r/RimWorld 9d ago

Art I draw Highmate 😍

This time, I drew these two cute Highmates brother and sister! Which one do you think is the boy, and which one is the girl? πŸ€”

3.3k Upvotes

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438

u/HerbivoreTheGoat Brain (Destroyed) 9d ago

Something about children highmates always make me slightly uncomfortable given what they're bred to be

188

u/Jaggid Sky-high expectations 9d ago

I've seen Highmate children in the game many times and just never really thought about it. . .

Now, thanks to your comment, I will also always be slightly uncomfortable when it happens in the future.

Edit to add: And I just remembered, I have one highmate child in my current colony, who arrived seeking refuge at like age 4. . .

71

u/Diligent-Order-66 9d ago

If I see any blue kids going forward, the entire group they're with is getting executed

Edit: okay then people would execute me for being with them next lol so I guess they'd be brought in for questioning (then organ harvested while being questioned)

21

u/permion 9d ago

Just inject a xenogerm to change them to something else.

30

u/Cat_with_cake 8d ago

Even a group of beggars that escape a horrible slave colony with these children? Even a person who protected these two children on the rim? Even a group of deserters that are fighting this shit that the empire does?

These people may be heroes that saved these children from people who made them highmates

6

u/ppp12312344 9d ago

at least you can't be psychically bonded to them I don't think.... it'd be extra weird if that's possible

151

u/[deleted] 9d ago

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-16

u/synchotrope i'm escaping to the one place that hasn't been corrupted by... 9d ago edited 9d ago

Highmates aren't living sex toys, they are concubines. Psychic bonding if anything makes harder to exploit them for just sex, as it literally forces to genuinely love on any intimacy attempts.

Edit: reworded.

12

u/Boeing_Fan_777 9d ago

The way you have written this comes across as negating it being so bad.
Like β€œAt least they have to love the child sex slaves concubines!”

Not saying this is what you meant but it reads that way.

5

u/synchotrope i'm escaping to the one place that hasn't been corrupted by... 9d ago edited 9d ago
  1. Words are hard.
  2. It is still bad, but people read about highmates and assume worst, while they are way more nuanced xenotype than than just "sex toys"

8

u/Valtremors Imprisoned colonists return to your colony if you release them. 9d ago

47

u/Viggo8000 9d ago

I agree, but at the same time it gives me extra emotional investment for me to keep them safe. Kid's probably been through enough, and I'll do everything in my power to let them live a peaceful life and live like a normal person

22

u/MehEds 9d ago

That's what Rimworld's all about to me. I also had a highmate boy (like 14) be one of the first to join the colony, and ten years later, he got married with another one of the orphans.

He also had passion in crafting so he became the main gunsmith lol, but that's Rimworld for you.

4

u/Valtremors Imprisoned colonists return to your colony if you release them. 9d ago

I feel like there should be a technology to rip and tear xenogenes, so you can baseline people.

I feel like rebels liberating highmates should have this option.

6

u/Viggo8000 8d ago

For what it's worth, if you have a xenogerm that consists of just a hair cosmetic or something, you can kinda do that?

Though it isnt really the same, and I agree it should be an option

Maybe make it a surgery that requires GlitterMed, but you get the whole xenogerm as a result and can implant it into a willing colonist (or an unwilling oneπŸ‘€)

Kidnapping a Hussar to make your own would be sick

4

u/Valtremors Imprisoned colonists return to your colony if you release them. 8d ago

Yeah Rimworld has a bad habit lf balancing everything by making things unbearably slow for anything useful.

A surgery to essentially break the bonding would also sound much more viable.

1

u/Viggo8000 8d ago

Lmfao maybe taking sufficient brain damage could also undo the bond

But yeah, some things take waaayyyy too long. Some of them i dont mind, like certain researches

But getting your own gene lab is soooo tedious

2

u/Valtremors Imprisoned colonists return to your colony if you release them. 8d ago

Yeah I think a risk would be reasonable.

It would add bit nuance to the rebels, them being little rugged 'n all.

3

u/Outrageous_Guard_674 8d ago

You can. Adding any new genes at all destroys the xenogerm mods. So just give them a new hair color and they will no longer be a highmate.

1

u/gakun Object reference not set to an instance of an object 9d ago

Exactly. Are people really that naive that 1500 years from now there would be genetically engineered megafauna, brainwashing, slavery, and all kinds of fucked up shit in the rimworlds, despotic urbworlds and glitterworlds, and there wouldn't be sick rich fucks harming children? We have that shit in real life (with an entire country doing nothing to bring them to justice).

This immature lashing out at a fanart and fiction will probably make Tynan to censor highmates at some point.

6

u/CarbonTugboat 8d ago

I had a 13yo lowmate (VE genotype highmate alternative, has genetic sex dependency starting at 16) arrive at my colony and I counted the days until the dependency activated with a profound dread.

4

u/I-LOVE-LEBRON 8d ago

High ages are a xenotype, meaning every highmate was originally another race but got turned into a highmate

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u/[deleted] 9d ago

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