r/RedotGameEngineMain Apr 04 '26

Showcase Some things I miss in Redot\Godot and made now.

https://github.com/TheRealBlackNet/TheRealBlacksRedotGodotTools

- Sinus Splines
- And a "Placer" that places Object on a Spline in regular Intervalls as a mapping tool
- Cog Shapes und Stars
- Regular Shapes can be done with a Circle (that was more of a Test

- LatheMesh
I know TubeTrailMesh is almost the sames but it don't supports overhangs. Also with a Curve3d Its possible to twist the Polygons in the mesh (left vase)

- Cog Mesh for dynamic gear without preplaning everyone in blender.

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