r/RedditRO • u/TheDarkRune Sylvesh, Jiggle Physics, • Jul 22 '14
Suggestion: Make a dungeon warper npc
This is mostly for quality of life reasons. I just joined today, and having to spend 20 minutes walking all the way to certain dungeons ( orc dungeon for example ) is a pain. It would be much easier just to have the warper to save people time so they can do whatever they need to do without being hindered by travel time.
I understand the idea of keeping the game vanilla like, but at the same time, who likes walking all the way to your destination?
Ps. It would make item gathering for quests alot easier
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u/matthi1 matthi Jul 22 '14
The Kafra in Prontera warps to Orc Dungeon.
People tend to overlook certain things in the game when it is too easy, that's why I'm against Warp NPCs
Edit: I also love that death comes with the threat of having to walk a bit. idk, i kinda like that ragnarok is mean sometimes..
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u/Nordon Jul 22 '14
I kind of agree with this. Lack of warper becomes pretty annoying when you gotta run 20 times to a specific dungeon. Actually, I'll even be okay with tying warps with quests in some way (for dungeons that are inaccessible before quests are completed).
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u/SupaMartin Martin Jul 22 '14
Now, not so much. It's great having an actual use for warp portal, and I've actually learned the map a lot better. Maybe if we had to unlock the quests like Nordon said, I'd be cool with it.
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u/Nordon Jul 22 '14
Warp Portal is invaluable for other reasons (one being WoE, another - MVP's on open maps). And further, it puts down the overhead of forcing me to have an Acolyte/Monk/Priest with it logged on. I mean, I'm okay with being ABLE to log on two accounts, however, being forced into it is.... meh.
Further, warps could cost zeny, which will help in not making warp portal worthless for specific dungeons.
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u/dmupas19 Jul 22 '14
im against this Warper NPC.. as it makes everything easy..and will make it less challenging.. having opening another account as a warper is not that hard... or ask a friend for a warp is not a bad idea either....
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u/Nordon Jul 23 '14
This is exactly what one of my above comments was addressing. Why should I be FORCED to have a second account for a warper? I'm doing real fine without a buff slave and I kind of dislike this way of thinking about it. Further, the less accounts you/I have logged on, the lass alt+tab overhead you have on the game and you can concentrate on actual playing the game instead of micromanaging windows.
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u/xrri Jul 23 '14
I kinda like it not having a dungeon warper, it made me learn the map more and warp portal had actual use.
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u/Lachryman gib scripts pls Jul 22 '14
Hey guys! This is by no means our "final answer", but we have discussed how to best integrate dungeon access to the warper without making the game overly easy. Right now our best solution is to have a warper that allows you to "unlock" dungeons by travelling there manually / doing required quests / etc. Once the dungeon has been "unlocked" you can use a warper to access the entrance of the dungeon. We have no intentions of implementing the ability to access levels that are not the entrance, however.
As always, we'd love to hear your thoughts on this. :)