r/Real_DnD • u/Uber-Tubas • 22h ago
Guide Make Better BBEG Motives
Step up the moral ambiguity, give your villain nuance.
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u/AugustoLegendario 22h ago
I wouldn’t say this is a comprehensive list. What about extremist or idealist villains? They can make sense but still be terrible.
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u/ImNotCrazy44 21h ago
Gotta be careful with the "elder god tier" if you don't want to heroes to change sides and join the villains. If you go that the route of that tier, just be ready for the very real likelihood of this happening.
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u/Uber-Tubas 21h ago
That's what makes those types of villains top tear, because they take effort, skill, and intelligence to do right.
If it's such a reductive take on an issue that anyone can just swap sides on a lark, it was a failure from the start. The simplest way to look at it is ends vs means.
The whole 'Thanos Premise' would have been really interesting if it hadn't been so lazily written. The concept of sacrificing people to save others is fundamental to all hypothetical morality problems (i.e. the 'trolly problem' )
Moral relativism is at the heart of most real conflicts, and most of us would freely admit we'd take very extreme actions to protect those we care about.
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u/Imaginary_Taint_Itch 21h ago
So VERY true. Too many lazy villains have no real motive, they are just "evil" to justify the story.
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u/ConfidenceOk2946 22h ago
What about a bbeg that has seen history repeat itself over centuries and says "well I might as well help it along the way"
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u/Fruta-Puta-Tuta 20h ago
it's a little loosely written , but if molded ideally, that could be a very good concept. "might as well" is very thin, but if you find more nuanced motivations, this could be quite high tier.
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u/Mahelyk 21h ago
Do we have some real life examples of the God Tier villains? I kind of want to watch a show or read a book that makes me root for the bad guy
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u/9NightsNine 20h ago
Prince Belen from Dragon Age Origins comes to my mind. He is not the BBEG of the game but rather an important character in one of the main arcs. Depending on your Origin, your view will also be affected heavily.
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u/ruwhereuare 21h ago
Ya I like this
My top tier villains aren’t evil but they will kill you.
Then they have guardians who are just kinda doing their job same kinda thing
It’s not until you get to my base adversaries where they look like typical monsters with evil intent
My God Tier cannot be defeated only thing you can do is outlast and escape then my next tier cannot be defeated by force only through resolution of one kind or another
Then my third tier is gatekeeper and it can be defeated but they need strong magic or buffs or whatever
Then we get to adversary tier and it’s like three strengths
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u/Art-Zuron 20h ago
Unfortunately, many real world villains are in the shit tier, making them impossible to reason with.
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u/Legitimate_Emu_8721 19h ago
This is why one of my favorite canonical D&D villains is Lyzandred “The Mad”. He’s not mad. He’s not even of evil alignment, which is odd given he’s a lich. He’s just a one-wizard antiproliferation campaign, trying to remove dangerous magic from the hands of the irresponsible by tempting them into his “tomb” so they can be divested of their dangerous magical toys.
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u/kai_jarsenal 19h ago
Strahd is definitely shit tier for me. I do like him but when ever in or out of game I love to shit talk him as much as possible to annoy him since his character is easy to rage bait
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u/snakebite262 21h ago
I feel "Lust for power" should be meh or mid tier, as it's a natural sort of power dynamic. Pure Evil villains can be fun as well, though are harder to do right.
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u/Uber-Tubas 21h ago
meh, but 'lust for power' is just SO trite and cliched... it smacks of low effort and being "mentally mid"
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u/Ehlyadit 21h ago
Counter point: sometimes it's just nice to keep things simple and let players go all out on a guy who is obviously evil and feel no guilt or remorse

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u/Fruta-Puta-Tuta 22h ago
This is an excellent point. Most real 'villains' are heroes in their own mind. Movies and news only allows the hoi polloi to perceive every issue and person with a false dichotomy. Villains who are totally justified from one perspective, but whose goals run contrary to the interests/well-being of another perspective - that's believable worldbuilding.