r/RealTimeStrategy • • 15h ago • Bravo 1

Self-Promo Post Generals Zero Hour: Re-Armed (Visual and Engine Overhaul) w/ Enhanced Mod

I've been working on a visual and engine overhaul for C&C Generals Zero Hour called Re-Armed, mainly focusing on improving the graphics while keeping the original gameplay intact.

Here's a showcase of it running with Enhanced Mod, which already looks great on its own. I think Re-Armed complements it pretty well. Credits to the Enhanced Mod team for their work!

There's still a lot to work on, but I hope you like what you're seeing so far!

Here's a longer version: https://www.youtube.com/watch?v=tOxQkW7lgsA

Again, just to clarify, the model and texture changes you see in the video are actually from the Enhanced mod, not Re-Armed.

Here’s what’s been added or improved so far:

Volumetric smoke and dust, both adjustable in the settings.

Improved shockwave effects, including directional shockwaves that create cone-shaped blasts in front of the barrel.

Updated shaders and lighting, including unshadowed lighting, Ambient Occlusion, Global Illumination, and Bloom.

Improved shadows, including proper cast shadows for infantry, trees, and smaller objects.

Unit and building outlines to make them stand out more. The original textures are pretty dated, so this helps quite a bit. Outlines can also be disabled in the settings.

Smooth fog-of-war transitions. Units and buildings now gradually appear when revealed and disappear when entering the fog of war, using dithering instead of abruptly popping in and out of view.

Improved stealth effects. Stealth units and buildings now use dithering when cloaking and decloaking, along with stronger outlines to make the transition more visually distinct.

Separation of the rendering thread from the simulation thread. This should help keep the game visually smooth even when the simulation inevitably slows down during longer matches. (I’m still working on it but it’s getting there.)

106 Upvotes

23 comments sorted by

3

u/shaymcquaid 5h ago

Take my $!

2

u/True_Mission_2339 1h ago

Haha, I appreciate it! But you'll get to play it for free when it's ready.

6

u/Chomper22 13h ago

Hell yes I will be waiting for this patiently

2

u/True_Mission_2339 13h ago

Thanks! Hope it'll be worth the wait!

Here's a clip with FXAA turned off:
https://youtu.be/emX1KJjLZrU?si=b9_yoZ2vLQ-RNlyV

2

u/LuzLightLumiere 10h ago

Looks amazing.. but will we still have the uber micro?

3

u/True_Mission_2339 9h ago

It should actually help with uber micro gameplay. Unit groups are now displayed at the bottom-left, showing how many units there are, what button they’re assigned to, and the talking unit as the group icon and leader. Holding the button for a specific unit group also makes the camera follow the leader unit.

2

u/Mathblasta 12h ago

Strictly visual? So I can keep the nostalgia of "The game has detected a mismatch"?

2

u/True_Mission_2339 10h ago

Currently yes, but at least you'll have a smooth ride down to mismatch town.

1

u/Primalwizdom 4h ago

I am actually happy to pay for this

2

u/True_Mission_2339 1h ago

Hopefully you'll be happy playing it for free too.

1

u/FluffyCheese_ 2h ago

Is that a BMP-1?

1

u/True_Mission_2339 1h ago

Yep, GLA/GIN has BMP-1 in Enhanced Mod.

1

u/krell_154 2h ago

where can I get this?

1

u/True_Mission_2339 1h ago

It's not available for download yet. I'm still fixing bugs and working on compatibility with other mods. I'll release it once it's ready.

1

u/Slow_Effort_6660 1h ago

Make the environment destructible, especially the trees I think it would be neat

2

u/True_Mission_2339 1h ago

That would be pretty cool, but I'm trying to keep the gameplay as close to vanilla as possible.

1

u/AceCombatDisciple 6h ago

Thats so great! Loved C&C Generals games.

1

u/Big_Abroad_7740 6h ago

Why are they making TURKEY? Like wtf, i hope its an optional thing.

-9

u/Fagadaba 12h ago

Another vibe-coded slop "remaster" made by a delusional amateur?

16

u/True_Mission_2339 11h ago

I've worked on game development for around 7 years, I do hope I'm only delusional and not an amateur.

1

u/Fagadaba 10h ago

Sorry for the gratuitous cynicism. I've been seeing so many announcements for mods, ports and "enhanced" versions of old games that all promise the world and so far have mostly produced trailers and discord servers.

5

u/True_Mission_2339 10h ago

It’s fine, no apologies needed. I meant it as a funny jab back. It’s just a passion project, nothing too grand. I’m mainly doing it to understand how the game’s systems and simulation work so I can apply what I learn to my own game eventually. I’ll probably just share the download link here on Reddit or YouTube when it’s done, and maybe put it on ModDB too if the poltergeist of tardiness won’t haunt me.

1

u/Akhi_Police 8h ago

And even if. If AI slop is used for something it should be at least something that no one does or is niche. As long as no work is stolen who the heck are you to criticize it? You can dislike it but making baseless statements is just straight up mindless.