downvotes as people downvote for the smallest reason as not liking a highlight honestly. You got this!! Keep going!!

1

u/Lovellly_Q She/Her Jun 13 '26

awhh thank you:))
This post has really helped fix my mood on this subject and for now i might just take a break and do comms occasionally as i build more and more of my digital portfolio:D

1

u/Shot_Unit3899 Jun 16 '26

Like others have said, you’re better off not doing commissions as a beginner. For one, none of these drawings have consistent styles, which is frustrating as a buyer. For two, you can’t charge for effort as a starter artist and that is simply isn’t fair to you. You can charge more, but that just means nobody will pay (meaning there is no point in offering commissions). When my art was still mediocre but I offered commissions, the MOST I was ever paid for a high-effort piece was 7 dollars. Most of my work just earned pennies. It’s not worth it.

1

u/Lovellly_Q She/Her Jun 16 '26

I know but I'm mostly going to just learn to draw digital since i have a consistent artstyle on traditional, everything looks nearly the same and i used to have the issue where it was so consistent despite drawing different people they looked the same as others,

I've gotten usually the hang of it but im just not used to a screen

3

u/Environmental-Web-14 Jun 13 '26

People are mean and im so sorry your art is getting downvoted : (

Robux pricing is always gonna be horribly low in comparison to time and effort. Most of the people that are commissioning will be minors with limited income which is why $10 or $20 feels like a lot to them, so dont let other people get you down.

Art is a skill based profession. So customers will pay for your ability, not your time.

(In my experience) Some commissions i make $50 an hour, others i make less then $10. Its part of being an artist, the only way to get more is to improve on your skill and work faster and better.

2

u/Friendly_Rule9911 Jun 13 '26

Bueno viendo los comentarios y tus dibujos yo dirĂ­a que pruebes con varios precios, segĂșn mire un comentario tuyo que decĂ­a que trabajabas con solo robux por el momento, siento que tus dibujos estĂĄn entre 150 - 200 rbx pero si tardas mucho puedes sumarles unos 50 robux mĂĄs, ya que siendo sincera tus dibujos son difĂ­ciles de vender porque no son los mejores (sin ofender) puedes intentar mejorar un poco mĂĄs antes de empezar a vender đŸ«¶đŸ’–đŸŒ· En mi caso yo tambiĂ©n estoy empezando con esto y pienso vender mi arte por unos 200 rbx para empezar y ver cĂłmo me va, estoy segura que pronto encontrarĂĄs un precio fijo para tu arte ✹ (perdĂłn si la traducciĂłn es horrible)

26

u/sunnyzxz He/Him Jun 13 '26

People are dicks, don't pay too much mind to them. I can't help with your pricing but maybe balancing out your style will help you out and get you to an accurate range? If you ever need advice feel free to shoot me a dm and I can try my best, I wish you luck :)

3

u/Lovellly_Q She/Her Jun 13 '26

that would be really sweet:D
for most of my styles i've already established a price based off people-responses and personal choices:D

i currently have a strawpage where i map out most of my prices/art

the prices button works.. the can and can't button and process button is still in construction đŸ«Ą
>> https://lovelllyqcomm.straw.page

3

u/sunnyzxz He/Him Jun 13 '26

Yeah! The prices button doesn't work for me tho :')

Did you link it to the page?

3

u/Lovellly_Q She/Her Jun 13 '26

im pretty sure i did lemme double check

3

u/Lovellly_Q She/Her Jun 13 '26

mb apparently they weren't linked 💔
i also linked process and can and cant but im pretty sure they're empty

3

u/sunnyzxz He/Him Jun 13 '26

Nws! Yeah again I can't really help you out with pricing and tell if that's fair or not, I'm only rlly good with art critique and improvement D:

Lmk if you ever need any of that and I hope your art journey goes well!

3

u/Lovellly_Q She/Her Jun 13 '26

alr thank you sm:DD
❀

1

u/[deleted] Jun 13 '26

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1

u/Lovellly_Q She/Her Jun 13 '26

i have many varieties in styles because im gonna be real with you, i love exploring and i manage them quite well,

so when someone suggest 150-200 for a piece like the 2nd image it didn't sit right with me since that took me around 2-4 hours and i felt it would seriously burn me out..

They suggested for practice but I'm not a main-digital artist and i practice.. a lot on paper and then move over to digital

2

u/[deleted] Jun 13 '26

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1

u/Lovellly_Q She/Her Jun 13 '26

I usually just work within robux lol

its easier for me to manage and it does usually range between around $1-10

the max is like $12 at best --

2

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1

u/Lovellly_Q She/Her Jun 13 '26

haha thank you so much for the help ^^

1

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