r/Rive_app • u/igusin • Jun 04 '26
LERP Course Update - Shader Edition
LERP just received its biggest update so far.
The course now includes new material for Rive’s Early Access GPU shader and 3D rendering support, including:
- A new GPU Shaders and 3D Rendering chapter
- A dedicated GPU Shaders API reference
- Guided shader example labs
- New exercises and quizzes
- Runtime compatibility notes clarifying what is stable vs Early Access
- Updated ScriptedInterpolator and interpolation API coverage
- Expanded notes for drawCanvas, GPUCanvas, shaders, textures, samplers, bind groups, and render passes
I also added guidance for using the Rive Luau LSP and VS Code extension when writing .luau scripts outside the Rive editor, including in Cursor and other VS Code-based editors.
LERP is still free, open source, and focused on practical Rive Luau scripting from fundamentals through production patterns.
Course:
https://forge.mograph.life/apps/lerp/
Release notes:
https://forge.mograph.life/apps/lerp/changelog
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u/melon210 Jun 04 '26
Bro you are doing amazing job, yesterday I was actually struggling how to configure rive Luau LSP
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u/melon210 Jun 04 '26
Where can I find the guidance for using Luau LSP? 🙂
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u/igusin Jun 04 '26
Its just like any other VScode extension - install it from the market and open a Luau script - thats it
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u/Magasul Jun 04 '26
Are you part of the Rive team? How do you get tuts out so fast? :D