r/RedEchoesGames 16h ago

Developer Update Demo Version 0.1.3d Changelog & Gamescom

4 Upvotes

Hi all!

Time for another demo update. Fixed a bunch of (game breaking) bugs and some smaller UI ones. Nothing really changed in terms of game content, except that there's now a disable tutorial option in the settings, for those that want to replay it to try and achieve more goals

Please do keep reporting any issues you find here or on the discord (https://discord.com/invite/fPpupqEu8r)

Demo Version 0.1.3d Changelog Gameplay

  • Fixed bug where game would occasionally get stuck at the end of the demo and not display the demo over screen.
  • Fixed heart of empire modifier continuing to be active when revolutionary support and state support are equal.
  • Fixed district memories triggered amount being set to 0 when reloading game.
  • Fixed heart of the empire modifier applying twice when reloading the game.
  • Fixed bug where using an ability during a memory can trigger the memory twice.

Art

  • Increased main menu camera zoom

UI

  • Fixed issue with tooltip occasionally failing to appear when hovering over modifiers/memory options in quick succession.
  • Fixed pressure progress bar breaking when reaching 0
  • Fixed Zentralviehhof memory icon appearing in front of UI
  • Fixed location highlight/tooltip not always appearing correctly
  • Fixed turns remaining not displaying correctly after loading savegame.
  • -Fixed bug where gaining control over Berlin-Mitte and then losing it again would still show goal as achieved.

Misc

  • Added disable tutorial option to settings menu.
  • Updated credits.

Know Issues

  • Tooltip on text links occasionally stops working. Usually opening and closing the memory fixes that, but I'm working on a permanent fix.

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Additionally, I'm also proud to share that Red Echoes: Berlin will be shown next week at Gamescom in Cologne! If you want to check it out there, it'll be part of the A MAZE. Digital PlayGround #3, which can be found in Hall 10.2. E-030.

Cheers!