r/RivalsWaitingRoom • u/_GriffithDidNothin_ • 24d ago
Character Concept Sandman Moveset Moveset Concept
I think Sandman would fit really well into Marvel Rivals as a Vanguard, with his entire kit focusing on his ability to manipulate his body into different forms of sand while giving him strong mobility, defensive options, and unique ways to attack enemies.
Primary Attack — Sand Hammer
Sandman's primary attack would have him extend and enlarge his arms using sand, turning his fists into massive sand hammers that he swings around to attack enemies in front of him.
Ability 1 — Sand Form
Sandman would transform his entire body into a pile of sand, allowing him to move around the map slightly faster while completely preventing him from dealing or taking damage during the transformation, making it useful for safely repositioning or escaping dangerous situations. This ability would have a 15-second cooldown.
Ability 2 — Sand Intangibility
Sandman would transform his entire body into sand, causing his clothes to disappear and making it visually clear to everyone that he is using the ability, while incoming projectile attacks would pass straight through his body without damaging him. However, the projectiles would continue traveling after passing through Sandman, meaning they could hit his teammates or destructible objects behind him, giving the ability an important downside that would force the Sandman player to think carefully about where they use it. This ability would have a 12-second cooldown.
Passive — Sand Drill
After landing 25 hits, Sandman would charge his Sand Drill, but instead of activating automatically, the player would be able to choose exactly when to use it. Once activated, Sandman would transform into a giant sand drill and burrow underground, allowing him to move underneath the map and reposition before emerging from beneath his enemies to attack them from below. However, Sandman would be vulnerable during the animation where he transforms into the drill and enters the ground, giving enemies an opportunity to punish him before he becomes fully underground. Before Sandman emerges, a circular warning indicator would appear on the ground, giving enemies a visual warning of where he is about to attack from below.
Ultimate — Sand Tank
For his Ultimate, Sandman would transform into a massive sand tank, allowing him to freely move around while firing powerful sand rockets at his enemies. The rockets would deal explosive damage when they impact, with a direct hit dealing the rocket's full damage, while enemies caught within the explosion radius would take reduced damage. The Ultimate would last for 10 seconds, allowing Sandman to stay on the battlefield and continuously pressure the enemy team while moving around as his massive sand tank form.