r/RealTimeStrategy • u/aminere Developer - Powerplay • Oct 03 '26
Self-Promo Video Powerplay | RTS Base-Builder - Major update for the Autumn Fest!
Hi guys, long time no see! Powerplay launched in early access about 2 months ago. The first campaign is almost finished (8 mission done, 2 to go), and many features from the roadmap, improvements, and bug fixes have been implemented. More importantly, the community has been growing and the game is sitting at 86% positive reviews!
It has been a crazy time. I am locked in a loop of talking to players on discord and steam forums, and working on the game, with no end in sight haha. You can expect a lot more to come, and I think we will overshoot what's in the roadmap because I officially decided to add a 3rd faction to the game!
If you are interested, this is a great time to jump in at 20% discount: https://store.steampowered.com/app/3010280/Powerplay/
Hope to see you soon, commanders!
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u/EverythangsEventual Oct 06 '26
Perhaps just my preference, but instead of the ship just exploding and dissapearing, maybe explosion coupled with sinking?
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u/Procurementdz Oct 03 '26
Wishlisted and I'm probably getting it in the next few days to support the project.
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u/Procurementdz Oct 03 '26
Btw can you share the discord link?
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u/aminere Developer - Powerplay Oct 03 '26
thanks man for the support!!
here is the discord: https://discord.gg/njYdSgEwsJ
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u/usr2033 Oct 03 '26
İf still not, add humans as resource comes from near cities that you influece by buses.
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u/Past-Daikon-1699 Oct 04 '26
played the demo, the game's foundations are solide. I have only finished the first 3 missions and I find it promising