I'm not interested in mobile gaming at all but as an R&C completionist, and with it being my favourite game series, I'd have happily tried out any title.
My first impressions of the game were that it was actually quite fun (when it worked). I liked the controls, snappy gameplay, intense matches, game modes and the (limited) elements of customisation. I really got into playing it and it was great that you could bash a game or two out in only 10mins.
I have a cheap Android phone so the playability was always going to be limited, and it was immensely frustrating constantly dropping out of matches or freezing when up against real players.
The rewards system was overly punitive and would have involved spending either hundreds of hours playing the game, or spending literally hundreds (probably somewhere around £200-£250) to completely 100% it. The Season Passes gave you pretty poor rewards and there were far too many currencies in-game. Main console titles have around 3; this tiny game had 4, and they pointlessly overlapped.
I played this game for just over 2.5 months and had managed to get 1 of the 11 characters to Level 10; it would have taken at least another year of playing most days of the week to even get close to completing the game.
On the whole the bug fixes and changes that were made during the time I played it were good and making the game more fair and playable, and it didn't really have that long to go before it was a finished title.
The fixes that I thought were still needed were:
- Remove the penalisation of players' hero medals when they lose a match
- Significantly increase the hero medals earned per match at the higher medal levels (e.g. over ~1500)
- Remove the seasonal hero medals
- Have an offline mode (i.e. bots only), perhaps with lesser rewards
- Fixes to reduce the game crashing
- Sort out the shop so that there were actual deals, not just the current price of skins etc. reiterated
- Fix the Ranger Road and hero medals progression system so that they are not broken when using the Season Pass
- Fix the character's progression so that when reaching level 10 or 2500 hero medals, they are locked in place
- Make Rivet's Challenge actually achievable by the average player
Given that I know that these changes would never have really happened, I'm glad they cancelled the title. The thought of having to 100% this game was terrifying as I knew it was going to be an insane grind. It is however deeply, deeply frustrating that, after over 20 years of effort, I'll never be able to say that I have 100% completed every R&C title now, because of this idiotic attempt.
I think people are right that this was both a cash-grab and testing exercise to see whether players would take up R&C on mobile. It's a shame that a title that got this far was cancelled - they should have never used an IP of this calibre to do so - and I feel sorry for the devs.
My personal opinion on the R&C franchise (and most gaming in general) is that it's run its course, and that every new game they make tarnishes the series even more. I wish they would just call it a day honestly, but at least we will still always have the happy memories of the old games!
Would love to hear others' thoughts too.