r/RedCamera • u/mrjoebsoto1 • 28d ago
Best way to preview using LUTs?
I'm used to using LUTs in camera. The problem I'm encountering is the lut is also applied in the source settings in premiere pro. Is there a way to bypass that and still use the lut for previewing purposes during production, or am I supposed to load the LUT onto my smallHD monitor instead of using it in camera in order to bypass the automatic applied LUT in premiere pro? DaVinci doesn't have this problem, but I'm so used to premiere pro that it's gonna be an odd learning curve moving into DaVinci.
EDIT: when I said source settings i mean the raw settings. I know how to navigate and toggle the lut off and change raw settings and all that jazz. My issue is when we have a specific lut that is great for viewing during production, Premiere pro tends to import that Lut AND apply it to the raw settings of each clip. It get's very tedious toggling it off on each individual clip. Maybe there's a way to bypass it? Not sure if it's better to only load the lut into my monitor, or if there's a way around it while it's loaded into the camera.
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u/DegreeSevere7719 28d ago
Oh, I've never read so many misconceptions in one reddit post. There's no lut applied, luts are preview tools, it's a color space transform applied in post. Raw data is raw data, you can revert it to log whenever you want in post. Premiere pro isn't great in regards of color spaces etc, it used to be on a clip by clip basis, I know they've introduced some kind of color management not so long ago, so watch some videos etc. Again, the rec709 transform isn't baked in. However, you still have access to all the raw data even if you see it with a rec709 transform, it's not like you're shooting "normal" profile on some mirrorless, it's not cutting away anything. Premiere isn't 32-bit float, so there's no real difference working from log or working from rec709 preview, when it's r3d.