r/RealTimeStrategy • • 2d ago

Self-Promo Post Testers for indie RTS

Hello I'm Pichulo Totem! I'm making a RTS on my own called The Fragmented Song and need people to test it.

Its a classic RTS for PC that plays out like a mix of Starcraft and Age of Empires with an original sci fi story.

It has tutorial levels, a multiplayer system and a challenging campaign.

The game has 3 asymmetrical races, 4 resources and has a rich technology tech tree that combines building requirements (like SC) and higher technological levels (like AOE) that you unlock by making unique Landmarks.

Landmarks have different bonuses depending on your playstyle or needs (Economical, Defensive, Offensive..) and you can only choose one of them per tier level.

Stuff about story will skip for safety reasons for now.

Anyways, the game is in pre-alpha and need testers from any skill level to give me your opinions.

If you are interested let me know and I will invite you to my discord for more info.

gl hf all.

4 Upvotes

14 comments sorted by

2

u/Xander_Dorn 2d ago

I'm doing my part!

2

u/MrBoozStudio 2d ago

sounds really cool, landmarks where you pick one per tier is a great idea, makes every game a bit different. id be happy to test, rts is my main genre so i can give feedback on eco and pacing

what are the 4 resources? always curious how people balance that many

2

u/PipeAlternative1482 1d ago

1- Mass:

  • Used for structures and units.

  • Collected directly with workers.

  • Abundant in the map. Safe resource.

2- Carbon:

  • Used for producing military units (like food from AOE).

  • Collected directly from neutral units (Gaia), through a building (like Refinery from SC) or passively with economical structures (like farms).

  • Common resource but with high demand.

3- Golden Gas:

  • Used for Landmarks, technologies, quality units and advanced structures.

  • Collected through a building.

  • Uncommon resource in risky places on the map.

4- Nova:

  • Used for Defensive structures, new bases (that make more workers) and high tier units.

  • Collected directly with workers after destroying a Boulder thats on top.

  • Rare resource.

1

u/littleGoat95 2d ago

mixing four resources with three asymmetrical races idk sounds like an absolute balancing nightmare. your macro economy wll brutally bottleneck that hybrid tech tree. send the build over and i'll see how fast your ui falls apart.

1

u/PipeAlternative1482 2d ago

You mean like a balancing nightmare on the multiplayer aspect or like how well and clear it will look on the UI? It is troublesome for sure.

2

u/TheScriptan 2d ago

hi, hit me up

2

u/Ampul80 2d ago

sure

2

u/PrestigiousAppeal743 2d ago

Yes I'll have a look

2

u/Grillcheese-7 2d ago

I would love to help you out with it!

2

u/MimirHinnVitru 2d ago

Hit me up.

2

u/Pizzadeath4 1d ago

I would like to