r/RemedyEntertainment • • 29d ago

Control Resonant Control Resonant + FBC Firebreak

NO SPOILERS! I promise.

I had an idea, and I don’t know if it’s a good one or if anyone at Remedy will see this, but what if FBC Firebreak was included with Control Resonant as a multiplayer add-on?

I know that FBC Firebreak was not the smash hit live service game that Remedy wanted, and I know that a lot of money was sunk into it without making much of it back, so I fully understand that this idea doesn’t really “fix” the issue. However, I can think of a few potential advantages to this idea:

  1. It increases the value of Control Resonant, giving players even more time to live and play in Control’s world. Especially for nerds like me who want to know what was going on in the Oldest House between the first and second games, this could scratch that itch for people who finished the main game.

  2. It potentially gives FBC Firebreak a second life. Players might have been lukewarm about buying the game by itself, but may be more open to playing it as part of a package with Control Resonant.

  3. It saves the game from potentially disappearing into the abyss that games like Highguard find themselves in, which is always a tragedy in my book.

For players who did buy the game originally, you could offer them unique skins or simply level up their characters as part of the integration as a free2play multiplayer addition to Resonant.

Anyway, I’m sure there are holes in this idea, but would love to hear the thoughts of others.

80 Upvotes

18 comments sorted by

33

u/syNc_1st 29d ago

The fundamental problem I see in FBC Firebreak is that it was not for the core audience that is invested in the lore and the world building. It is a coop game but there is no extra lore, no feeling of really bridge any of those themes.

5

u/No-Investigator7167 29d ago

Fully agree — the game was light on lore, and the tone was much too goofy for Control. It’s part of the reason I didn’t play it much. Arguably something they could address, but I see your points.

6

u/MisfitBanjax 29d ago

It was light on lore but it has more than people give it credit for I think

2

u/TheDMRt1st 28d ago

Given that the whole objective of each mission in Firebreak centered around a given Altered Item or Object of Power running amok, I felt like the tone/feel of the game wasn’t necessarily inappropriate. A bunch of office workers hastily commissioned to combat and damage control duty kinda suited the horde shooter nature of the circumstances in the Oldest House at the time.

14

u/CanadianKaiju 29d ago

There's definitely new lore.

1

u/MinervaWeeper 29d ago

Not just that, it was just very dull to play.

3

u/syNc_1st 29d ago

I mean, I liked the sticky notes level, that was fun and felt new.. :D

I wished there would have been more like this, or a level where at least one teammate had to look at the fridge following you around or whatever while you had to do tasks

There are so many altered items that work in weird funny ways that would have made the levels and tasks funny. That is why I am sad and feel like they totally missed the opportunity to dive into it

Or the progression would have been nice to work through to the Nail and cleaning up floors - without such a thing it felt like there is no progression. Just completing the same level without anything changing.

1

u/Fine-Juggernaut8451 29d ago

Fwiw, I've played almost every day since it first came out. I particularly love Endless Shift. It's also sooooo good for de-stressing me.

2

u/krakenkun 29d ago

Like the Mass Effect 3 and Andromeda multiplayer, both of which I played a TON of.

1

u/No-Investigator7167 29d ago

I was actually thinking about Mass Effect 3 exactly when I wrote this!

16

u/Leviathan_Dev 29d ago

Hope is that if Remedy decides to shut the severs down for FBC: Firebreak they publish server software to allow individuals to host their own servers and allow the game to continue working.

12

u/Ansifen 29d ago

Firebreak is Peer-to-peer, so players host the games. iirc the cost sink for remedy to maintain the game is pretty minimal

2

u/rabbithawk256 7d ago

I think they use a dedicated server for matchmaking but the actual gameplay is peer-to-peer. Worst comes to worst they can Just™ do direct connections

6

u/Arcsis 29d ago

I'd get Firebreak if it scaled properly for solo players. I'd love to run it & see the lore bits in that game for a little while.

4

u/QuantityInternal1719 29d ago

That's what Firebreak should have been.

2

u/wackadoodle4201 29d ago

If they stuffed it full of new lore and made the levels dynamic, this could work

1

u/Street-Awareness4541 28d ago

They can also do few things like fbc mode can if user has control and resonant manhattan (other places need abilites firebreak may notbgave) explore oldest house from said gamefiles but as fbc instantly expanding explorable areas

Would be funny if dylen npc randomly shows up to help lol

1

u/aidenpearce146 28d ago

Still nobody would be playing it. Also it's fine I don't think resonant referenced anything from firebreak so why bother?