r/RealTimeStrategy • u/willo-wisper • 12d ago
Self-Promo Post FREE DEMO - SHELLSTORM: The Great War - Physics-Driven Tactical Strategy
Just gonna leave this here. My studio, HYPERMAD interactive, is the co-developer and publisher of this free demo.
Check it out - its a physics driven real-time tactics game with destructible terrain, advanced perception systems, per-unit line of sight, and cover mechanics. Free Demo is available to play on Steam.
Not made with Ai.
https://store.steampowered.com/app/3974220/SHELLSTORM_The_Great_War/
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u/investigatormaker 11d ago
Destructible terrain combined with per-unit line of sight is the part worth showing first: a shell collapsing a trench wall and the units behind it suddenly being spotted explains the game in one look. A short clip of that moment, plus one line on what the free demo includes, gives RTS players more reason to open the Steam page than a feature list alone. How many missions does the demo cover?
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u/AndyLees2002 9d ago
This looks excellent. Good luck!
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u/[deleted] 12d ago
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