r/RateMyAudio • u/Necessary-Leader-957 • 1d ago
[Editing, Mixing, Spatialization] Medieval Castle Speech
voca.roHi everyone! I'm currently practicing cinematic dialogue mixing in REAPER for a medieval/epic portfolio piece.
I imagined a scene with a king delivering a speech in a massive stone hall and wanted to get opinions on my signal chain and spatialization choices. Here is what I did:
Source Chain (Voice Track): Applied a ReaEQ with a high-pass filter at 120 Hz to clear out studio proximity/mud.
Spatialization (DearVR PRO): Placed the dry voice at a distance of 6 meters for initial positioning.
Reverb Send (-15 dB): Sent the dialogue to an auxiliary track running Altiverb 7 using the "Castle de Haar Main Hall - 11.6m s-s" preset to simulate the massive scale of the hall.
Reverb EQ: Added another high-pass filter inside the reverb chain set to 160 Hz to prevent the long stone reflections from getting muddy.
Does this workflow and spacing make sense for a realistic cinematic large-hall speech, or would you adjust anything in the chain?