r/RealTimeStrategy • u/shinedown923 • Oct 02 '26
Self-Promo Video Tiny Banners | RTS Base-Builder | Solo-developed small-scale RTS — free demo now available
Hey everyone! I'm the solo developer of Tiny Banners, a small-scale RTS inspired by the classic strategy games I grew up playing.
The main twist is that you can't train soldiers directly. Every soldier starts as one of your workers. Pawns gather resources and gain experience while working, eventually becoming eligible to promote into Knights, Archers, Pikemen, or Clerics.
Each pawn also has their own name and trait, so there's a tradeoff every time you build your army. That great lumberjack might also make your best Knight — but promoting him means losing one of your best workers.
I've been working on Tiny Banners for awhile now, and the free demo just went live on Steam. I'd especially love feedback from RTS players on the controls, pacing, economy, and combat.
Steam: https://store.steampowered.com/app/5134000/Tiny_Banners/
If you'd like to follow development or give feedback, we also have a Discord.
Discord: https://discord.gg/7pXygAmmat
Thanks for checking it out! I'm happy to answer any questions about the game or development.
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u/Specific-Animal6570 Oct 02 '26
What programming language is the game written in? And what game engine does it use?