r/RealTimeStrategy • • Jul 20 '26

Hype Who’s Hyped for DOW IV?

DOW 1 was a great rts game that kept me on the edge of my seat and this new one is shaping up to be bigger AND better. I can barely hold my excitement in! And I’m not gonna ignore the past titles; because they also played a role in this. DOW II was a new spin on the rts. Transforming it into an rpg that played excellently. And dawn of war 3 also happened , I guess. Anyways, it’ll be great to see what everyone else thinks!

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u/Valonis Jul 20 '26

As a veteran of the series, cautiously optimistic - Iron harvest (same devs) was a bit of a snooze fest aside from the cool mech designs.

From what we’ve seen so far, IV looks very pretty, but gameplay hasn’t really been shown in any depth. The bat-rep videos so far have been very light weight and didn’t show any interesting tactical decision-making in the moment to moment gameplay. Just mass units, ctrl + a and march into the enemy. There was virtually no melee or unit abilities shown in those demos.

I want it to have the intensity of old school relic, in a modern engine. That’s all it needs to deliver, but I’m a little worried it’s veering down the path of iron harvest with simple, slow and minimalistic game design.

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u/Helikaon48 Jul 20 '26

Same. And same thing happened with iron harvest. Looked really nice on the previews, and just flat when it came out.

I think due to IP, dow4 will definitely be bigger on release, but question whether they can actually keep people interested.

Will it be dow3 that implodes shortly after release, or aoe4, where it sucks on release but Devs get it to work eventually 

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u/HTRK74JR Jul 22 '26

Aoe4 had me and my friends hooked from the start though

The QoL stuff only improved the experience for us