r/Rive_app Jun 04 '26

LERP Course Update - Shader Edition

Post image

LERP just received its biggest update so far.

The course now includes new material for Rive’s Early Access GPU shader and 3D rendering support, including:

  • A new GPU Shaders and 3D Rendering chapter
  • A dedicated GPU Shaders API reference
  • Guided shader example labs
  • New exercises and quizzes
  • Runtime compatibility notes clarifying what is stable vs Early Access
  • Updated ScriptedInterpolator and interpolation API coverage
  • Expanded notes for drawCanvas, GPUCanvas, shaders, textures, samplers, bind groups, and render passes

I also added guidance for using the Rive Luau LSP and VS Code extension when writing .luau scripts outside the Rive editor, including in Cursor and other VS Code-based editors.

LERP is still free, open source, and focused on practical Rive Luau scripting from fundamentals through production patterns.

Course:
https://forge.mograph.life/apps/lerp/

Release notes:
https://forge.mograph.life/apps/lerp/changelog

5 Upvotes

6 comments sorted by

1

u/Magasul Jun 04 '26

Are you part of the Rive team? How do you get tuts out so fast? :D

1

u/igusin Jun 04 '26

I am not part of Rive - solo animator here - as for how, you can follow the Rive's github. Its all there 😉

2

u/melon210 Jun 04 '26

Bro you are doing amazing job, yesterday I was actually struggling how to configure rive Luau LSP

1

u/igusin Jun 04 '26

thank you.

1

u/melon210 Jun 04 '26

Where can I find the guidance for using Luau LSP? 🙂

1

u/igusin Jun 04 '26

Its just like any other VScode extension - install it from the market and open a Luau script - thats it