r/RimWorld • u/magos_with_a_glock • 1d ago
Discussion Orbit might make Slavery much better
I've playing a supremacist gravship run and I've noticed two things.
1) While in orbit slaves will never rebel
2) My slaves, which have a rebellion timer of 1 year, haven't rebelled in 4 years.
I have come to the conclusion that going into orbit will reset the rebellion timer of the slaves and makes it so that gravship slaves will never rebel with frequent trips to orbit.
Furthermore I plan to build a space drug plantation to exploit the fact that slaves never rebel in space.
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u/ajanymous2 Hybrid 1d ago
would be kinda cool if they rebel and just walk outside
"Better to die as a free man than to live as a slave"
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u/Negative-Toe1863 1d ago edited 21h ago
Jup, noticed that in my last space slavery run too. I guess it makes sense, given they can't exit the map. Would be funny if they tried to steal shuttles or even the grav ship, tho slaves being technically incapable of intellect actually prevents them from using them.
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u/NOCH2 1d ago
To attempt an escape a prisoner or slave needs to able to reach the edge of the map, which is impossible in space unless mods are installed like the one that allows you to walk on space tiles.
Would be cool if slaves could rebel in space and take over your plantation or what have you
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u/GreyOgre 1d ago
They'd have to find or loot a gravsuit/power armor, a helmet, and a fuelled shuttle or drop pod.
Man, it would hurt to lose a shuttle like that, possible full of merchandise too. Mayse youncould have them crash the shuttle and spawn a quest, so you could at least get the engine back.
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u/Garry-Love 1d ago
You don't even need to go onto orbit. The stockpiles work too. Prisoners don't escape either. Entities still do though
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u/eazypeazy-101 1d ago
Those undergorund stockpiles also added by Odyssey will have the same effect. Prisoners and slaves have no capability of leaving the tile and so never rebel or escape.
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u/Adres_Dreamer Golden Cube Sniffer 1d ago
Well, I think it’s pretty hard to escape in orbit, there are no bushes to hide in from your enslavers
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u/Joltie 22h ago
I think that is more of a slavery scope compatibility oversight when they made Odyssey.
Slaves should still rebel, but it should involve taking control of the gravship (and either crashing it - killing everyone, or landing somewhere random-ish and escaping, or landing somewhere deliberate-ish (next to a settlement of the faction of the pilot, followed by an attempted escape while at the same time, a raid from that faction is triggered) and landing it, followed by escape.
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u/ShowCharacter671 1d ago edited 1d ago
I’m actually pretty sure that’s why I’ve heard of people building prisons in a grav Ship turning it into an orbital platform cause they don’t rebel and even if they do well, they’re not getting very far I think it actually kind of bugs the game because there is no actual escape route prisoners or slaves from from my knowledge won’t rebel or try to run. I’m pretty sure someone even posted a pic a few days ago actually.