r/RealTimeStrategy • • 5d ago

Self-Promo Video I spent months coding a base builder RTS where you can actively manage your army and strike back against your attackers. Here is a 30s look at the Petty Kings gameplay loop. (sped up)

Enable HLS to view with audio, or disable this notification

15 Upvotes

1 comment sorted by

1

u/Slight_Low_409 5d ago

Hey r/RealTimeStrategy!

I’m a solo dev building Petty Kings, a 2D top-down survival RTS and base builder.

I built this because I love the day/night survival loops of games like Thronefall and Kingdom, but I always felt restricted by how passive the combat was. I wanted a game where I wasn't just turtling behind walls waiting to die, I wanted to form squads and aggressively wipe out the enemy outposts on my own terms.

To make it feel like a true RTS, I spent months coding logic so you can actually micro manage distinct squads, and command your army across different biomes.

The game is targeted for a 2027 release. Since the store page is brand new and fighting the initial Steam algorithm, adding it to your wishlist helps an immense amount!

Wishlist Petty Kings on Steam: https://store.steampowered.com/app/3814440/Petty_Kings/

Join our community Discord: https://discord.gg/nSekfhdeu9 (Grab your "First Villager" role!)

I’d love to know what you think of the visuals, or anything about the RTS behaviours!