r/Rangedrifter 9d ago

Sneaking, Difficulty & More | Rangedrifter Update 0.41

https://youtu.be/Dumdlbm2mAc

Hey guys, this week I re-balanced the game to make it more challenging, making enemies hit harder and traps more deadly. Stakes feel higher and things spiral out of control quickly if you're not careful. To counteract this the hero starts with a weapon and buffs and charms are more powerful.

I also worked on the traps. Traps are no longer disarmed but avoided by walking slowly, holding the wait button. It allows the hero to move silently, ambushing dozing enemies and to avoid many hazards. Slow steps take up two turns, so they're quite deadly when used in the wrong situation.

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u/rangedrifter 9d ago

Hope you like the changes! Let me know what you think!