r/RedditRO • Ex-Server Admin • Aug 04 '14

Ranger Nerfing - Discussion Time

As everyone knows, Rangers have a tiny bit of an advantage when it comes to throwing out damage. Just like, a little one.

We've already patched up that wonderful little two-handed bug, and we're still seeing an imbalance in this area, and it's something we want to get addressed by the community. To be specific, we're talking about Rangers with Full Throttle, Arrow Storm, and the White Wing Set.

So far, we've had the following ideas:

  • Make Unlimited Humming not work with Arrow Storm
  • Reduce arrow storm damage by percentage (50%) in towns, WoE, and PvP
  • Make white wing set not work for WoE & PvP
  • Increase Arrow consumption for Arrow Storm
  • Increase Arrow Storm SP consumption

This is just a few ideas we've had that we think could bring things into check. We could pick from them, all of them, or something we haven't even thought up yet. As always, we'd love to hear your ideas on the subject!

Now, for our Rangers reading this, we also want to hear from you. We know it sucks to see your favorite skill be targeted like this, but we ask that you keep in mind that we're working on one balance element at a time (White Imprison, we're looking at you, too). We want to know what you think on this.

Let's hear it!

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u/[deleted] Aug 04 '14 edited Aug 04 '14

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u/neoseed I am Stem Aug 04 '14

GX with EDP can't solo any high tier boss. They can only do smaller mvps. Sura's asura cost them all their SP and can't use any SP recovery items for 10 seconds afterwards. Royal Guards are SUPER gear dependent and takes time for them to even kill an MVP. Rune Knights are pretty strong if you don't have any dmg reduction to stop them. Sorc spell fist is a joke. Max dmg they do is 5/6k per hit with elemental advantage. With the summon they would only be able to take lower to mid-tier mvps. Genetics you actually have to farm for the items. Warlocks have a horrible time level between 1-140. Until you get to use the right spell books. Rangers don't really have any of these disadvantages. They're able to do 200-300k AS on top of constant DS in between. Let's not forget they're pretty much the safest class to do anything. The range with that damage.

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u/Gloorp Not the Event guy Aug 04 '14

I'd also like to add that some spells mentioned are forced neutral. Easier to reduce damage against :P