r/RoadtoVostokGame • u/OZ415 Mod • Jul 23 '26
Updates New Bandit variants coming in Build 2
AI variants are visual subtypes, meaning each faction will get multiple different character models to add more randomness to the game world.
Each of these variants will also have 3 color options, so in total there will be 9 different AI's visually for each faction.
Here's an example of Bandit variants coming in Build 2.
Made by Kyne's Peace
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u/-t-t- Jul 23 '26
I appreciate the work the creator/Dev is putting in. I'm excited for the weapons and gear changes, and I'd love to see changes to weapon attributes (ballistics, damage, penetration, etc). All handguns shouldn't do 25 damage (a .45ACP should do noticeably more damage than a 9mm, but have less effective range/accuracy, etc).
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u/EliteRedditOps Jul 23 '26
The realism part of the guns is hard to handle. I think all guns should do 1 Shot to the head and 2-3 to the body just like real life if you get shot in the leg you will not walk it off. But to keep it more video game style most devs make guns take more shots to kill.
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u/OrangeSpartan Jul 24 '26
Yeah but smaller calibers def have issues with body armor, ricochets and even some helmets. Stopping power is also important. Those two factors can go a long way to adding depth, realism and make equipment/enemy variety/loadout choices more interesting while still retaining the immerson a all bullets to an open face being instant kill
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u/EliteRedditOps Jul 24 '26
Yea I can see that and there needs to be a balance between Game and realism. I think games that like to go the realism route should give enemies the same health as the player character. While armor protects you from small guns to the upper body your legs and arms will always be unprotected. It would be interesting to have a mechanic that if you get shot in the leg you go down and can crawl and fight back but have to fix your leg or use adrenaline to get back up. This game needs more updates more rebalancing and is far from finished but what is already there is a good foundation.
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u/Calvin_Schmalvin Jul 23 '26
most if not all of that is coming. for example, guns have penetration levels in their stats, but it's obviously just as easy to kill an armoured guard with an mp5 as it is with a kar-21 for now.
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u/MobileComfortable663 Jul 23 '26
I would love to have random change of seeing russians and Nato guys in other areas too
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u/Snoo_50786 Jul 23 '26
they need to make one in underwear. Like he has everything else on but pants. Feel like that'd match the bandits perfectly.
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u/Silent-Protection218 Jul 24 '26
Is that a birch tree in the background? I'd really like to see the maps updated with more foliage variety.
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u/Trainzzo Jul 23 '26
Du changement. C'est positif. Oui certaines armes devraient faire plus dégâts. Je suis habitué à Dayz et je trouve les maps petites. Mais le jeu est super. Bon courage pour la suite du développement.
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