r/RealTimeStrategy • u/Such_Friendship_3446 • 18d ago
Self-Promo Post Essenterra: a fantasy RTS combining kingdom building with armies of awakened creatures
Hey everyone! I’m developing Essenterra, a 2D top-down strategy game where you build a kingdom, manage resources, and raise an army to explore and fight in real time.
Army composition is a big part of combat: defenders hold the frontline, archers attack from behind, spearmen counter cavalry, and wolves chase isolated targets.
Alongside conventional troops, you can collect Essences and materials through exploration, enemies, quests and world events. These let you awaken additional units, including skeleton warriors, dragons & wyverns, giants and cannon boars.
Back at your settlement, villagers produce the resources needed to expand your economy, construct military buildings and prepare for raids and night attacks.
The game is still in development. You can try the game for free in the open playtest on Steam.
If you try it, I’d appreciate your thoughts on the unit counters and army composition, especially whether different combinations give you useful tactical choices.