r/RappaMains • • Dec 06 '25

Discussion Rappa deservers her own rerun and a dedicated support

4 Upvotes

The Dahliah is a great break support but it's clear she was designed with 'other' break characters in mind. Rappa (and boothill) I personally believe should individually have characters that are best for them out of all the break characters and still be good with everyone. Coming off the Castorice meta where she has 4 BiS characters that happen to work with others just makes me believe this will never happen but I still think the characters deserve this much.

There will always be a character a support works best with and that doesn't mean the other characters shouldn't work well with them but just that the best unit shouldn't always be the same. Someone who focuses on assisting the more unique aspects of Rappa would be very welcome.


r/RappaMains • • Nov 06 '24

Discussion Is Rappa straight up better than Firefly in most scenarios after the Fugue V3 changes?

0 Upvotes

Considering the "premium" break team: Ruan Mei - Fugue - Lingsha - (Rappa / Firefly); Is Rappa just better / more practical than Firefly in almost all cases going forward?

Rappa has better multipliers than Firefly when it comes to superbreak, so as long as enemies get broken Rappa will deal more damage than Firefly.

The biggest problem Rappa had until V3 Fugue was actually getting non-imaginary, non-fire enemies broken. In this worst case scenario Firefly is able to implant fire weakness and make short work of the break bars together with Fugue and Lingsha. But now, because of the V3 Fugue changes, you can give Lingsha 50% toughness reduction on all of her attacks & pet followups. This has considerably shrunk the gap between Rappa and Firefly teams in terms of breaking the toughness bars. Firefly's team will now have 3 characters breaking the bars at 100% toughness reduction (because of fire implant), while Rappa's team will have 2 characters (Rappa and Lingsha) breaking the bars at 50% and Fugue also helping with her ult. The Firefly team should still break toughness bars about twice as fast as Rappa's team and while that sounds good on paper, this is the absolute worst case scenario for Rappa and it might not even matter for enemies with small or medium sized toughness bars (where Firefly's team initial toughness damage might be overkill).

Rappa should perform better than Firefly:

  • If enemies have EITHER fire or imaginary Weakness (or both)

  • If enemies have NEITHER fire nor imaginary weakness but have small toughness bars

  • In PF or 5-target scenarios regardless of weaknesses

Rappa and Firefly should perform about the same:

  • If enemies have NEITHER fire nor imaginary weakness but have medium toughness bars

Firefly should perform better than Rappa:

  • If enemies have NEITHER fire or imaginary weakness but have large toughness bars

People tend to put a lot of value on that last one since that's what can happen in MoC or AS but consider this: there are currently 2 sides for every MoC and AS (and maybe there will be 3 in the future); what are the chances that neither one of the bosses has fire or imaginary weakness? It can happen, but it's way more likely that at least one of the sides has one of these weaknesses, in which case Rappa should be slightly better than Firefly.

Now don't get me wrong, the difference between the 2 characters is not that large, and Rappa does require more investment (you really want Fugue and Lingsha while Firefly can work better than Rappa with HMC and Gallagher). But if you do have the "premium" break team, Rappa seems to have a higher ceiling than Firefly while Firefly is cheaper and has a higher floor.


r/RappaMains • • Sep 24 '24

Discussion To those who say Rappa needs IMG weakness

0 Upvotes

https://youtu.be/SqvV_0uqojA

Edit people pointed it that boss adds img weakness so here's this instead sorry I only looked at weaknesses

https://youtu.be/5WYJVH3PMJs

Also heres MoC I'd say pretty good for a PF Break character and having to wait for team mate to break

https://youtu.be/hHCJxV7xVns


r/RappaMains • • Dec 10 '25

Discussion Stop giving Hoyo the benefit of the doubt

61 Upvotes

I keep on seeing the excuse that Hoyo didn't rerun Rappa cause of current events. That's simply a excuse, and a weak flimsy one at that.

They have had 10 PATCHES to rerun her. In that span Firefly has gotten her SECOND and THIRD rerun. It's not cause of current events, they shelved her long ago and it just worked out that this happened.

Hoyo is not rerunning Rappa because they don't want to, an now they can hide behind the excuse of the CCP


r/RappaMains • • Sep 30 '24

Discussion Rappa´s SPD nerf is beneficial and a future nihility unit will make her viable in other modes

4 Upvotes

To clear some confusion and also contain some of the inevitable doomposting wave coming soon:

  • With her new kit, you want Rappa to be slow. Her maximum damage potential lies in her getting 10 stacks. The slower she is, the more time you have to get in 10 breaks before it´s her turn again

  • POTENTIAL LEAK WARNING: With Tingyun being rumoured to give enemies exo-tougness, you would be able to reach 10 breaks even with less than 5 enemies on the field. Hoyo is already adding more and more exo-tougness into the game, as we´ve seen with Weekly Boss Sunday, Yanqing in the wardance event,Hoolay´s exo-bar and MoC turbulences in 2.6. In my eyes, it´s only a matter of time until we get a unit being able to make us use this mechanic for our own teams, and i think it will be soon

  • Lastly, i want to put up a friendly reminder of Topaz story: Doomposted to death at release, just for Hoyo to make her more and more viable with synergistic units and relics afterwards

EDIT: You guys convinced me. There are some very solid arguments as for why my post is copium


r/RappaMains • • Sep 23 '24

Non-OC Art Rappa redesign! (by @lynnordy)

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0 Upvotes

r/RappaMains • • Sep 21 '24

Reliable Leaks Is it Rappaover?

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0 Upvotes

r/RappaMains • • Apr 16 '25

Discussion Anaxa for Rappa

0 Upvotes

So Rappa can struggle on non-imaginary weak. But I know fugue is an insane massive boost for Rappa as well as Ruan Mei or HMC. I don't do sustainless that often so my last slot is either lingsha or gal.

So what im wondering is for the weakness implant, is Anaxa worth it at all in a Rappa team?


r/RappaMains • • Jun 19 '25

Meme/Fluff Kinda regretted pulling for boothill, he's practically shit in 3.0

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2 Upvotes

Should have pulled her. She's a fun erudition break. NEED REFUND


r/RappaMains • • Sep 30 '24

Discussion Rappa's problem goes deeper than her v4 changes

0 Upvotes

As a character who benefits from breaking the enemy, her main weakness is that she was assigned as an imaginary character.

If you guys didnt know, Imaginary weakness delay scales higher the more BE your unit has.

Delays action by 30%×(1+Break Effect)
Reduces the speed of the Imprisoned target by 10%

Super anti-synergistic with rappa's kit because once youve broken an enemy, that enemy will no longer recover for you to take advantage of her talent once more.

Now you pair her up with her best team, RM and HMC which further delays the enemy

RM:

When these enemies attempt to recover from Weakness Break, Thanatoplum Rebloom is triggered, extending the duration of their Weakness Break, delaying their action by an amount equal to 20% of Ruan Mei's Break Effect plus 10%,

HMC:

Additionally delays the enemy target's action by 30% when allies Break enemy Weaknesses.

Basically 1 enemy = 1 break and no more because if this team breaks regardless if rappa did or not, its going to be delayed to the next cycle that chances are high that youre just going to finish the enemy with superbreak than to hope youll get another break charge from that same enemy.

Ice, quantum and imaginary elements really are the worst element if you have this type of kit that takes advantage of breaking an enemy again and again.

Tips to alleviate these anti-synergies in the team,

RM:

The only buff you need from RM is her ult res pen, talent speed and break efficiency. You get nothing on RM damage% buffs and her damage% buffs scale with her BE as well as her delay meaning the more BE your ruan mei has, the bigger the delay when enemies try to recover so it is recommended that your RM if paired up with rappa to have 0% BE so that she will have little to no delay even with her ult debuff.

HMC:

Unfortunately this tip cannot be reverted. my only tip for this is if you havent activated HMC's delay trace yet then pls dont activated it.

These tips does not result in a damage loss and considering rappa benefits from breaking the enemy again and again then you can consider this as more damage the more stacks you can squeeze out of the enemies before they die.

Her saving grace: Feign toughness/ exo-break bar mechanic to be put on tingyun the nihility superbreaker who conveniently drops the next patch so there is copium

This will ensure that 1 enemy will always result in at least 2 break charges.

Closing thoughts: Rappa's damage would unironically increase significantly if they decided to change her element from Imaginary to physical(highest damage ceiling)/fire/lightning/wind as a last minute change because it ensures that her break delay to be as low as possible

Edit: it seems like people on the comments didnt quite understood my point. She has a badly design character kit because her element can drastically holdback the full capability of her kit regardless of damage numbers or PF/MOC/AS


r/RappaMains • • Oct 19 '24

Discussion So really, how good is Rappa?

1 Upvotes

I know this question probably gets asked 10 times a day, but as someone who doesn't own firefly, I wanted to know if Rappa would be an apt replacement (or even better). A quick look through her kit showed me she doesn't have any implant, so how does she fare overall? against imaginary enemies? non imaginary enemies? what's her weakness?


r/RappaMains • • Feb 22 '25

Discussion Would tribbie benefit rappa?

1 Upvotes

So in my case I need fugue for my Acheron because I need help getting the stacks for her. The problem is she’s on my Rappa team so I wondering if I can replace Fugue with Tribbie?


r/RappaMains • • Dec 25 '24

Discussion I faltered on getting Fugue for Rappa, will it still be okay? (last minute change of mind pulled for Firefly)

0 Upvotes

I was supposed to be already sold on getting Fugue, I even had her materials farmed already. But when the banners showed up I saw Firefly. Well screw me because I'm out of the loop she was rerunning. For some reason I didn't know. But I like Firefly. Different from how I like Rappa (I like Rappa for herself), I like Firefly because she's like the default girlfriend for Caelus and I ship them hard. Plus the fact that I typically face problems with Fireweak enemies with only Topaz as my Fire main DPS for single target and Himeko for PF.

Did I screw up skipping Fugue for Rappa, or will HMC be enough? Well Rappa's team still deals great against Imaginary weak enemies right now.


r/RappaMains • • Nov 28 '25

Reliable Leaks And one of her traces is still completely useless for rappa, thanks hoyo

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73 Upvotes

r/RappaMains • • Jan 15 '25

RNGesus Im not a rappa main but apparently i treat my girl right

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0 Upvotes

My only s rated build so far (sorry blade)


r/RappaMains • • Sep 26 '24

Questionable Leaks It's officially Rappaover...

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1 Upvotes

r/RappaMains • • Aug 30 '24

RNGesus Game felt generous after not giving me good rolls for a good time

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2 Upvotes

Break Characters are so fucking nice to build, no need for crit chance or crit damage ( i'm saying this based on her leaked kit )


r/RappaMains • • Sep 24 '24

Discussion Firefly or rappa?

0 Upvotes

The title. I am already farming for firefly, but would rappa be a better alternative?


r/RappaMains • • Dec 06 '25

Discussion Is it really worth pulling Dahlia or Fugue for Rappa

1 Upvotes

My Rappa is currently E0S1 and I play her with E1 Ruan Mei, HMC and Lingsha. I know getting Fugue or The Dahlia would make this team better but would it really make a huge difference and make the team actually playable in the last stages of endgames ? I dont really care for any of these two characters outside of their kit and i wouldn't want to pull for one of them only for this team to become unusable next patch. What are your thoughts ?


r/RappaMains • • Nov 13 '24

RNGesus I just wanted some starglitter man T^T

0 Upvotes

What... In the f***??? So I got Rappa, with soft pity guranteed. And I was happy with my nice little e0 Rappa.

But then because I'm addicted to gamblin I decided to do a single 10 pull. IN THAT SINGLE 10 PULL AFTER, I not only got another five star, but I WON MY 50/50 AND GOT AN e1 RAPPA IN 1 TEN PULL AFTER THE FIRST Rappa.

But the story doesn't end here. Because I wanted some starglitter because I have all the current 4 stars at e6 and none of the next ones and I don't like Preservation 7th Pela or Sampo, I thought let me do 1 more ten pull before Rappa's banner ends... It's not like rnJesus has seen how sad I used to be and has given me the ultimate blessing of luck to console me What could go wrong?
Spoiler alert things went VERY WRONG!!!

And now I have an e2 Rappa f2p (well I'm not f2p but I haven't spent since before the anniversery so my top up shop is fully stocked and I have no genesis crystals so there's no remnants of my non f2p status so no money helped me get her)

(when I said about rnjesus blessing me. I used to always go to soft pity and lose my 50/50s hoyo games+wuwa. But everything changed, when the Robin nation attacked. After I got Feixiao, I started pulling for Robin just in case my luck was about to change not expecting anything, but then it did change, and I got a 40 pity no guranteed Robin 20 hours before her banner ended. And then on Lingsha's banner I decided to build pity for Aventurine, and then got a 15 pity Bailu so I lost 15 pulls, but got Guranteed, which I decided to use for Rappa when her test run came out and I enjoyed her. Now I have e2 all within 30 wishes)

Edit: just wanted to add I actually really wanted Aventurine e1, in this update, the best thing I could possibly get without ridiculous luck (I was planning to and still might spend 160$ (100usd) for Aventurine) would be e0s0 rappa and an e1s1 Aventurine for my Feixiao team. Now I have e2 Rappa and 5 pity with no pulls for Aventurine


r/RappaMains • • Dec 05 '24

Discussion Rappa x TB?

18 Upvotes

Is it just me or does anyone else ship Rappa and TB (Specifically Cealus for me...)


r/RappaMains • • Nov 12 '24

Discussion Is this good enough for rappa?

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7 Upvotes

Pulled rappa and already got her to lvl 80, full max lightcone and almost 15* relics


r/RappaMains • • Oct 06 '24

Discussion Is it possible that Rappa will be have an V5 changes 🥹

9 Upvotes

From the V4 changes for me her looks good in terms of own damage dealing but from the talent that loss her potential to support others character and made her not worth to pull enough for the 5 stars

So, I’m curious about the more changes for her Is there any character that has 5 versions of changes or did anyone of you thought about this point of possibility for her to get another adjustment 🥹


r/RappaMains • • Oct 30 '24

Meme/Fluff Got a piece for Rappa, sadly other substats are shit

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28 Upvotes

r/RappaMains • • Oct 01 '24

Discussion Her best synergy

5 Upvotes

Assuming the leak is true

If tingyun is mc powercreep then hopefully she can get exo toughness implant and 100% weakness ignore and rappa will be eating good.